{"id":1171831,"date":"2026-02-13T01:52:09","date_gmt":"2026-02-13T01:52:09","guid":{"rendered":"https:\/\/www.polygon.com\/550468\/johnny-blue-prince-guide-draft-copy"},"modified":"2026-02-13T01:52:09","modified_gmt":"2026-02-13T01:52:09","slug":"how-to-reach-room-46-in-blue-prince","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/how-to-reach-room-46-in-blue-prince\/","title":{"rendered":"How to reach Room 46 in Blue Prince"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">Navigating through the twists and turns of the Mount Holly estate to <strong>reach Room 46<\/strong> is one of the main goals of <em><a href=\"https:\/\/www.polygon.com\/game\/blue-prince\/548834\">Blue Prince<\/a><\/em>.<\/p>\n<p class=\"has-text-align-none\">In <em>Blue Prince<\/em>, you play as Simon, a 14-year old child who has inherited the will of his wealthy grandfather \u2014 under condition that you can find the elusive Room 46. Room 46 is a hidden and rumored room that can only be found at the northernmost end of the estate, but since the mansion\u2019s floor plan changes every day, how are you supposed to reach such a room?<\/p>\n<p class=\"has-text-align-none\">In this <em>Blue Prince<\/em> guide, we\u2019ve given you a <strong>full walkthrough on how to reach Room 46<\/strong>. Take note that while we\u2019ve taken steps to partition out segments, this guide still covers some spoilers on specific <em>Blue Prince<\/em> puzzles.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\" id=\"how-to-reach-room-46-in-blue-prince\">How to reach Room 46 in Blue Prince<\/h2>\n<p class=\"has-text-align-none\">There are many routes to reach Room 46 in <em>Blue Prince<\/em>. You can actually get there in one day with a bit of luck and a <em>lot<\/em> of information, but this walkthrough will instead focus on taking a route with minimized randomness. We can\u2019t control your RNG, but we <em>can<\/em> offer some universal advice.<\/p>\n<h3 class=\"wp-block-heading\" id=\"before-you-start\">Before you start\u2026<\/h3>\n<p class=\"has-text-align-none\">Before we get into the meat of the walkthrough, we recommend that <strong>you unlock as many permanent additions as you can<\/strong>. While our guide will ask you to unlock just one permanent addition, these upgrades to the house will drastically help you on your days as they\u2019ll provide you with extra starting resources and another way to reach one of the mandatory rooms to finish the game.<\/p>\n<p class=\"has-text-align-none\">Additionally, make sure to keep an eye out for these items:<\/p>\n<ul class=\"wp-block-list\">\n<li>Broken Lever<\/li>\n<li>Battery Pack<\/li>\n<li>Sledgehammer<\/li>\n<\/ul>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-1.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">These items aren\u2019t necessarily required to reach Room 46, but they can combine to make the <strong>Power Hammer<\/strong>, which can make your journey a <em>lot<\/em> easier. The Power Hammer can break walls to reveal hidden Antechamber Levers and corridors that allow you to save steps and time. (That said, save the Power Hammer in your Coat Check for later use!)<\/p>\n<h3 class=\"wp-block-heading\" id=\"walkthrough-overview\">Blue Prince walkthrough overview<\/h3>\n<p class=\"has-text-align-none\">In brief, here\u2019s the steps of how to reach Room 46 and claim your inheritance in <em>Blue Prince<\/em>:<\/p>\n<ul class=\"wp-block-list\">\n<li><a href=\"#step-1-unlocking-outer-rooms\">Step 1: Unlocking Outer Rooms<\/a><\/li>\n<li><a href=\"#step-2-traversing-the-tomb\">Step 2: Traversing the Tomb<\/a><\/li>\n<li><a href=\"#step-3-unlocking-the-antechamber\">Step 3: Unlocking the Antechamber<\/a><\/li>\n<li><a href=\"#step-4-basement-location\">Step 4: Finding the Basement through the Foundation<\/a><\/li>\n<li><a href=\"#step-5-getting-through-the-basement\">Step 5: Getting through the Basement<\/a><\/li>\n<li><a href=\"#step-6-unlocking-room-46\">Step 6: Unlocking Room 46<\/a><\/li>\n<\/ul>\n<p class=\"has-text-align-none\">Some of these steps aren\u2019t necessarily required to reach Room 46, but, as noted before, this route will provide you with a few permanent changes that\u2019ll make your journey easier day to day.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\" id=\"step-1-unlocking-outer-rooms\">Step 1: Unlocking Outer Rooms<\/h2>\n<p class=\"has-text-align-none\">Outer Rooms are one of the many permanent additions in <em>Blue Prince<\/em>, and can be unlocked by drafting the <strong><a href=\"https:\/\/www.polygon.com\/blue-prince-guides\/555017\/garage-door-how-to-open\">Garage<\/a><\/strong> and <strong><a href=\"https:\/\/www.polygon.com\/blue-prince-guides\/554014\/utility-closet-breaker-box-puzzle-solution-vac-indicators\">Utility Closet<\/a><\/strong> in your estate, and using the two to open the <strong><a href=\"https:\/\/www.polygon.com\/blue-prince-guides\/555039\/west-gate-how-to-open-path\">West Gate<\/a><\/strong> and reveal the <strong>West Path<\/strong> as a permanent addition. (The Garage door can also be opened if the Boiler Room is powered and connected to the Garage, but the chance for that happening is a little more rare.)<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-2.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">For more details, see our guides on how to open the <a href=\"https:\/\/www.polygon.com\/blue-prince-guides\/555017\/garage-door-how-to-open\">Garage door<\/a> and how to open the <a href=\"https:\/\/www.polygon.com\/blue-prince-guides\/555039\/west-gate-how-to-open-path\">West Gate<\/a>, but the key takeaway here is to <strong>make sure to unlock the gate<\/strong>, so you can revisit the Outer Rooms at the start of each day.<\/p>\n<p class=\"has-text-align-none\">The Outer Rooms function similarly to the rooms inside the estate, as they must be drafted every day, but the room you\u2019re looking for is the <strong>Tomb<\/strong>.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\" id=\"step-2-traversing-the-tomb\">Step 2: Traversing the Tomb<\/h2>\n<p class=\"has-text-align-none\">Inside the Tomb, you\u2019ll find statues that resemble the stained glass windows in the Chapel. To progress, you\u2019ll need to activate each statue in the same order as they appear in the Chapel by interacting with the arm holding the item:<\/p>\n<div class=\"c-image-slider alignnone wp-block-vox-media-image-slider\">\n<div class=\"c-image-slider__caption\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-3.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-4.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-5.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-6.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-7.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-8.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-9.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <\/div>\n<\/div>\n<ol class=\"wp-block-list\">\n<li><strong>Gardener<\/strong> &#8211; Rimmed hat and a hoe<\/li>\n<li><strong>Chef<\/strong> &#8211; Chef hat and a pizza peel<\/li>\n<li><strong>Farmer<\/strong> &#8211; Cowboy hat and a rake<\/li>\n<li><strong>Chimney Sweep<\/strong> &#8211; Top hat and a brush<\/li>\n<li><strong>Maid<\/strong> &#8211; Bonnet and a broom<\/li>\n<li><strong>Jockey<\/strong> &#8211; Riding helmet and a racing whip<\/li>\n<li><strong>Queen<\/strong> &#8211; Crown and a scepter<\/li>\n<\/ol>\n<p class=\"has-text-align-none\">This will lower a secret wall and reveal a path that takes you to the <strong>Catacombs<\/strong>. Inside, you\u2019ll find a lot of coffins, a large arrow, and a statue of Draxus, a skeleton wielding a scythe. Interact with the arm holding the scythe to lower yet another secret wall, revealing a path to the <strong>Abandoned Mine<\/strong>.<\/p>\n<p class=\"has-text-align-none\">As soon as you step onto the path, turn to the left to find a minecart. Interact with the minecart and pull it backwards until it can\u2019t move further. This won\u2019t have an immediate effect on your day, but it\u2019ll be necessary for a step later down the line. With that done, you can return to the daily program of trying to reach the <strong>Antechamber<\/strong>.<\/p>\n<h2 class=\"wp-block-heading\" id=\"step-3-unlocking-the-antechamber\">Step 3: Unlocking the Antechamber<\/h2>\n<div class=\"c-image-slider alignnone wp-block-vox-media-image-slider\">\n<div class=\"c-image-slider__caption\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-10.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-11.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-12.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <\/div>\n<\/div>\n<p class=\"has-text-align-none\">Unlocking the Antechamber may seem like the penultimate goal, but it\u2019s about the midway point of your quest to find Room 46. To enter the Antechamber, you\u2019ll need to unlock one or more of the east-, south-, or west-facing doors and build a path to the open door.<\/p>\n<p class=\"has-text-align-none\">Each door can be unlocked by finding and activating one of its associated levers hidden in the <strong><a href=\"https:\/\/www.polygon.com\/blue-prince-guides\/554790\/secret-garden-key-how-to-use-find-location\">Secret Garden<\/a>, Greenhouse, and Great Hall<\/strong>, alongside additional locations. See our guide on where to find all <a href=\"https:\/\/www.polygon.com\/blue-prince-guides\/552303\/antechamber-lever-locations-all-where-to-find\">Antechamber levers<\/a> for more details.<\/p>\n<p class=\"has-text-align-none\"><strong>Before heading into the Antechamber<\/strong>, you\u2019ll need to make sure you have enough steps to reach either the Foundation or Coat Check<strong> <\/strong>from the Antechamber because you\u2019ll need to do some extra walking.<\/p>\n<p class=\"has-text-align-none\"><strong>In one day<\/strong>, you\u2019ll need to [<em>deep breath<\/em>] unlock one of the Antechamber\u2019s doors, connect a path to the Antechamber, collect the Basement Key inside, and unlock its associated door. (The key can also be left in the Coat Check to be used on a later day if you can\u2019t accomplish all of that in one go.)<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\" id=\"step-4-basement-location\">Step 4: Finding the Basement through the Foundation<\/h2>\n<p class=\"has-text-align-none\">The Basement Key can open two doors around the estate: the door at the bottom of the <strong>Foundation<\/strong> and the door at the bottom of the drained <strong>Fountain<\/strong>. This walkthrough covers the route through the Foundation.<\/p>\n<p class=\"has-text-align-none\">One of the most important rooms in <em>Blue Prince<\/em> is the <strong>Foundation<\/strong>. The Foundation is a room that defies the rules of the estate, as it will stay in the same position every day. It\u2019s a rare blueprint, so the odds of it appearing aren\u2019t very high, but if it shows up as an option, you should draft it.&nbsp;<\/p>\n<p class=\"has-text-align-none\">As its location is permanent and it\u2019s a room you\u2019ll need to go in and out of, you might be worried about its placement on your grid, but you should know that <strong>it\u2019s only capable of appearing in the middle three columns<\/strong> and the rank you place it at has its pros and cons.&nbsp;<\/p>\n<p class=\"has-text-align-none\">When placed in higher ranks, it\u2019s going to be harder to reach, but you will need to traverse between the Antechamber and Foundation in order to complete the game. The closer it is, the fewer steps you\u2019ll need to take. On the other hand, when placed in lower ranks, the pros and cons are reversed.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-13.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Inside the Foundation, there\u2019s an elevator that\u2019s a little too high off the ground to reach, and you\u2019re going to need to lower it down to ride it to the basement. To lower the elevator, you\u2019ll need to draft a room with a door that <strong>connects to the Foundation\u2019s wall without a door<\/strong>. As you try to enter the Foundation from the other side, you\u2019ll find a <strong>lever that lowers the elevator<\/strong> to the ground.<\/p>\n<p class=\"has-text-align-none\">After activating the lever, return to the Foundation and <strong>ride the elevator<\/strong> <strong>down<\/strong> and permanently unlock the door with the red symbol using the Basement Key.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\" id=\"step-5-getting-through-the-basement\">Step 5: Getting through the Basement<\/h2>\n<p class=\"has-text-align-none\">With the door unlocked, you can now enter the Basement through the Foundation. The Basement is full of boxes, filing cabinets, your typical basement storage, but the most important of all are the <strong>jacklifts<\/strong>, the carts with stacks of boxes on top, and a <strong>button<\/strong> that is a little too high to reach.<\/p>\n<p class=\"has-text-align-none\">To press the button, we\u2019ll first need to shift the jacklifts to create a passage leading to the opposite side of the L-shaped room. Here, you\u2019ll find more cabinets and boxes, but also a set of stairs that is surrounded by boxes along one wall and a ramp leading up to the top of a line of boxes along the opposite wall.<\/p>\n<div class=\"c-image-compare alignnone wp-block-vox-media-image-compare\">\n<div class=\"c-image-compare__images\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-14.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-15.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <\/div>\n<\/div>\n<p class=\"has-text-align-none\">To reach the stairs, you\u2019ll need to create a bridge between the two walls using a jacklift and a <strong>powered jacklift<\/strong>, which can raise and lower its height. Once the bridge is complete and you descend the stairs, push the powered jacklift straight across to the opposite wall and raise its height to create another pathway.<\/p>\n<div class=\"c-image-compare alignnone wp-block-vox-media-image-compare\">\n<div class=\"c-image-compare__images\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-16.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-17.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <\/div>\n<\/div>\n<p class=\"has-text-align-none\">This pathway will lead you to the button, but first, you\u2019ll need to create another bridge with three jacklifts. Reuse the two used for the first bridge and the jacklift that can move parallel to the pathway to connect the boxes. Once the bridge is complete, return to the ramp from before and push the button at the end of the path to reveal a secret passage way into the <strong>Reservoir<\/strong>.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-18.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">(This step is entirely optional, but, if you have a <strong>power hammer<\/strong>, you can create a shortcut to the basement to make your trip a little quicker.)<\/p>\n<p class=\"has-text-align-none\">Head to the top of the L-shaped basement to find a patch of the brick wall that is a little darker than the rest. Interact with the wall to break open a hidden passageway that leads to an area of the grounds just beside the four braziers. Now at the start of a new day, you can go down the stairs and enter the basement right away!<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\" id=\"step-6-unlocking-room-46\">Step 6: Unlocking Room 46<\/h2>\n<p class=\"has-text-align-none\">Now that you\u2019ve arrived at the Reservoir, you\u2019ll notice a lake to your left, a railroad track ahead of you, and a doorway on your right.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-19.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Our main focus in the Reservoir will be just through the doorway on the right, which will reveal a gear platform and a lever that can rotate the platform. <strong>Turn the lever four times<\/strong>, which won\u2019t create a walkway straight ahead of you, but rather to your left.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-20.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Exit the doorway and follow the railroad track to find the minecart you repositioned in Step 1 and a path to the right. Continue down the path and cross the newly created gear pathway to the next lever. <strong>Turn this lever five times<\/strong> and continue along the path and through a doorway to find eight locked doors, a familiar moon symbol, and a <strong>lever unlocking Room 46<\/strong>.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-21.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Return to the gear platform, but don\u2019t immediately walk across. <strong>Turn the lever five times <\/strong>and walk across to what seems like a dead end, but in actuality, is a secret path. Open the door inside to end up back on the railroad track path from before.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/how-to-reach-room-46-in-blue-prince-22.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Now, make the trek back to the Antechamber and enter Room 46 to complete <em>Blue Prince<\/em>. Although this is technically the end of <em>Blue Prince<\/em>, there are still a lot of puzzles and mysteries to solve inside the estate!<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/blue-prince-guides\/550468\/room-46-how-to-reach-walkthrough\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Navigating through the twists and turns of the Mount Holly estate to reach Room 46 is one of the main goals of Blue Prince. In Blue Prince, you play as Simon, a 14-year old child who has inherited the will of his wealthy grandfather \u2014 under condition that you can find the elusive Room 46. Room 46 is a hidden and rumored room that can only be found at the northernmost end of the estate, but since the mansion\u2019s floor plan changes every day, how are you supposed to reach such a room? In this Blue Prince guide, we\u2019ve given you a full walkthrough on how to reach Room 46. Take note that while we\u2019ve taken steps to partition out segments, this guide still covers&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/how-to-reach-room-46-in-blue-prince\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1171832,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1171831","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>How to reach Room 46 in Blue Prince | Arcader News<\/title>\n<meta name=\"description\" content=\"Navigating through the twists and turns of the Mount Holly estate to reach Room 46 is one of the main goals of Blue Prince. In Blue Prince, you play as\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/how-to-reach-room-46-in-blue-prince\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How to reach Room 46 in Blue Prince | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Navigating through the twists and turns of the Mount Holly estate to reach Room 46 is one of the main goals of Blue Prince. 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