{"id":1163768,"date":"2026-02-11T03:01:07","date_gmt":"2026-02-11T03:01:07","guid":{"rendered":"http:\/\/RZwn8DVt8dP6tfVt4PnZ4c"},"modified":"2026-02-11T03:01:07","modified_gmt":"2026-02-11T03:01:07","slug":"i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/","title":{"rendered":"I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/4oFTbOeyFUI\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>I wasn&#8217;t sure what to expect from my GDC 2025 preview appointment for Honor of Kings: World. It&#8217;s an upcoming action RPG MMO, a spinoff of Tencent&#8217;s mobile MOBA Honor of Kings\u2014a game I&#8217;ve never played and rarely see mentioned in western games media, despite it being one of the <a data-analytics-id=\"inline-link\" href=\"https:\/\/sensortower.com\/blog\/honor-of-kings-revenue-4-billion\" target=\"_blank\">best-grossing games of all time<\/a> thanks to its massive popularity in China. Having bounced hard off of Genshin Impact and Wuthering Waves in the past, I&#8217;ll admit I was skeptical about whether another PC-and-mobile open world action MMO could wow me.<\/p>\n<p>A week and a half later, I&#8217;m still thinking about how good Honor of Kings: World&#8217;s combat felt.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"oau5FsymzEJfi9m3A2vhgn\" name=\"honorofkings3\" alt=\"A character faces a Sun Wukong-esque boss in Honor of Kings: World.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Tencent)<\/span><\/figcaption><\/figure>\n<p>An initial presentation from lead game designer Simen Lv didn&#8217;t provide a ton of clarity about what I&#8217;d be playing. Lv described how World would, like Honor of Kings, incorporate Chinese culture and mythology into a fusion of fantasy and futuristic aesthetics as a gameplay montage showed partied player characters battling mechanical phoenixes and various Sun Wukongs.<\/p>\n<p>A primary goal of Honor of King&#8217;s design, Lv said, was &#8220;diverse combat.&#8221; Whether playing singleplayer or partied up\u2014Tencent said you can play &#8220;most content&#8221; in a party\u2014you&#8217;ll be able to instantly swap between two equipped combat styles modeled after existing Honor of Kings heroes.<\/p>\n<p>Being entirely unfamiliar with the franchise, I could only identify those combat styles as &#8220;knight guy with sword and shield,&#8221; or &#8220;girl who&#8217;s a walking artillery platform,&#8221; or &#8220;man with glasses who can summon mech minions.&#8221; The art I was seeing in the montage looked impressive, but the fighting style-switching evoked memories of Genshin Impact&#8217;s character swapping, which quickly wore on me thanks to how soon its characters&#8217; attacks and abilities started to feel repetitive.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"2Jxu8gjF54MJCrkCFgSTxC\" name=\"5\" alt=\"A character glides over a futuristic countryside settlement in Honor of Kings: World.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Tencent)<\/span><\/figcaption><\/figure>\n<p>My reservations kept growing as I sat down at Tencent&#8217;s demo station to find a UI with Genshin-style ability and ult icons and the trappings of the stamina-gated challenge areas that are a frequent feature in the field of Chinese free-to-play games from MiHoYo to Infinity Nikki. As soon as my first enemies spawned in, however, Honor of Kings: World started setting itself apart.<\/p>\n<figure>\n<blockquote>\n<p>I&#8217;d stumbled into fathoms of combat depth I\u2014maybe uncharitably\u2014hadn&#8217;t expected to find.<\/p>\n<\/blockquote>\n<\/figure>\n<p>Swapping between combat styles, I discovered, was less like switching between Genshin Impact party members and more like changing between Monster Hunter weapon types. As I started laying into grunt enemy fodder with the default longsword style, I found that in place of a simple set of attacks and canned ability animations, I was equipped with entire sets of combo strings that branched if I strung in heavy attacks and abilities.<\/p>\n<p>Weapon animations had a deliberate weight and animation commitment, but could be cancelled out with tactically-timed dodges. Timing those dodges perfectly with incoming enemy attacks gave a satisfying slowdown effect, during which I could throw out a punchy counterattack.<\/p>\n<p>Curiosity grabbed, I started equipping the 11 different combat styles to get a taste of each available flavor. I found a bow that could follow perfect dodges with glittering volleys of arrows, a pair of needle-like daggers that could nimbly slip around enemy attacks for a quick series of strikes; I found launchers, air combos, and parry windows. I&#8217;d stumbled into fathoms of combat depth I\u2014perhaps uncharitably\u2014hadn&#8217;t expected to find.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"cy5SK9bzaJ5n9RBxdGEJZQ\" name=\"3\" alt=\"A futuristic temple structure flanked by autumnal trees in Honor of Kings: World.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong-2.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Tencent)<\/span><\/figcaption><\/figure>\n<p>When Lv, who&#8217;d been watching me spawn waves of basic enemies to experiment on, encouraged me to move on to the demo&#8217;s main boss encounter, I was a little disappointed to be cut off from the combat style sandbox. But as I entered into battle against a maddened monkey king with a face-changing <a data-analytics-id=\"inline-link\" href=\"https:\/\/en.wikipedia.org\/wiki\/Bian_lian\">bian lian<\/a> mask, I was glad I&#8217;d gotten the nudge.<\/p>\n<p>Visually, the fight was stunning\u2014even if it was punctuated by cutscenes with clunky localization and pasghetti-tier proper nouns. My monkey king foe swept swaths of the arena with blazing fire attacks before launching into whirling, acrobatic attacks with gorgeous animation work.<\/p>\n<figure>\n<blockquote>\n<p>It&#8217;s an extremely tempting combat toolbox.<\/p>\n<\/blockquote>\n<\/figure>\n<p>Meanwhile, I was feeling out yet another combat style: It was another longsword, but it placed a small singularity behind me whenever I dodged. With one of my abilities, I could warp back to it on command. It allowed me to set up some satisfying combos: by dodging after jumping to place a singularity in mid air, I could attack on the ground until one I needed to evade an incoming attack, at which point I&#8217;d warp to my floating singularity behind the boss to transition into an aerial combo while it was exposed.<\/p>\n<p>After I stomped Sun Wukong, I jumped into an &#8220;open exploration&#8221; area\u2014a kind of wide, subterranean grotto dungeon peppered with clusters of enemies. There, I switched back to those needle daggers I&#8217;d mentioned above, and paired them with a bulkier heavy sword style.<\/p>\n<p>As I alternated between them, I realized how the combat styles could play off each other&#8217;s mechanics. With the needle daggers, one of my abilities put me into a berserker state, where I&#8217;d drain my own health to deal more damage. With the heavy sword, however, I could build an overshield by parrying enemy attacks\u2014and I could drain that overshield to buff my daggers without jeopardizing my actual health bar.<\/p>\n<p>It&#8217;s an extremely tempting combat toolbox. Given the predatory and coercive practices of its gacha game competitors, however, I&#8217;m not as thrilled to find out how World intends to make its money; Tencent didn&#8217;t provide any details about World&#8217;s monetization structure. Lv did tell me that combat styles were unlocked through story progress, so hopefully I&#8217;ll be able to experiment with its weapons and combos again without losing myself in a labyrinth of microtransactions.<\/p>\n<p>Tencent hasn&#8217;t given a release date for Honor of Kings: World. Until it does, I&#8217;ll have to content myself with stringing together midair singularity combos in my daydreams.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/mmo\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I wasn&#8217;t sure what to expect from my GDC 2025 preview appointment for Honor of Kings: World. It&#8217;s an upcoming action RPG MMO, a spinoff of Tencent&#8217;s mobile MOBA Honor of Kings\u2014a game I&#8217;ve never played and rarely see mentioned in western games media, despite it being one of the best-grossing games of all time thanks to its massive popularity in China. Having bounced hard off of Genshin Impact and Wuthering Waves in the past, I&#8217;ll admit I was skeptical about whether another PC-and-mobile open world action MMO could wow me. A week and a half later, I&#8217;m still thinking about how good Honor of Kings: World&#8217;s combat felt. (Image credit: Tencent) An initial presentation from lead game designer Simen Lv didn&#8217;t provide a ton&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1163769,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,135],"class_list":["post-1163768","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-mmo"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong | Arcader News<\/title>\n<meta name=\"description\" content=\"I wasn&#039;t sure what to expect from my GDC 2025 preview appointment for Honor of Kings: World. It&#039;s an upcoming action RPG MMO, a spinoff of Tencent&#039;s\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong | Arcader News\" \/>\n<meta property=\"og:description\" content=\"I wasn&#039;t sure what to expect from my GDC 2025 preview appointment for Honor of Kings: World. It&#039;s an upcoming action RPG MMO, a spinoff of Tencent&#039;s\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-02-11T03:01:07+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong\",\"datePublished\":\"2026-02-11T03:01:07+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/\"},\"wordCount\":1039,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/04\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong.jpg\",\"keywords\":[\"games\",\"MMO\"],\"articleSection\":[\"PC Gamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/\",\"name\":\"I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/04\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong.jpg\",\"datePublished\":\"2026-02-11T03:01:07+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"I wasn't sure what to expect from my GDC 2025 preview appointment for Honor of Kings: World. It's an upcoming action RPG MMO, a spinoff of Tencent's\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/04\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/04\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong.jpg\",\"width\":480,\"height\":270,\"caption\":\"I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong | Arcader News","description":"I wasn't sure what to expect from my GDC 2025 preview appointment for Honor of Kings: World. It's an upcoming action RPG MMO, a spinoff of Tencent's","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/","og_locale":"en_US","og_type":"article","og_title":"I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong | Arcader News","og_description":"I wasn't sure what to expect from my GDC 2025 preview appointment for Honor of Kings: World. It's an upcoming action RPG MMO, a spinoff of Tencent's","og_url":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/","og_site_name":"Arcade News","article_published_time":"2026-02-11T03:01:07+00:00","og_image":[{"width":480,"height":270,"url":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong.jpg","type":"image\/jpeg"}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"5 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong","datePublished":"2026-02-11T03:01:07+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/"},"wordCount":1039,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong.jpg","keywords":["games","MMO"],"articleSection":["PC Gamer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/","url":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/","name":"I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong.jpg","datePublished":"2026-02-11T03:01:07+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"I wasn't sure what to expect from my GDC 2025 preview appointment for Honor of Kings: World. It's an upcoming action RPG MMO, a spinoff of Tencent's","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/04\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong.jpg","width":480,"height":270,"caption":"I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/i-expected-a-genshin-clone-before-playing-this-upcoming-mmo-spinoff-of-a-massive-chinese-moba-but-the-depth-of-its-hot-swappable-combat-styles-proved-me-wrong\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"I expected a Genshin clone before playing this upcoming MMO spinoff of a massive Chinese MOBA, but the depth of its hot-swappable combat styles proved me wrong"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1163768","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=1163768"}],"version-history":[{"count":1,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1163768\/revisions"}],"predecessor-version":[{"id":1493324,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1163768\/revisions\/1493324"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/1163769"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=1163768"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=1163768"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=1163768"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}