{"id":1162856,"date":"2026-02-10T17:56:07","date_gmt":"2026-02-10T17:56:07","guid":{"rendered":"https:\/\/www.vg247.com\/doom-dark-ages-point-of-no-return"},"modified":"2026-02-10T17:56:07","modified_gmt":"2026-02-10T17:56:07","slug":"my-favourite-thing-about-doom-the-dark-ages-so-far-its-open-areas-tell-you-when-theres-a-point-of-no-return","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/my-favourite-thing-about-doom-the-dark-ages-so-far-its-open-areas-tell-you-when-theres-a-point-of-no-return\/","title":{"rendered":"My favourite thing about Doom: The Dark Ages so far? Its open areas tell you when there\u2019s a \u201cpoint of no return\u201d"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/my-favourite-thing-about-doom-the-dark-ages-so-far-its-open-areas-tell-you-when-theres-a-point-of-no-return.jpg\" \/> <\/p>\n<p>In <a href=\"https:\/\/www.vg247.com\/games\/doom-2016\">Doom 2016<\/a>, there were over 650 secrets to find. <a href=\"https:\/\/www.vg247.com\/games\/doom-eternal\">Doom Eternal<\/a> had even more. Whether they took the form of toys, codexes, albums, secret encounters, or slayer gate, you could never really be sure you had found everything in a given area before you passed some sort of threshold or point of no return &#8211; locking you out of exploration and often meaning you&#8217;d have to play through a whole level again in order to locate everything you wanted to see.<\/p>\n<p><a href=\"https:\/\/www.vg247.com\/doom-dark-ages-point-of-no-return\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/doom-dark-ages-point-of-no-return\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In Doom 2016, there were over 650 secrets to find. Doom Eternal had even more. Whether they took the form of toys, codexes, albums, secret encounters, or slayer gate, you could never really be sure you had found everything in a given area before you passed some sort of threshold or point of no return &#8211; locking you out of exploration and often meaning you&#8217;d have to play through a whole level again in order to locate everything you wanted to see. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":1162857,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[12459,773,229,86,8770,54],"class_list":["post-1162856","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-doom-the-dark-ages","tag-first-person","tag-id-software","tag-shooter","tag-shooter-first-person","tag-single-player"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>My favourite thing about Doom: The Dark Ages so far? Its open areas tell you when there\u2019s a \u201cpoint of no return\u201d | Arcader News<\/title>\n<meta name=\"description\" content=\"In Doom 2016, there were over 650 secrets to find. Doom Eternal had even more. Whether they took the form of toys, codexes, albums, secret encounters, or\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/my-favourite-thing-about-doom-the-dark-ages-so-far-its-open-areas-tell-you-when-theres-a-point-of-no-return\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"My favourite thing about Doom: The Dark Ages so far? Its open areas tell you when there\u2019s a \u201cpoint of no return\u201d | Arcader News\" \/>\n<meta property=\"og:description\" content=\"In Doom 2016, there were over 650 secrets to find. Doom Eternal had even more. Whether they took the form of toys, codexes, albums, secret encounters, or\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/my-favourite-thing-about-doom-the-dark-ages-so-far-its-open-areas-tell-you-when-theres-a-point-of-no-return\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-02-10T17:56:07+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/my-favourite-thing-about-doom-the-dark-ages-so-far-its-open-areas-tell-you-when-theres-a-point-of-no-return.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/my-favourite-thing-about-doom-the-dark-ages-so-far-its-open-areas-tell-you-when-theres-a-point-of-no-return\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/my-favourite-thing-about-doom-the-dark-ages-so-far-its-open-areas-tell-you-when-theres-a-point-of-no-return\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"My favourite thing about Doom: The Dark Ages so far? 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