{"id":1154391,"date":"2026-02-09T02:49:00","date_gmt":"2026-02-09T02:49:00","guid":{"rendered":"https:\/\/www.polygon.com\/?p=545009"},"modified":"2026-02-09T02:49:00","modified_gmt":"2026-02-09T02:49:00","slug":"they-called-it-assassins-creed-shadows-because-its-too-dark-to-see-anything","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/they-called-it-assassins-creed-shadows-because-its-too-dark-to-see-anything\/","title":{"rendered":"They called it Assassin\u2019s Creed Shadows because it\u2019s too dark to see anything"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/they-called-it-assassins-creed-shadows-because-its-too-dark-to-see-anything.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\"><a href=\"https:\/\/www.polygon.com\/review\/541609\/assassins-creed-shadows-review\"><em>Assassin\u2019s Creed Shadows<\/em><\/a> takes place in Japan circa 1579, near the end of what is known as the Sengoku period \u2014 300 years before the advent of the incandescent light bulb. So it stands to reason that once the sun sets, the world that co-protagonists Naoe and Yasuke inhabit is going to get <em>dark<\/em>.&nbsp;<\/p>\n<p class=\"has-text-align-none\">Now, I wouldn\u2019t ordinarily be on the side of anybody suggesting that the makers of Assassin\u2019s Creed pull back from their devotion to the concept of historical accuracy. It\u2019s one of my favorite elements of the franchise \u2014 and it\u2019s why I would strongly recommend <a href=\"https:\/\/www.polygon.com\/assassins-creed-shadows-guides\/542384\/immersive-mode-should-you-play\">playing <em>Assassin\u2019s Creed Shadows<\/em> in immersive mode<\/a>.<\/p>\n<p class=\"has-text-align-none\">But sometimes, historical accuracy should take a back seat to playability.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/they-called-it-assassins-creed-shadows-because-its-too-dark-to-see-anything-1.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"There\u2019s a pillar for Naoe to jump to. Somewhere. But hey, at least the other side of the chasm is lit by some traditional Japanese lanterns!\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Aside from the very first cutscene, the opening of <em>Assassin\u2019s Creed Shadows<\/em> \u2014 the introductions of both Yasuke and Naoe \u2014 takes place entirely at night. In the former character\u2019s case, the setting makes for a striking scene as the warlord Oda Nobunaga burns Iga Province to the ground. Yasuke\u2019s face is lit by a massive conflagration as he acknowledges to Nobunaga that the scale of the casualties in this war gives him some pause.<\/p>\n<p class=\"has-text-align-none\">The point of view soon shifts to Naoe, who must undertake an important mission because her father is indisposed: retrieving an artifact from a kofun, or tomb. It was at this point that I started wondering if I needed to change the picture settings in the game or on my computer monitor, because as Naoe, I could hardly see who I was fighting or where I was going. Sure, there\u2019s the moon at night, but its pale glow is often diffused, if not obscured, by clouds.<\/p>\n<p class=\"has-text-align-none\">It\u2019s likely that this is what the developers intended. Well, not that they wanted players to have difficulty seeing what they\u2019re doing, but that this lighting design was meant to convey a sense of Naoe\u2019s character \u2014 that she\u2019s a shinobi who is best suited to sneaking in the shadows. Under cover of darkness, I crawled through tall grass and jumped out to assassinate soldiers in Nobunaga\u2019s invading force.\u00a0<\/p>\n<figure class=\"wp-block-gallery has-nested-images columns-2 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/they-called-it-assassins-creed-shadows-because-its-too-dark-to-see-anything-2.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"&lt;p&gt;Where\u2019s &lt;s&gt;Waldo&lt;\/s&gt; Naoe?&lt;\/p&gt;\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/they-called-it-assassins-creed-shadows-because-its-too-dark-to-see-anything-3.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"Maybe you\u2019ll have better luck finding her in this screenshot?\" data-portal-copyright=\"\" \/><\/figure>\n<p class=\"has-text-align-none\">But unless the moon was fully visible high in the night sky, it didn\u2019t seem to provide much illumination for me, even playing in HDR. The first time the game teaches you the controls for parkour, I missed the jump because I couldn\u2019t see the pillar in the middle of the gap that Naoe was trying to cross. Above, you can see a couple of (unedited) screenshots of Naoe riding around at night that I captured while playing \u2014 I sure hope her horse can see better in the dark than humans can!<\/p>\n<p class=\"has-text-align-none\">You may be thinking, <em>This is how it <\/em>should<em> be<\/em>. After all, this was a time in Japanese history when the only human-made lighting in existence comprised lanterns lit by an oil-burning flame within them (not even candles just yet!). And the makers of <em>Assassin\u2019s Creed Shadows<\/em> did make a bit of a historical concession here: Technically, the paper lanterns you see everywhere in the game, <em>andon<\/em>, <a href=\"https:\/\/www.gov-online.go.jp\/eng\/publicity\/book\/hlj\/html\/202207\/202207_01_en.html\">didn\u2019t enter wide use until the Edo period<\/a>, which began at the start of the 1600s.<\/p>\n<p class=\"has-text-align-none\">Of course, I\u2019m not suggesting that <em>Assassin\u2019s Creed Shadows<\/em>\u2019 version of feudal Japan should have been lit by kerosene lamps or LED spotlights. But this is where art direction can make a huge difference. Consider Sucker Punch Productions\u2019 <em><a href=\"https:\/\/www.polygon.com\/reviews\/2020\/7\/14\/21322970\/ghost-of-tsushima-review-ps4-kurosawa-mode\">Ghost of Tsushima<\/a><\/em>, which is set in an even earlier era of Japanese history, the Kamakura period, when the Mongols first invaded the country in the late 13th century.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/they-called-it-assassins-creed-shadows-because-its-too-dark-to-see-anything-4.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Drawing inspiration from classic Japanese cinema like the works of Akira Kurosawa \u2014 in a <a href=\"https:\/\/www.polygon.com\/2020\/5\/14\/21259312\/ghost-of-tsushima-samurai-cinema-mode-black-white-ps4\">quite literal sense<\/a> \u2014 Sucker Punch went with a bold, high-contrast look for <em>Ghost of Tsushima<\/em> that brought to life the idea of the samurai as it exists in the popular imagination (even if it\u2019s <a href=\"https:\/\/www.polygon.com\/2020\/7\/23\/21333631\/ghost-of-tsushima-kurosawa-films-samurai-japan-abe-politics\">mostly a myth<\/a>). Like <em>Assassin\u2019s Creed Shadows<\/em>, that game has a full day-night cycle, but the moon might as well be a giant floodlight in the sky; even when <a href=\"https:\/\/youtu.be\/3aABCqQVTxM?si=IzQWn6VtcXhGcgDD&amp;t=38\">a thunderstorm hits at night<\/a>, the environment isn\u2019t pitch black.<\/p>\n<p class=\"has-text-align-none\">Again, if the developers of <em>Assassin\u2019s Creed Shadows<\/em> made an intentional creative decision here \u2014 if they wanted players to experience the shinobi fantasy by skulking around in the darkness as Naoe \u2014 then I respect their, shall we say, vision. The filmmakers behind <a href=\"https:\/\/www.polygon.com\/2019\/5\/21\/18525891\/game-of-thrones-too-dark-streaming-video-tv-settings\">that infamously dark <em>Game of Thrones<\/em> episode<\/a> certainly stuck to their guns when it came to shooting battle scenes lit only by firelight, and they didn\u2019t concern themselves with viewers\u2019 complaints. But game developers striving for various kinds of real-life accuracy often make concessions for playability and fun; just think about the \u201crealism\u201d of leaping into a hay bale from 10 stories up. As for me, I\u2019m nearing my 40s, and my eyesight isn\u2019t as good as it used to be, so I\u2019m just going to <a href=\"https:\/\/www.polygon.com\/assassins-creed-shadows-guides\/540303\/beginners-tips-tricks-before-you-start\">turn up the brightness<\/a>.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/gaming\/545009\/assassins-creed-shadows-brightness-too-dark\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Assassin\u2019s Creed Shadows takes place in Japan circa 1579, near the end of what is known as the Sengoku period \u2014 300 years before the advent of the incandescent light bulb. So it stands to reason that once the sun sets, the world that co-protagonists Naoe and Yasuke inhabit is going to get dark.&nbsp; Now, I wouldn\u2019t ordinarily be on the side of anybody suggesting that the makers of Assassin\u2019s Creed pull back from their devotion to the concept of historical accuracy. It\u2019s one of my favorite elements of the franchise \u2014 and it\u2019s why I would strongly recommend playing Assassin\u2019s Creed Shadows in immersive mode. But sometimes, historical accuracy should take a back seat to playability. Aside from the very first cutscene, the opening&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/they-called-it-assassins-creed-shadows-because-its-too-dark-to-see-anything\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1154392,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1154391","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>They called it Assassin\u2019s Creed Shadows because it\u2019s too dark to see anything | Arcader News<\/title>\n<meta name=\"description\" content=\"Assassin\u2019s Creed Shadows takes place in Japan circa 1579, near the end of what is known as the Sengoku 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