{"id":1150207,"date":"2026-02-07T22:33:13","date_gmt":"2026-02-07T22:33:13","guid":{"rendered":"http:\/\/cD5kfk4XKPopqdLG6ZL784"},"modified":"2026-02-07T22:33:13","modified_gmt":"2026-02-07T22:33:13","slug":"we-asked-two-parkour-athletes-to-rate-the-realism-of-assassins-creeds-acrobatics-and-a-surprising-crime-against-parkour-might-actually-be-one-of-the-most-realistic-things-they-saw","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/we-asked-two-parkour-athletes-to-rate-the-realism-of-assassins-creeds-acrobatics-and-a-surprising-crime-against-parkour-might-actually-be-one-of-the-most-realistic-things-they-saw\/","title":{"rendered":"We asked two parkour athletes to rate the realism of Assassin&#8217;s Creed&#8217;s acrobatics, and a surprising &#8216;crime against parkour&#8217; might actually be one of the most realistic things they saw"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/BQIPl5ss9cU\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>I think the Assassin&#8217;s Creed games are how I first learned about parkour, which would probably be nails on a chalkboard to Toby Segar and Benj Cave, two actual parkour athletes with team <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.instagram.com\/storror\/?hl=en\" target=\"_blank\">Storror<\/a> in the UK. We asked Toby and Benj to judge Assassin&#8217;s Creed&#8217;s take on the sport in the latest episode of our new video series, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.youtube.com\/watch?v=BQIPl5ss9cU&#038;ab_channel=PCGamer\" target=\"_blank\">Reality Check<\/a>.<\/p>\n<p>The two clearly have an affinity for the series, but took it to task in the realism department. I was surprised to learn just how effective the games&#8217; hay bale-cushioned leaps of faith might be in real life\u2060\u2014up to eight stories with perfect execution, by Toby&#8217;s reckoning\u2060\u2014but the iconic sky high jumps of Assassin&#8217;s Creed would result in &#8220;a perfect assassin&#8217;s outline in the floor underneath the actual cart.&#8221;<\/p>\n<p>Something I really appreciated were all the little details Toby and Benj caught that just never would have occurred to me to question, like how fast the upcoming Shadows&#8217; Naoe can sprint across a tightrope or, indeed, how Mirage&#8217;s Basim can do a one-story landing onto a rope and not just bounce off or slip into the streets below.<\/p>\n<p>The thing Toby deemed &#8220;a hate crime against parkour&#8221; might actually be one of the most realistic moves they observed, though. In a clip from Shadows&#8217; previews, they saw big guy samurai Yasuke clamber up a ledge by swinging his leg up and putting his weight on his knee to mantle it. This move, an &#8220;alpine knee,&#8221; is apparently a parkour 101 no-no. Given the sensitive nature and biomechanics of your knee, you&#8217;re just never supposed to put your weight onto it like that when practicing parkour.<\/p>\n<p>But this actually fits really well with Yasuke, who&#8217;s your less agile, brute force tank character in Shadows, as opposed to the more nimble Naoe. It makes sense that he&#8217;d be alpine knee-level bad at parkour, especially when he&#8217;s clanking around in 40 or so pounds of lamellar armor\u2060. Ubisoft&#8217;s animators might have specifically selected the move to say &#8220;This guy&#8217;s got a Dex score of eight <em>at best<\/em>.&#8221;<\/p>\n<p>Above the feasibility and physics of individual maneuvers, Benj pointed out that the biggest fictions in Assassin&#8217;s Creed are probably the protagonists&#8217; iron endurance and flawless execution even after hours of rooftop antics, as well as their constant improvisation when real parkour is carefully planned ahead of time.<\/p>\n<p>You can follow <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.instagram.com\/tobysegar\/?hl=en\" target=\"_blank\">Toby<\/a>, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.instagram.com\/benjcave\/?hl=en\" target=\"_blank\">Benj<\/a> and <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.instagram.com\/storror\/?hl=en\" target=\"_blank\">Storror<\/a> on Instagram, while the team is also working on its own parkour sim of the same name, set to release in early access at the end of March on <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/3125250\/STORROR_Parkour_Pro\/\" target=\"_blank\">Steam<\/a>. Meanwhile, you can follow PC Gamer on YouTube to catch future episodes of Reality Check, as well as our video reviews and other non text-based content of a PC gaming persuasion. Our previous episodes of Reality Check include a <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/monster-hunter-paleontologist-video\/\" target=\"_blank\">paleontologist&#8217;s take on Monster Hunter monsters<\/a> and a <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/the-sims\/the-sims-2-has-the-most-unhinged-drama-in-the-entire-series-that-finally-seduced-me-away-from-my-beloved-build-mode\/\" target=\"_blank\">psychologist&#8217;s assessment of drama in The Sims<\/a>.<\/p>\n<div class=\"product\"><a data-dimension112=\"6bd3171d-4cd5-413c-95b0-fd89abaf3d1b\" data-action=\"Deal Block\" data-label=\"2025 games\" data-dimension48=\"2025 games\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:400px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Vji3V6i3HDWUHeQ22PrjFL\" name=\"New Project (8).jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/we-asked-two-parkour-athletes-to-rate-the-realism-of-assassins-creeds-acrobatics-and-a-surprising-crime-against-parkour-might-actually-be-one-of-the-most-realistic-things-they-saw.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"400\" height=\"400\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/new-games-2025-upcoming-pc-release-schedule\/\" target=\"_blank\" data-dimension112=\"6bd3171d-4cd5-413c-95b0-fd89abaf3d1b\" data-action=\"Deal Block\" data-label=\"2025 games\" data-dimension48=\"2025 games\" data-dimension25=\"\"><strong>2025 games<\/strong><\/a>: This year&#8217;s upcoming releases<strong><br \/><\/strong><a href=\"https:\/\/www.pcgamer.com\/the-best-pc-games\/\" target=\"_blank\"><strong>Best PC games<\/strong><\/a>: Our all-time favorites<br \/><a href=\"https:\/\/www.pcgamer.com\/the-50-best-free-pc-games\/\" target=\"_blank\"><strong>Free PC games<\/strong><\/a>: Freebie fest<br \/><a href=\"https:\/\/www.pcgamer.com\/best-fps-games\/\" target=\"_blank\"><strong>Best FPS games<\/strong><\/a>: Finest gunplay<br \/><a href=\"https:\/\/www.pcgamer.com\/best-rpgs-of-all-time\/\" target=\"_blank\"><strong>Best RPGs<\/strong><\/a>: Grand adventures<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-co-op-games\/\" target=\"_blank\"><strong>Best co-op games<\/strong><\/a>: Better together<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/assassins-creed-parkour-experts-video\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I think the Assassin&#8217;s Creed games are how I first learned about parkour, which would probably be nails on a chalkboard to Toby Segar and Benj Cave, two actual parkour athletes with team Storror in the UK. We asked Toby and Benj to judge Assassin&#8217;s Creed&#8217;s take on the sport in the latest episode of our new video series, Reality Check. The two clearly have an affinity for the series, but took it to task in the realism department. I was surprised to learn just how effective the games&#8217; hay bale-cushioned leaps of faith might be in real life\u2060\u2014up to eight stories with perfect execution, by Toby&#8217;s reckoning\u2060\u2014but the iconic sky high jumps of Assassin&#8217;s Creed would result in &#8220;a perfect assassin&#8217;s outline in the&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/we-asked-two-parkour-athletes-to-rate-the-realism-of-assassins-creeds-acrobatics-and-a-surprising-crime-against-parkour-might-actually-be-one-of-the-most-realistic-things-they-saw\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1150208,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748],"class_list":["post-1150207","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>We asked two parkour athletes to rate the realism of Assassin&#039;s Creed&#039;s acrobatics, and a surprising &#039;crime against parkour&#039; might actually be one of the most realistic things they saw | Arcader News<\/title>\n<meta name=\"description\" content=\"I think the Assassin&#039;s Creed games are how I first learned about parkour, which would probably be nails on a chalkboard to Toby Segar and Benj Cave, two\" \/>\n<meta name=\"robots\" content=\"index, follow, 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