{"id":1148533,"date":"2026-02-07T18:30:14","date_gmt":"2026-02-07T18:30:14","guid":{"rendered":"https:\/\/www.polygon.com\/?p=540137"},"modified":"2026-02-07T18:30:14","modified_gmt":"2026-02-07T18:30:14","slug":"the-electric-state-should-have-been-a-video-game","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-electric-state-should-have-been-a-video-game\/","title":{"rendered":"The Electric State should have been a video game"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"Mille Bobby Brown as Michelle and her pal Cosmo (a robot with a huge, round, yellow head with a giant cartoon grin) in Electric State\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/the-electric-state-should-have-been-a-video-game.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">Director brothers Joe and Anthony Russo love to dream big, on screen and off. After delivering the grandest season finale of all time, 2019\u2019s <a href=\"https:\/\/www.polygon.com\/2019\/4\/24\/18514117\/avengers-endgame-review-after-credits-spoilers-box-office-easter-eggs\"><em>Avengers: Endgame<\/em><\/a>, the duo set off in a million different directions, including <a href=\"https:\/\/www.polygon.com\/reviews\/23216417\/the-gray-man-netflix-review-chris-evans-ryan-gosling\">franchise-building at Netflix<\/a>, <a href=\"https:\/\/www.gamedeveloper.com\/business\/epic-games-alum-joins-russo-bros-agbo-for-new-tech-focused-department\">partnering with Epic on <em>Fortnite<\/em><\/a>, and pontificating on the future of <a href=\"https:\/\/www.avclub.com\/russo-brothers-production-company-ai-expert-agbo\">AI in movies<\/a>. They do seem to love <em>cinema<\/em> (<a href=\"https:\/\/www.polygon.com\/2020\/4\/29\/21241142\/joe-russo-extraction-interview-heat-avengers\">especially <em>Heat<\/em><\/a>), but in interviews, the filmmakers often sound more like engineers than storytellers \u2014 fascinated by parts and eager to experiment with tools that will let them go as big as possible.\u00a0<\/p>\n<p class=\"has-text-align-none\">So maybe it\u2019s no surprise that the Russos would jump at the chance to adapt Simon St\u00e5lenhag\u2019s retrofuture robot-forward dystopian sci-fi tale <a href=\"https:\/\/www.amazon.com\/Electric-State-Simon-St%C3%A5lenhag\/dp\/1501181416\"><em>The Electric State<\/em><\/a>, or that, with <a href=\"https:\/\/slate.com\/culture\/2025\/03\/electric-state-netflix-movie-millie-bobby-brown-chris-pratt.html\">a reported $300 million-plus budget<\/a> to throw around, their new Netflix movie is all nuts and bolts and no soul. Despite the Russos\u2019 clear appreciation for the Swedish artist behind <a href=\"https:\/\/www.amazon.com\/Tales-Loop-Simon-St%C3%A5lenhag\/dp\/1624650392\"><em>Tales from the Loop<\/em><\/a> (and its various incarnations as a <a href=\"https:\/\/www.polygon.com\/2017\/7\/5\/15923872\/best-tabletop-rpgs-2017\">TTRPG<\/a>, <a href=\"https:\/\/freeleaguepublishing.com\/games\/tales-from-the-loop-the-board-game\/\">board game<\/a>, and <a href=\"https:\/\/www.polygon.com\/reviews\/2020\/4\/3\/21205927\/tales-from-the-loop-review-amazon-prime-streaming-simon-stalenhag\">TV show<\/a>), and his haunting art in <em>The Electric State<\/em>, their Netflix adaptation opens by pouring out metric tons of exposition like concrete. Then it nudges its characters across the resulting smooth-brained surface like a couple of giraffes in roller skates. The finished product is a mess, and a sign that the Russos\u2019 taste for \u201cgoing big\u201d might be unfit for the medium of film.<\/p>\n<p class=\"has-text-align-none\">Written by the Russos\u2019 MCU cohorts Christopher Markus and Stephen McFeely, <em>The Electric State<\/em> stars <a href=\"https:\/\/www.polygon.com\/stranger-things\"><em>Stranger Things<\/em><\/a>\u2019 <a href=\"https:\/\/www.polygon.com\/24097350\/millie-bobby-brown-damsel-stunts-netflix\">Millie Bobby Brown<\/a> as Michelle, a rebellious teenager living in an alternate 1990s that\u2019s mellowing out after a robot uprising. As we learn in a dizzying data dump, humans were nearly outnumbered by worker bots until Muskian douchenozzle Ethan Skate (Stanley Tucci) invented the \u201cNeurocaster,\u201d a helmet interface that allowed fleshbags to inhabit the bodies of cyborgs and go toe to toe against the robotic rebels.&nbsp;<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/the-electric-state-should-have-been-a-video-game-1.jpg\" alt=\"Michelle (Millie Bobbie Brown), Cosmo (a robot with a huge, grinning, round yellow head), Keats (Chris Pratt), and Mr. Peanut (who looks like Mr. Peanut) ride in a van in The Electric State\" title=\"Michelle (Millie Bobbie Brown), Cosmo (a robot with a huge, grinning, round yellow head), Keats (Chris Pratt), and Mr. Peanut (who looks like Mr. Peanut) ride in a van in The Electric State\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Netflix\" \/><\/p>\n<p class=\"has-text-align-none\">Michelle finds society\u2019s postwar dependency on Neurocasters <em>like, totally wack<\/em>, but her technological worldviews are upended when she meets Cosmo (Alan Tudyk), a cartoonish bot possibly possessed by her believed-to-be-dead genius brother, but suffering from <a href=\"https:\/\/www.polygon.com\/2019\/1\/10\/18175798\/bumblebee-transformers-movie-timeline-references-retcon\">Bumblebee<\/a> syndrome, in that it can only speak through canned catchphrases. The two, with the help of ex-soldier Keats (Chris Pratt) and his own quippy robo-pal Herman (Anthony Mackie), hit the road to hunt down Skate, who Michelle believes is holding her brother captive.<\/p>\n<p class=\"has-text-align-none\">Ostensibly a straightforward road movie through the decimated landscapes of post-robowar America, <em>The Electric State<\/em> ends up flooded by whos, whats, wheres, whens, and whys. Michelle and Keats are blank heroes who amass a battalion of metallic friends (a mailbot voiced by Jenny Slate; a Mr. Peanut automaton played by Woody Harrelson), all apparently programmed to be Saturday morning cartoon sidekicks. Muddy action fills the gaps between revelations about Skate\u2019s ultimate plans, and so often, it\u2019s rendered in drab colors and shadows. Ironically, the blend of live-action backdrops and polished visual effects puppetry lacks the depth of the 2D illustrations in St\u00e5lenhag\u2019s book. <em>The Electric State<\/em>, the movie, is devoid of majesty.<\/p>\n<p class=\"has-text-align-none\">A Spielbergian throwback full of pre-visualized laser fire, quippy CG creations, and trailercore \u201990s covers (that made me wonder if the Russos were a little jealous they didn\u2019t get to make a Guardians of the Galaxy movie) probably made sense on paper for a creative team who needed to distill a Hollywood story from St\u00e5lenhag\u2019s source material. But it overlooks a key part of the book: just basking in the art. At many points on Michelle\u2019s journey, I was desperate for the plot to stop so I could stand still and soak up this strange alternate universe. I wanted to wander around the abandoned mall, now a sanctuary for refugee robots. I wanted to chitchat with the robo-cook.\u00a0I wanted to <em>play<\/em> <em>The Electric State<\/em>.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/the-electric-state-should-have-been-a-video-game-2.jpg\" alt=\"Keats (Chris Pratt) holds a laser blaster and gets picked up by his giant robot friend while helicopter droids fly his way in The Electric State\" title=\"Keats (Chris Pratt) holds a laser blaster and gets picked up by his giant robot friend while helicopter droids fly his way in The Electric State\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Netflix\" \/><\/p>\n<p class=\"has-text-align-none\">When I queued up the Russos\u2019 movie, I was about 30 hours into <a href=\"https:\/\/www.polygon.com\/impressions\/518493\/eternal-strands-impressions-yellow-brick-games\"><em>Eternal Strands<\/em><\/a>, the recent action\/fantasy RPG produced by former BioWare devs. The game\u2019s physics-based combat makes a truly chaotic but exhilarating experience out of fighting titan automatons and discovering traces of an ancient but fallen civilization. The mythology was not so unique that I sat through every NPC companion\u2019s dialogue or read every scrawled bit of backstory \u2014\u00a0Fallout might be my standard-bearer for world-building gravy I want to lap up \u2014\u00a0but I luxuriated in <em>Eternal Strands<\/em>\u2019 scale and elemental jank (complimentary). Watching <em>The Electric State<\/em>, as the characters zipped past abandoned bot husks and brushed against the larger political upheaval of the war, made me pine for the epistolary experience I was having over in <em>Eternal Strands<\/em>, where I got to set the pace. Instead, I got the speedrun.<\/p>\n<p class=\"has-text-align-none\">Branded mascots, pop culture references, and 1993 footage of Bill Clinton addressing a missile attack on Iraq\u2019s intelligence headquarters edited to suggest he\u2019s talking about the robowars aren\u2019t enough to ground <em>The Electric State<\/em> in lived-in reality. The screenplay never brings viewers close to the conflict, past or present. It\u2019s not a necessity for the story to do so \u2014 there\u2019s a long history of post-apocalyptic fiction and other road movies that consider the weight of American culture through the eyes of one person\u2019s drama \u2014 but Brown can\u2019t do much with the stock character work on the page, and <em>The Electric State<\/em> is not <em><a href=\"http:\/\/Bones and All\">Bones and All<\/a><\/em> for robots. So the Russos rely solely on iconography to immerse us in the story. They probably needed 80 more hours and Unreal Engine 5 to pull it off.\u00a0<\/p>\n<p class=\"has-text-align-none\">In two-hour cinematic form, <em>The Electric State<\/em> is the most generic version of what it could possibly be. Even the big finale fight scene feels like a mishmash of <em>Endgame<\/em> (nondescript overcast industrial lawn battleground) and <a href=\"https:\/\/www.polygon.com\/2015\/5\/14\/8607723\/mad-max-fury-road-review\"><em>Mad Max: Fury Road<\/em><\/a> (<a href=\"https:\/\/www.polygon.com\/24161947\/mad-max-fury-road-doof-warrior-origins-furiosa-george-miller\">Doof Warrior<\/a> stand-in in the form of a robot taco). Saying that this movie feels like blockbuster entertainment written by AI seems a little rude \u2014 computers would probably have a deeper understanding of the robotic struggle \u2014 but it\u2019s just that vacant. I don\u2019t expect the official <a href=\"https:\/\/www.youtube.com\/watch?v=YwcVqSwtSMs\"><em>Electric State<\/em> video game<\/a>, a mobile-friendly puzzler produced by Netflix and the Russos, to fill in too many gaps.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<p class=\"has-text-align-none\">The Electric State<em> is now streaming on Netflix.<\/em><\/p>\n<p><a href=\"https:\/\/www.polygon.com\/action\/540137\/electric-state-netflix-movie-review\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Director brothers Joe and Anthony Russo love to dream big, on screen and off. After delivering the grandest season finale of all time, 2019\u2019s Avengers: Endgame, the duo set off in a million different directions, including franchise-building at Netflix, partnering with Epic on Fortnite, and pontificating on the future of AI in movies. They do seem to love cinema (especially Heat), but in interviews, the filmmakers often sound more like engineers than storytellers \u2014 fascinated by parts and eager to experiment with tools that will let them go as big as possible.\u00a0 So maybe it\u2019s no surprise that the Russos would jump at the chance to adapt Simon St\u00e5lenhag\u2019s retrofuture robot-forward dystopian sci-fi tale The Electric State, or that, with a reported $300 million-plus budget&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-electric-state-should-have-been-a-video-game\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1148534,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1148533","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Electric State should have been a video game | Arcader News<\/title>\n<meta name=\"description\" content=\"Director brothers Joe and Anthony Russo love to dream big, on screen and off. 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