{"id":1147585,"date":"2026-02-07T11:49:02","date_gmt":"2026-02-07T11:49:02","guid":{"rendered":"http:\/\/7wWaSZVDwTdTSjMNa9WhbR"},"modified":"2026-02-07T11:49:02","modified_gmt":"2026-02-07T11:49:02","slug":"kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/","title":{"rendered":"Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the &#8216;jiggle physics&#8217;"},"content":{"rendered":"<article>\n<p><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/kingdom-come-deliverance-2\/\">Kingdom Come: Deliverance 2&#8217;s<\/a> big 1.2 update is now live, and that means official modding support through Steam Workshop is now available. And <em>that <\/em>means, as one player put it, &#8220;It&#8217;s about to get a lot more naked in here.&#8221;<\/p>\n<p>&#8220;Bohemia is yours to shape\u2014official modding support for Kingdom Come: Deliverance 2 is now live on Steamworks!&#8221; developer Warhorse Studios <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/news\/app\/1771300\/view\/516328373786512828\">said<\/a>. &#8220;Whether you want to tweak mechanics, expand the world, or forge entirely new adventures, the tools are in your hands.&#8221;<\/p>\n<p>Or, you know, nude mods. Somewhat surprisingly, given that it&#8217;s been a few hours since Steam Workshop support went live, there don&#8217;t appear to be any clothing-optional mods just yet. But you can transform all the characters in the game to skeletons (which is sort of nude, I guess), turn chickens into dinosaurs, keep NPCs from hassling your dog, or adjust (ie, increase) the jiggle physics, which should surprise none of us.<\/p>\n<p>A number of mods for Kingdom Come: Deliverance 2 have already been available at <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.nexusmods.com\/kingdomcomedeliverance2\" target=\"_blank\">Nexus Mods<\/a>, but Steam Workshop support should greatly simplify the process of finding and installing them. It should also offer mod makers more flexibility than they&#8217;ve had previously. The toolkit will give players the ability to modify over 300 game elements, &#8220;from UI and combat mechanics, to RPG elements, and AI behavior,&#8221; Warhorse said. &#8220;Whether making subtle tweaks or complete overhauls, the possibilities for customization are vast.&#8221;<\/p>\n<p>Steam Workshop integration is probably the marquee feature here, but the 1.2 patch makes more than 1,000 other &#8220;fixes and improvements,&#8221; plus the addition of a new barber shop that will let Henry change his &#8216;do. And it&#8217;s not just cosmetic, apparently: Warhorse said &#8220;a fresh trim temporarily buffs Henry\u2019s charisma, making him even more charming.&#8221; One thing that&#8217;s not in the patch, even though I <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/kingdom-come-deliverance-2s-upcoming-1-2-update-has-a-ridiculous-34-pages-of-patch-notes\/\">said last week<\/a> that it would be included, is the promised hardcore mode: That&#8217;s actually coming later this spring.<\/p>\n<p>You can check out the full, extremely long patch notes at <a data-analytics-id=\"inline-link\" href=\"https:\/\/kingdomcomerpg.com\/en\/news\/patch-notes-1-2\" target=\"_blank\">kingdomcomerpg.com<\/a>.<\/p>\n<div class=\"product\"><a data-dimension112=\"a965bf4d-0c65-4b5f-a22c-f78bc8e4e62d\" data-action=\"Deal Block\" data-label=\"KCD2 console commands\" data-dimension48=\"KCD2 console commands\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1078px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:99.81%;\"><img loading=\"lazy\" decoding=\"async\" id=\"2gcCpnCW6TE2uvVMwea9xF\" name=\"boxout\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1078\" height=\"1076\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/kingdom-come-deliverance-2-console-commands-cheats\/\" target=\"_blank\" data-dimension112=\"a965bf4d-0c65-4b5f-a22c-f78bc8e4e62d\" data-action=\"Deal Block\" data-label=\"KCD2 console commands\" data-dimension48=\"KCD2 console commands\" data-dimension25=\"\"><strong>KCD2 console commands<\/strong><\/a>: How to use cheats<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/kingdom-come-deliverance-2-treasure-map-locations\/\" target=\"_blank\"><strong>KCD2 treasure maps<\/strong><\/a>: Every loot location<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/kingdom-come-deliverance-2-free-horse\/\" target=\"_blank\"><strong>KCD2 horse<\/strong><\/a>: How to get a free mount<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/kingdom-come-deliverance-2-saviour-schnapps-farm\/\" target=\"_blank\"><strong>KCD2 Saviour Schnapps<\/strong><\/a>: Save your game lots<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/kingdom-come-deliverance-2-romance-options\/\" target=\"_blank\"><strong>KCD2 romance options<\/strong><\/a>: Bohemian romantasy<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Kingdom Come: Deliverance 2&#8217;s big 1.2 update is now live, and that means official modding support through Steam Workshop is now available. And that means, as one player put it, &#8220;It&#8217;s about to get a lot more naked in here.&#8221; &#8220;Bohemia is yours to shape\u2014official modding support for Kingdom Come: Deliverance 2 is now live on Steamworks!&#8221; developer Warhorse Studios said. &#8220;Whether you want to tweak mechanics, expand the world, or forge entirely new adventures, the tools are in your hands.&#8221; Or, you know, nude mods. Somewhat surprisingly, given that it&#8217;s been a few hours since Steam Workshop support went live, there don&#8217;t appear to be any clothing-optional mods just yet. But you can transform all the characters in the game to skeletons (which is&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1147586,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1147585","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the &#039;jiggle physics&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"Kingdom Come: Deliverance 2&#039;s big 1.2 update is now live, and that means official modding support through Steam Workshop is now available. And that means,\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the &#039;jiggle physics&#039; | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Kingdom Come: Deliverance 2&#039;s big 1.2 update is now live, and that means official modding support through Steam Workshop is now available. And that means,\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-02-07T11:49:02+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"480\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the &#8216;jiggle physics&#8217;\",\"datePublished\":\"2026-02-07T11:49:02+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/\"},\"wordCount\":391,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/03\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics.jpg\",\"keywords\":[\"games\",\"RPG\"],\"articleSection\":[\"PC Gamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/\",\"name\":\"Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the 'jiggle physics' | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/03\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics.jpg\",\"datePublished\":\"2026-02-07T11:49:02+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"Kingdom Come: Deliverance 2's big 1.2 update is now live, and that means official modding support through Steam Workshop is now available. And that means,\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/03\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/03\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics.jpg\",\"width\":480,\"height\":480,\"caption\":\"Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the \u2018jiggle physics\u2019\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the &#8216;jiggle physics&#8217;\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the 'jiggle physics' | Arcader News","description":"Kingdom Come: Deliverance 2's big 1.2 update is now live, and that means official modding support through Steam Workshop is now available. And that means,","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/","og_locale":"en_US","og_type":"article","og_title":"Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the 'jiggle physics' | Arcader News","og_description":"Kingdom Come: Deliverance 2's big 1.2 update is now live, and that means official modding support through Steam Workshop is now available. And that means,","og_url":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/","og_site_name":"Arcade News","article_published_time":"2026-02-07T11:49:02+00:00","og_image":[{"width":480,"height":480,"url":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics.jpg","type":"image\/jpeg"}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the &#8216;jiggle physics&#8217;","datePublished":"2026-02-07T11:49:02+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/"},"wordCount":391,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics.jpg","keywords":["games","RPG"],"articleSection":["PC Gamer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/","url":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/","name":"Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the 'jiggle physics' | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics.jpg","datePublished":"2026-02-07T11:49:02+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"Kingdom Come: Deliverance 2's big 1.2 update is now live, and that means official modding support through Steam Workshop is now available. And that means,","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics.jpg","width":480,"height":480,"caption":"Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the \u2018jiggle physics\u2019"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/kingdom-come-deliverance-2-now-has-steam-workshop-support-and-of-course-one-of-the-first-mods-lets-you-adjust-the-jiggle-physics\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the &#8216;jiggle physics&#8217;"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1147585","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=1147585"}],"version-history":[{"count":1,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1147585\/revisions"}],"predecessor-version":[{"id":1489259,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1147585\/revisions\/1489259"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/1147586"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=1147585"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=1147585"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=1147585"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}