{"id":1146528,"date":"2026-02-07T04:33:12","date_gmt":"2026-02-07T04:33:12","guid":{"rendered":"https:\/\/www.polygon.com\/?p=538047"},"modified":"2026-02-07T04:33:12","modified_gmt":"2026-02-07T04:33:12","slug":"fielding-may-not-be-fun-but-it-could-be-more-rewarding-in-mlb-the-show-25s-career-mode","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/fielding-may-not-be-fun-but-it-could-be-more-rewarding-in-mlb-the-show-25s-career-mode\/","title":{"rendered":"Fielding may not be fun, but it could be more rewarding in MLB The Show 25\u2019s career mode"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/fielding-may-not-be-fun-but-it-could-be-more-rewarding-in-mlb-the-show-25s-career-mode.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-drop-cap has-text-align-none\">Fielding is perhaps the unsung hero of every baseball video game. There probably aren\u2019t many MLB The Show players who ask themselves, upon first firing up the new game each year, <em>What\u2019s new on defense?<\/em> But of course, it\u2019s just as important a pillar of the sport as pitching, hitting, or baserunning \u2014 as my beloved Yankees found out when they frittered away a five-run lead in Game 5 of the 2024 World Series, in what is perhaps <a href=\"https:\/\/www.nytimes.com\/athletic\/5887662\/2024\/10\/31\/dodgers-yankees-world-series-fifth-inning\/\">the most mind-boggling, soul-crushing, Lemony-Snicket-ain\u2019t-got-shit-on-this collapse<\/a> in the 120-year history of the Fall Classic.<\/p>\n<p class=\"has-text-align-none\">MLB The Show has now existed as a video game franchise for just about one-sixth of that time period \u2014 it began with 2006\u2019s <em>MLB 06: The Show<\/em>, making this year\u2019s <em>MLB The Show 25<\/em> the 20th entry in the series \u2014 and for its entire run, the same person has led the gameplay team at developer SIE San Diego Studio. That has made the franchise a renowned model of consistency, but it also presents some challenges. Namely: With such a well-established, solid foundation, are you forever stuck tinkering on the margins?<\/p>\n<p class=\"has-text-align-none\">\u201cEvery year, we\u2019ll say, \u2018Oh, we\u2019ve added hundreds of new gameplay animations.\u2019 And people will say, \u2018Well, the game looks the same,\u2019\u201d said Sony\u2019s Ramone Russell, director of product development, communications, and brand strategy at Sony San Diego, in an interview with me last month. These players are not entirely wrong, of course \u2014 when an annual sports game gets a few hundred items added to an animation library that numbers in the tens of thousands, players will likely need to spend a significant amount of time on the virtual diamond before their eyes catch something they\u2019ve never seen before.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/fielding-may-not-be-fun-but-it-could-be-more-rewarding-in-mlb-the-show-25s-career-mode-1.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"The Vanderbilt Commodores are one of eight college baseball teams that appear in &lt;em&gt;MLB The Show 25&lt;\/em&gt;\u2019s Road to the Show mode.\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">Part of the trouble when it comes to representing fielding in a video game is not just that it\u2019s tough to make it as fun and engaging as pitching or hitting. It\u2019s also difficult to convey the differences in skill between a league-average defender and a Gold Glove winner, at least in a way that doesn\u2019t simply annoy players. In order to do that, the developers have to take some control <em>out<\/em> of players\u2019 hands. Russell said there\u2019s effectively a dice roll under the hood, based on certain in-game attributes that each fielder possesses, that helps determine how likely it is that any given player will be able to get to a particular batted ball. (Cue MLB The Show players wailing at their TVs when a seeing-eye grounder trickles into the outfield, just out of a defender\u2019s reach.)<\/p>\n<p class=\"has-text-align-none\">This is actually a change that Sony San Diego made for <em>MLB The Show 24<\/em> last year, but the game didn\u2019t communicate it to players in any way. Now there\u2019s a visual indicator of how good a jump your infielder got on a ball: blue for the fastest reaction time, green for an average one, and yellow for the slowest. The gameplay connection here is that the fielding animation you see corresponds to the reaction time. Even if three shortstops with varying skill levels can each get to the same hypothetical ground ball, an elite defender will be able to field it more cleanly than the others, and transition to a throwing animation more smoothly and quickly; meanwhile, the lower-level fielders may stumble a bit as they pick up the ball, delaying their throw enough to allow the runner to reach base safely.<\/p>\n<p class=\"has-text-align-none\">The developers\u2019 goal is to make it \u201ceasier to see the difference between below-average, average, great, and amazing\u201d infielders, according to Russell. \u201cAnd hopefully you won\u2019t get as mad when your shortstop misses this ball. You\u2019re like, <em>Why did he play that animation and miss that ball?<\/em> It\u2019s like, <em>Oh, I see this yellow thing. That means he got a bad jump, and he got a bad jump because his fielding rating isn\u2019t as good.<\/em>\u201d<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/03\/fielding-may-not-be-fun-but-it-could-be-more-rewarding-in-mlb-the-show-25s-career-mode.gif\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"Which of these shortstops will actually manage to turn this double play? | Image: &lt;a href=&quot;https:\/\/www.youtube.com\/watch?v=zk0X_Zj8ZqM&quot;&gt;MLB The Show\/YouTube&lt;\/a&gt;\" data-portal-copyright=\"Image: &lt;a href=&quot;https:\/\/www.youtube.com\/watch?v=zk0X_Zj8ZqM&quot;&gt;MLB The Show\/YouTube&lt;\/a&gt;\" \/><\/p>\n<p class=\"has-text-align-none\">As soon as Russell demonstrated how this system works in <em>MLB The Show 25<\/em>, I saw its potential to make my favorite mode, Road to the Show, more rewarding. I do get a lot of joy and fulfillment out of the career mode\u2019s basic rhythm, which follows the languid pace of a baseball season. It\u2019s the simple pleasure of jumping into another game and stepping up to the plate for another at-bat \u2014 a new opportunity to prove myself and raise my game \u2014 that keeps me going. But the grind can feel abstract at times, with such a gradual progression from promising prospect to big-league All-Star.<\/p>\n<p class=\"has-text-align-none\">This year\u2019s fielding feedback icons offer something concrete to work toward. The jump that an infielder gets is tied directly to their reaction attribute (REAC), which has tiers that correspond to probabilities on the field: If your player\u2019s REAC rating is under 50, you\u2019ll literally never see them get a great jump. But when you raise it to that threshold, it unlocks that possibility (albeit with a relatively low chance). Once you improve the attribute to 70, they\u2019ll have, say, a 40% chance of getting a great jump. And an infielder with a 99 REAC will have the fastest possible reaction time on every ball hit in their direction.<\/p>\n<p class=\"has-text-align-none\">I plan to spend hours upon hours in <em>MLB The Show 25<\/em>\u2019s Road to the Show mode, as I do every year. But this time around, I\u2019m particularly looking forward to raising my created player\u2019s fielding abilities \u2014 something I\u2019ve rarely thought about in the past \u2014 and anticipating the rush of satisfaction upon seeing that blue glow beneath his feet for the first time.<\/p>\n<p class=\"has-text-align-none\">MLB The Show 25<em> is scheduled to launch March 18 on Nintendo Switch, PlayStation 5, and Xbox Series X.<\/em><\/p>\n<p><a href=\"https:\/\/www.polygon.com\/sports-games\/538047\/mlb-the-show-25-fielding-rtts-preview\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fielding is perhaps the unsung hero of every baseball video game. There probably aren\u2019t many MLB The Show players who ask themselves, upon first firing up the new game each year, What\u2019s new on defense? But of course, it\u2019s just as important a pillar of the sport as pitching, hitting, or baserunning \u2014 as my beloved Yankees found out when they frittered away a five-run lead in Game 5 of the 2024 World Series, in what is perhaps the most mind-boggling, soul-crushing, Lemony-Snicket-ain\u2019t-got-shit-on-this collapse in the 120-year history of the Fall Classic. MLB The Show has now existed as a video game franchise for just about one-sixth of that time period \u2014 it began with 2006\u2019s MLB 06: The Show, making this year\u2019s MLB The&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/fielding-may-not-be-fun-but-it-could-be-more-rewarding-in-mlb-the-show-25s-career-mode\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1146529,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1146528","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Fielding may not be fun, but it could be more rewarding in MLB The Show 25\u2019s career mode | Arcader News<\/title>\n<meta name=\"description\" content=\"Fielding is perhaps the unsung hero of every baseball video game. 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