{"id":1134567,"date":"2026-02-04T05:58:51","date_gmt":"2026-02-04T05:58:51","guid":{"rendered":"http:\/\/Kf6JCY25ikvCRmovv6LcCh"},"modified":"2026-02-04T05:58:51","modified_gmt":"2026-02-04T05:58:51","slug":"the-witcher-4-reveal-trailer-took-14-days-of-mocap-and-cd-projekt-wants-you-to-think-about-what-happened-after-it-ended","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-witcher-4-reveal-trailer-took-14-days-of-mocap-and-cd-projekt-wants-you-to-think-about-what-happened-after-it-ended\/","title":{"rendered":"The Witcher 4 reveal trailer took 14 days of mocap, and CD Projekt wants you to think about what happened after it ended"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/pGJ-B7v5tYI\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/the-witcher\/ciris-a-full-witcher-now-and-everything-else-we-learned-from-the-witcher-4-trailer\/\">The Witcher 4 reveal<\/a> at the 2024 Game Awards was a very big deal, and appropriately the trailer setting the stage for CD Projekt&#8217;s next big adventure was long and elaborate, offering a look at Ciri&#8217;s complicated life on the path. In a video released today, CD Projekt served up a behind-the-scenes look at the trailer&#8217;s creation, which was itself a long and elaborate process that among other things required a whopping 14 days of mocap.<\/p>\n<p>There&#8217;s a lot to see in the video, from the themes CD Projekt aims to embrace in the new Witcher game to the mechanics of bringing the monstrous bauk to life, a process that involved four operators swinging around a physical mockup of the creature&#8217;s shoulders and arms. &#8220;On the screen, we saw in real-time a moving bauk,&#8221; stunt coordinator Maciej Kwiatkowski says. &#8220;We created a witcher-style sequence, just practiced it a couple times\u2014we practiced how to move the bauk, how to synchronize\u2014and it worked. It worked beautifully.&#8221;<\/p>\n<p>On top of the 14 days of mocap, the team spent three days with rented movie gear, gathering &#8220;lots and lots of shots with different features on them like distortions, lens flares, bloom, how the bauk head behaves,&#8221; which it then used to create digital representations of the camera lenses in the game engine.<\/p>\n<p>The video wraps up by touching on the trailer&#8217;s narrative, which is &#8220;an adaptation of the story that we actually want to tell in the game,&#8221; narrative director Philipp Weber says. &#8220;We&#8217;re not going to give you a black or white situation. We expect you to consider some situations, make some tough choices, and as an example, the situation that may happen after the trailer is over.&#8221;<\/p>\n<p>Sometimes I feel like The Witcher can be a little too dark for its own good (which I think may be one of the reasons the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/the-witcher-3-blood-and-wine-review\/\">Blood and Wine<\/a> expansion is so brilliant\u2014Geralt finally catches a break) and there was never any doubt that The Witcher 4 reveal trailer was going to end badly. But what comes after all that? The &#8220;proper&#8221; witcher response is to take the money and walk away\u2014&#8221;Don&#8217;t get involved,&#8221; as Vesemir would sagely advise\u2014but Ciri&#8217;s menacing &#8220;There are no gods here, there are only monsters&#8221; line is a pretty clear callback to The Witcher 3&#8217;s &#8220;<a data-analytics-id=\"inline-link\" href=\"https:\/\/youtu.be\/c0i88t0Kacs?si=n278UD4gPqFNCt9m\">Killing Monsters<\/a>&#8221; cinematic, in which Geralt <em>does <\/em>get involved, and some Nilfgaardian troops pay for it. Could Ciri pull her own Butcher of Blaviken on the villagers? That certainly seems to be the implication, which opens a door to some very interesting questions about what might come after that\u2014and how Geralt (or others) <a data-analytics-id=\"inline-link\" href=\"https:\/\/witcher.fandom.com\/wiki\/Gaetan\">might handle it<\/a> if it comes to their attention.<\/p>\n<p>Answers are still a long way off: The Witcher 4 doesn&#8217;t have anything remotely resembling a release target at this point, but given that all we&#8217;ve seen of it so far is this one cinematic, I&#8217;m pretty sure we&#8217;ve got quite a wait yet.<\/p>\n<div class=\"product\"><a data-dimension112=\"ba09069a-cba4-46c5-9160-91bf032ea9c7\" data-action=\"Deal Block\" data-label=\"The Witcher 4\" data-dimension48=\"The Witcher 4\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:396px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"UiHQzGbgDWuTSBXL62v4Fd\" name=\"ciri-geralt-square\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/the-witcher-4-reveal-trailer-took-14-days-of-mocap-and-cd-projekt-wants-you-to-think-about-what-happened-after-it-ended.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"396\" height=\"396\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/will-there-be-a-witcher-4-heres-what-we-know\/\" target=\"_blank\" data-dimension112=\"ba09069a-cba4-46c5-9160-91bf032ea9c7\" data-action=\"Deal Block\" data-label=\"The Witcher 4\" data-dimension48=\"The Witcher 4\" data-dimension25=\"\"><strong>The Witcher 4<\/strong><\/a>: What we know about Ciri&#8217;s story<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-witcher-3-mods\/\" target=\"_blank\"><strong>Witcher 3 mods<\/strong><\/a>: Good hunting<br \/><a href=\"https:\/\/www.pcgamer.com\/the-witcher-books\/\" target=\"_blank\"><strong>The Witcher books<\/strong><\/a>: Where to start<br \/><a href=\"https:\/\/www.pcgamer.com\/witcher-3-console-commands-cheats\/\" target=\"_blank\"><strong>Witcher 3 console commands<\/strong><\/a>: Cheat death<br \/><a href=\"https:\/\/www.pcgamer.com\/movies-tv\/the-witcher-season-4-netflix\" target=\"_blank\"><strong>The Witcher season 4<\/strong><\/a>: Hemsworth&#8217;s debut<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/the-witcher-4-reveal-trailer-took-14-days-of-mocap-and-cd-projekt-wants-you-to-think-about-what-happened-after-it-ended\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Witcher 4 reveal at the 2024 Game Awards was a very big deal, and appropriately the trailer setting the stage for CD Projekt&#8217;s next big adventure was long and elaborate, offering a look at Ciri&#8217;s complicated life on the path. In a video released today, CD Projekt served up a behind-the-scenes look at the trailer&#8217;s creation, which was itself a long and elaborate process that among other things required a whopping 14 days of mocap. There&#8217;s a lot to see in the video, from the themes CD Projekt aims to embrace in the new Witcher game to the mechanics of bringing the monstrous bauk to life, a process that involved four operators swinging around a physical mockup of the creature&#8217;s shoulders and arms. &#8220;On&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-witcher-4-reveal-trailer-took-14-days-of-mocap-and-cd-projekt-wants-you-to-think-about-what-happened-after-it-ended\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1134568,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1134567","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - 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