{"id":1132916,"date":"2026-02-03T16:41:55","date_gmt":"2026-02-03T16:41:55","guid":{"rendered":"http:\/\/Ge6AA28VjHdSe9GLhvqhcK"},"modified":"2026-02-03T16:41:55","modified_gmt":"2026-02-03T16:41:55","slug":"call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/","title":{"rendered":"Call of Duty admits it&#8217;s using generative AI to &#8216;help develop some in-game assets&#8217;, and suddenly all those poorly made calling cards make sense"},"content":{"rendered":"<article>\n<p>After months of players calling foul of suspected AI art in Call of Duty, Activision has admitted it&#8217;s using generative AI to make assets for its billion-dollar franchise. This revelation comes not from a formal statement issued by the company, but a Valve-mandated AI disclosure now found at the bottom of the <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/1938090\/Call_of_Duty\/\" target=\"_blank\">Call of Duty Steam page<\/a> (as spotted by <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.dexerto.com\/call-of-duty\/activision-finally-admits-to-using-ai-cod-players-arent-surprised-at-all-3144394\/\" target=\"_blank\">CharlieIntel<\/a>):<\/p>\n<p>&#8220;Our team uses generative AI tools to help develop some in game assets,&#8221; the disclosure reads.<\/p>\n<p>For some time now, Call of Duty players have suspected that Activision is using AI to generate cosmetics in Modern Warfare 3 and Black Ops 6. Last year, a Wired report called out a calling card included in the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/call-of-duty\/bleak-report-alleges-that-activision-already-has-an-ai-generated-cosmetic-in-call-of-duty-with-artists-reportedly-forced-to-use-ai-to-aid-in-their-work-and-pushed-into-outsourcing\/\" target=\"_blank\">$15 &#8220;Yokai&#8217;s Wrath&#8221; bundle<\/a>. Then in the weeks after Black Ops 6&#8217;s historically successful launch, players noticed obvious signs of generative AI in <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/Steam\/comments\/1h8d6e7\/call_of_duty_black_ops_6_challenges_steams_stance\/?utm_source=share&#038;utm_medium=web3x&#038;utm_name=web3xcss&#038;utm_term=1&#038;utm_content=share_button\" target=\"_blank\">holiday-themed loading screen<\/a> (notice the six-fingered zombie), another hand with perhaps too many digits promoting <a data-analytics-id=\"inline-link\" href=\"https:\/\/x.com\/notblametruth\/status\/1865233189091823987\" target=\"_blank\">Zombies Gobblegum<\/a>, and several glaring oddities with the sexy <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/blackops6\/comments\/1ghih0f\/disappointingly_i_just_grinded_for_an_ai\/?utm_source=share&#038;utm_medium=web3x&#038;utm_name=web3xcss&#038;utm_term=1&#038;utm_content=share_button\" target=\"_blank\">&#8220;Hard Breakup&#8221;<\/a> calling card.<\/p>\n<p>Activision has not specified if it&#8217;s using generative AI to produce the 2D art in loading screens or promotional calling cards, but the Steam page disclosure makes the claims easier to believe. It&#8217;s one thing to phone in the loading screen for a Christmas mode, but it&#8217;d be another to slip generated art into a paid cosmetic bundle, or in the case of Hard Breakup, ask players to grind for hours to unlock AI slop.<\/p>\n<p>&#8220;Disappointingly, I just grinded for an AI generated calling card,&#8221; wrote Reddit user <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/blackops6\/comments\/1ghih0f\/disappointingly_i_just_grinded_for_an_ai\/?utm_source=share&#038;utm_medium=web3x&#038;utm_name=web3xcss&#038;utm_term=1&#038;utm_content=share_button\" target=\"_blank\">Poodonkus<\/a> in December. &#8220;I had heard of a cool pin-up style calling card for completing this challenge, but I wasn&#8217;t expecting to find out after trying to figure out what was supposed to be on her belt (surprise, just shapeless artifacts of a neural network image generator), that there are glaring hallmarks of an unrefined AI-generated image.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1080px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:80.93%;\"><img loading=\"lazy\" decoding=\"async\" id=\"cowtuBn8aJogp36ZvRab4V\" name=\"hard breakup\" alt=\"hard breakup calling card\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1080\" height=\"874\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Activision Blizzard via Poodonkus on Reddit)<\/span><\/figcaption><\/figure>\n<p>I&#8217;ll be the first to admit I&#8217;ve stared at the details of an image long enough to be convinced it&#8217;s AI when it&#8217;s probably not, but I&#8217;m with Poodonkus on this one. What&#8217;s going on with this lady&#8217;s hair, and why does her right sleeve have a buckle that fades into nothingness?<\/p>\n<p>&#8220;Remake this calling card, hell trace it if you have to. But give us players more respect than this,&#8221; Poodonkus concluded.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:634px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:119.56%;\"><img loading=\"lazy\" decoding=\"async\" id=\"HWkoGgrJbsmVJY7WATd9eg\" name=\"ai disclosure cod\" alt=\"call of duty steam page\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"634\" height=\"758\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Valve)<\/span><\/figcaption><\/figure>\n<p>It&#8217;s worth noting that, other than the Yokai&#8217;s Wrath bundle sold last year, these suspected AI art pieces are non-paid promotional materials, or a profile banner that you can earn for free. It&#8217;s also worth noting that Activision-Blizzard <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/microsoft-cuts-1900-jobs-at-activision-blizzard-and-xbox-blizzard-president-mike-ybarra-leaves-the-company-and-the-studios-survival-game-has-been-cancelled\/\" target=\"_blank\">laid off 1,900 humans<\/a> in 2023.<\/p>\n<p>PC Gamer has reached out to Activision to confirm whether or not any of the art mentioned in this article is AI-generated and will update if an answer comes in.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/call-of-duty\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>After months of players calling foul of suspected AI art in Call of Duty, Activision has admitted it&#8217;s using generative AI to make assets for its billion-dollar franchise. This revelation comes not from a formal statement issued by the company, but a Valve-mandated AI disclosure now found at the bottom of the Call of Duty Steam page (as spotted by CharlieIntel): &#8220;Our team uses generative AI tools to help develop some in game assets,&#8221; the disclosure reads. For some time now, Call of Duty players have suspected that Activision is using AI to generate cosmetics in Modern Warfare 3 and Black Ops 6. Last year, a Wired report called out a calling card included in the $15 &#8220;Yokai&#8217;s Wrath&#8221; bundle. Then in the weeks after&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1132917,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[88,91,748],"class_list":["post-1132916","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-call-of-duty","tag-fps","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Call of Duty admits it&#039;s using generative AI to &#039;help develop some in-game assets&#039;, and suddenly all those poorly made calling cards make sense | Arcader News<\/title>\n<meta name=\"description\" content=\"After months of players calling foul of suspected AI art in Call of Duty, Activision has admitted it&#039;s using generative AI to make assets for its\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Call of Duty admits it&#039;s using generative AI to &#039;help develop some in-game assets&#039;, and suddenly all those poorly made calling cards make sense | Arcader News\" \/>\n<meta property=\"og:description\" content=\"After months of players calling foul of suspected AI art in Call of Duty, Activision has admitted it&#039;s using generative AI to make assets for its\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-02-03T16:41:55+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"388\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Call of Duty admits it&#8217;s using generative AI to &#8216;help develop some in-game assets&#8217;, and suddenly all those poorly made calling cards make sense\",\"datePublished\":\"2026-02-03T16:41:55+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/\"},\"wordCount\":507,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/02\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense.jpg\",\"keywords\":[\"Call of Duty\",\"fps\",\"games\"],\"articleSection\":[\"PC Gamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/\",\"name\":\"Call of Duty admits it's using generative AI to 'help develop some in-game assets', and suddenly all those poorly made calling cards make sense | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/02\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense.jpg\",\"datePublished\":\"2026-02-03T16:41:55+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"After months of players calling foul of suspected AI art in Call of Duty, Activision has admitted it's using generative AI to make assets for its\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/02\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/02\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense.jpg\",\"width\":480,\"height\":388,\"caption\":\"Call of Duty admits it\u2019s using generative AI to \u2018help develop some in-game assets\u2019, and suddenly all those poorly made calling cards make sense\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Call of Duty admits it&#8217;s using generative AI to &#8216;help develop some in-game assets&#8217;, and suddenly all those poorly made calling cards make sense\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Call of Duty admits it's using generative AI to 'help develop some in-game assets', and suddenly all those poorly made calling cards make sense | Arcader News","description":"After months of players calling foul of suspected AI art in Call of Duty, Activision has admitted it's using generative AI to make assets for its","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/","og_locale":"en_US","og_type":"article","og_title":"Call of Duty admits it's using generative AI to 'help develop some in-game assets', and suddenly all those poorly made calling cards make sense | Arcader News","og_description":"After months of players calling foul of suspected AI art in Call of Duty, Activision has admitted it's using generative AI to make assets for its","og_url":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/","og_site_name":"Arcade News","article_published_time":"2026-02-03T16:41:55+00:00","og_image":[{"width":480,"height":388,"url":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense.jpg","type":"image\/jpeg"}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"Call of Duty admits it&#8217;s using generative AI to &#8216;help develop some in-game assets&#8217;, and suddenly all those poorly made calling cards make sense","datePublished":"2026-02-03T16:41:55+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/"},"wordCount":507,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense.jpg","keywords":["Call of Duty","fps","games"],"articleSection":["PC Gamer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/","url":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/","name":"Call of Duty admits it's using generative AI to 'help develop some in-game assets', and suddenly all those poorly made calling cards make sense | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense.jpg","datePublished":"2026-02-03T16:41:55+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"After months of players calling foul of suspected AI art in Call of Duty, Activision has admitted it's using generative AI to make assets for its","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense.jpg","width":480,"height":388,"caption":"Call of Duty admits it\u2019s using generative AI to \u2018help develop some in-game assets\u2019, and suddenly all those poorly made calling cards make sense"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/call-of-duty-admits-its-using-generative-ai-to-help-develop-some-in-game-assets-and-suddenly-all-those-poorly-made-calling-cards-make-sense\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"Call of Duty admits it&#8217;s using generative AI to &#8216;help develop some in-game assets&#8217;, and suddenly all those poorly made calling cards make sense"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1132916","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=1132916"}],"version-history":[{"count":1,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1132916\/revisions"}],"predecessor-version":[{"id":1484968,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1132916\/revisions\/1484968"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/1132917"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=1132916"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=1132916"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=1132916"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}