{"id":1128271,"date":"2026-02-02T18:16:40","date_gmt":"2026-02-02T18:16:40","guid":{"rendered":"http:\/\/Rx5QBZzjSC3qJHEaxbi74X"},"modified":"2026-02-02T18:16:40","modified_gmt":"2026-02-02T18:16:40","slug":"civilization-6-still-has-more-daily-steam-players-than-civilization-7","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/civilization-6-still-has-more-daily-steam-players-than-civilization-7\/","title":{"rendered":"Civilization 6 still has more daily Steam players than Civilization 7"},"content":{"rendered":"<article>\n<p>The last two Civilization games are still very popular, which is a testament both to how good they are and to how good they are at becoming the default time-killing activity for those they get their hooks into. The just-released <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/civilization-7\/\">Civilization 7 <\/a>also has some good qualities, but it looks like it&#8217;ll need to evolve if it&#8217;s going to attain the same legendary status, because its Steam player count isn&#8217;t consistently surpassing those of its older siblings.<\/p>\n<p>Both Civ 5 and Civ 6 have hit higher peak concurrent player counts on Steam: 91,363 and 162,657 respectively, according to data from <a data-analytics-id=\"inline-link\" href=\"https:\/\/steamdb.info\/app\/8930\/charts\/#1y\" target=\"_blank\">SteamDB<\/a>, with Civ 7 so far managing 84,558 following its full launch last week. And Civ 5 managed to hit that 91,363 peak over 11 years ago, when Steam had fewer users.<\/p>\n<p>On <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/charts\/mostplayed\" target=\"_blank\">Steam&#8217;s top concurrents chart<\/a>, which shows which games the most people are playing right now, Civ 7 isn&#8217;t always the winner of the three. As I write, Civ 7 does have a slight edge, sitting at #27 while Civ 6 is a few doors down at #33. But when I checked earlier this week, both Civ 6 and Civ 5 were sitting above Civ 7. On the more stable <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/charts\/mostplayed\" target=\"_blank\">daily players chart<\/a>, which compares total players across 24 hours, Civ 6 is currently beating Civ 7 by a few places.<\/p>\n<p>We saw a similar, though much more acute, situation play out with <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/payday-3-dev-reflects-on-disastrous-launch-the-game-just-felt-unfinished-it-was-a-bad-experience\/\">the launch of Payday 3<\/a>. Many players who&#8217;d spent a decade with Payday 2 were just not interested in switching to a new game that felt smaller and less complete than the game they were used to, and it didn&#8217;t help that Payday 3 hit some big snarls at launch.<\/p>\n<p>The Civ 7 reception hasn&#8217;t been nearly that dire. We gave it a <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/strategy\/civilization-7-review\/\">76% in our review<\/a>, which for us means it&#8217;s a good game that we recommend. But it&#8217;s not the unreserved praise we awarded the past two games: <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/civilisation-v-review\/\">93% for Civ 5<\/a> and another <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/civilization-6-review\/\">93% for Civ 6<\/a>.<\/p>\n<p>&#8220;Civilization 7 feels like a reaction to the maximalism of its predecessor: sleeker and speedier, colder and less complex,&#8221; Robert Zak said in his review.<\/p>\n<p>Civ 7 feels thinner in part because it doesn&#8217;t have all the expansions and DLC that Civ 5 and Civ 6 have, but that&#8217;s not the only reason. Systems like diplomacy have been simplified, and the new three age structure seems to want a fourth age that carries the game into the present day\u2014I have a feeling that&#8217;s part of the expansion plans. The UI has also received a lot of criticism, and the Civilization 7 Steam reviews have settled into a &#8220;Mixed&#8221; average, which I expect has kept some fence-sitters on the fence.<\/p>\n<p>Firaxis has released a couple updates already, and promises many more: &#8220;We&#8217;re actively listening to all the feedback, and work is already underway on free updates to the game including a UI rework, the addition of community-requested features, and other quality-of-life updates,&#8221; the <a data-analytics-id=\"inline-link\" href=\"https:\/\/civilization.2k.com\/civ-vii\/news\/civilization-vii-out-now\/\" target=\"_blank\">developer said<\/a> last week. There are <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/strategy\/there-are-already-civilization-7-mods-to-change-the-ui-unlock-all-civs-and-add-ludicrous-sized-maps\/\">already mods<\/a>, too.<\/p>\n<p>I think Civ 7 will likely gain more acceptance over time. Firaxis has historically committed to these games for the long haul, and though it may never appeal to Civ fans who just can&#8217;t stand this new direction, I think those on the fence may be swayed by future updates and discounts\u2014$70 is a lot to spend, especially if you&#8217;re perfectly happy with the Civilization you already have at home. I&#8217;ll be checking on Civ 7 during the seasonal Steam sales this year and we&#8217;ll point it out if it gets a price cut.<\/p>\n<div class=\"product\"><a data-dimension112=\"ca4c1b1f-ebcc-4d91-9bfe-7d9afd260f1a\" data-action=\"Deal Block\" data-label=\"Civilization 7 review\" data-dimension48=\"Civilization 7 review\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:502px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"PNBU8kkiHRH4kZVE8CJji9\" name=\"civilization-7-caesar\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/civilization-6-still-has-more-daily-steam-players-than-civilization-7.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"502\" height=\"502\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/strategy\/civilization-7-review\/\" target=\"_blank\" data-dimension112=\"ca4c1b1f-ebcc-4d91-9bfe-7d9afd260f1a\" data-action=\"Deal Block\" data-label=\"Civilization 7 review\" data-dimension48=\"Civilization 7 review\" data-dimension25=\"\"><strong>Civilization 7 review<\/strong><\/a>: Our verdict<br \/><a href=\"https:\/\/www.pcgamer.com\/hardware\/civilization-7-pc-performance-analysis-playable-on-lots-of-systems-but-the-late-game-will-grind-down-whatever-cpu-you-have\/\" target=\"_blank\"><strong>Civ 7 performance analysis<\/strong><\/a>: How it runs<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/strategy\/civilization-7-victory-legacy-paths-win-conditions-guide\/\" target=\"_blank\"><strong>Civ 7 victory guide<\/strong><\/a>: All win conditions<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/strategy\/how-towns-and-cities-work-in-civilization-7\/\" target=\"_blank\"><strong>How Civ 7 towns\/cities work<\/strong><\/a>: Settlements guide<br \/><a href=\"https:\/\/www.pcgamer.com\/games\/strategy\/civilization-7-age-transition-effects\/\" target=\"_blank\"><strong>Civ 7 age transitions guide<\/strong><\/a>:<strong> <\/strong>Everything that changes<a class=\"view-deal button\" href=\"\" target=\"_blank\" rel=\"nofollow\" data-dimension112=\"ca4c1b1f-ebcc-4d91-9bfe-7d9afd260f1a\" data-action=\"Deal Block\" data-label=\"Civilization 7 review\" data-dimension48=\"Civilization 7 review\" data-dimension25=\"\">View Deal<\/a><\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/strategy\/civilization-6-still-has-more-daily-steam-players-than-civilization-7\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The last two Civilization games are still very popular, which is a testament both to how good they are and to how good they are at becoming the default time-killing activity for those they get their hooks into. The just-released Civilization 7 also has some good qualities, but it looks like it&#8217;ll need to evolve if it&#8217;s going to attain the same legendary status, because its Steam player count isn&#8217;t consistently surpassing those of its older siblings. Both Civ 5 and Civ 6 have hit higher peak concurrent player counts on Steam: 91,363 and 162,657 respectively, according to data from SteamDB, with Civ 7 so far managing 84,558 following its full launch last week. And Civ 5 managed to hit that 91,363 peak over 11&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/civilization-6-still-has-more-daily-steam-players-than-civilization-7\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1128272,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,516],"class_list":["post-1128271","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-strategy"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Civilization 6 still has more daily Steam players than Civilization 7 | Arcader News<\/title>\n<meta name=\"description\" content=\"The last two Civilization games are still very popular, which is a testament both to how good 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