{"id":1121082,"date":"2026-02-01T01:17:46","date_gmt":"2026-02-01T01:17:46","guid":{"rendered":"https:\/\/www.polygon.com\/?p=514300"},"modified":"2026-02-01T01:17:46","modified_gmt":"2026-02-01T01:17:46","slug":"youre-supposed-to-be-confused-in-civilization-7","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/youre-supposed-to-be-confused-in-civilization-7\/","title":{"rendered":"You\u2019re supposed to be confused in Civilization 7"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"Friedrich looking confused in Civilization 7\" data-caption=\"\" data-portal-copyright=\"\ufeffImage: Firaxis\/2K Games via Polygon\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/youre-supposed-to-be-confused-in-civilization-7.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">There is a lot going on during every turn of <em><a href=\"https:\/\/www.polygon.com\/game\/sid-meiers-civilization-7\/443860\">Civilization 7<\/a><\/em>. Each time you hit \u201cnext turn,\u201d the computer is calculating the moves of other civilizations, factoring in your difficulty setting, proposing new wars, collecting new resources, selecting new items off the tech tree, and so on. Basically, math is <em>always<\/em> happening in <em>Civilization 7.<\/em> Why else did you think the turns take so damn long to calculate?<\/p>\n<p class=\"has-text-align-none\">All of that behind-the-scenes complex machinery is what makes Civilization Civilization, and it\u2019s what veterans come to the series for \u2014 a way to build out what actually feels like an empire from scratch. But all of those moving pieces can make for a very stressful first-time experience. Worse, it can make you feel like you don\u2019t understand the game. It could even make you feel like you shouldn\u2019t play it.<\/p>\n<p class=\"has-text-align-none\">That feeling of a lack of understanding propelled me away from past Civilization games, even though I enjoyed the few matches I spent with them. But I\u2019ve learned something after bouncing off more than one Civilization game before <em>Civilization 7<\/em>: You\u2019re supposed to be confused.<\/p>\n<p class=\"has-text-align-none\">As I mentioned before, the Civilization series is complex, and there are a lot of moving pieces happening every single turn. Confusion is a completely natural feeling when faced with a thousand potentially important pieces of information in front of you. \u201cWhat does <a href=\"https:\/\/www.polygon.com\/civilization-7-guides\/518340\/production-increase-how-to-civ-7\">Production<\/a> do? How much <a href=\"https:\/\/www.polygon.com\/civilization-7-guides\/514296\/basic-yields-all-list-how-to-get\">Science<\/a> do I need to research something? What does <a href=\"https:\/\/www.polygon.com\/civilization-7-guides\/516686\/happiness-how-to-increase-civ-7\">Happiness<\/a> even do? Why can my unit move two spaces sometimes and one space other times? What do you mean they\u2019re declaring war on me?!\u201d I get it. But those questions are normal, and the way you feel is okay. You\u2019re definitely doing a ton of stuff \u201cwrong,\u201d but I have excellent news for you: You can still win at Civ if you\u2019re doing almost everything wrong, but doing one thing right.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/youre-supposed-to-be-confused-in-civilization-7.png\" alt=\"The Age Progress menu showing all the different types of victory types\" title=\"The Age Progress menu showing all the different types of victory types\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Firaxis\/2K Games via Polygon\" \/><\/p>\n<p class=\"has-text-align-none\"><em>Civilization 7<\/em> is a video game in which you learn by doing. Guides are extremely helpful for answering your specific questions, especially when the Civilopedia in-game can be less than helpful. (And to that end, you don\u2019t want to miss our <a href=\"https:\/\/www.polygon.com\/civilization-7-guides\"><em>Civilization 7<\/em> guides<\/a>.) But nothing teaches Civilization better than actually playing Civilization.<\/p>\n<p class=\"has-text-align-none\">When you\u2019re first starting out, you want to <a href=\"https:\/\/www.polygon.com\/civilization-7-guides\/514297\/leaders-best-who-to-pick-choose-civ-7\">pick a leader<\/a> that means something to you, and a civilization that you have some affinity for. You\u2019re going to be seeing a lot of your leader, and you\u2019re going to be working on evolving your civ, so make sure if you pick Confucius, it\u2019s because you\u2019ve read one of his biographies or something like that. Connections and a desire to see Rome succeed (or wherever your extended family might be from) will pull you through when the deep confusion hits.<\/p>\n<p class=\"has-text-align-none\">Once you\u2019re in the game, <a href=\"https:\/\/www.polygon.com\/civilization-7-guides\/512563\/legacy-paths-points-ages-requirements-civ-7\">pick an advisor<\/a> and stick with them. This will basically determine what victory path you\u2019re going to go on. Maybe you like the idea of ruling the world by conquering it and you want to go for a <a href=\"https:\/\/www.polygon.com\/civilization-7-guides\/514290\/military-victory-conditions-how-to-get-win-civ-7\">Military Victory<\/a>. Or maybe you\u2019re fascinated by some of the incredible wonders of our world, or are interested in religion. Then follow the culture advisor to reach a <a href=\"https:\/\/www.polygon.com\/civilization-7-guides\/514285\/cultural-victory-conditions-how-to-get-win-civ-7\">Culture Victory<\/a>.<\/p>\n<p class=\"has-text-align-none\">After you\u2019ve selected a direction for your civilization, it really is as simple as boosting that one aspect as much as possible. If you&#8217;re looking to complete the <a href=\"https:\/\/www.polygon.com\/civilization-7-guides\/514287\/science-victory-conditions-how-to-get-win-civ-7\">Manhattan Project<\/a> and win a Science Victory, get your Science up as high as it can go. Do whatever your Science advisor says. If you don\u2019t understand why your units are moving weird or why you\u2019re suddenly losing a battle you thought you would win, just know that you don\u2019t need to understand that. You just need more Science.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/youre-supposed-to-be-confused-in-civilization-7-1.png\" alt=\"A map menu showing buildings in Civ 7\" title=\"A map menu showing buildings in Civ 7\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Firaxis\/2K Games via Polygon\" \/><\/p>\n<p class=\"has-text-align-none\">On the default difficulty, following your advisor is potentially enough to win the entire game, and you\u2019ll walk out the other side understanding how to win that kind of victory in the future. Then, pick another civilization, another leader, and another victory condition for your next match. As the turns go by, you\u2019ll begin to understand the things that confused you the last time around, and you can then compound that knowledge with what you now know about Science civilizations or whatever you did the first time.<\/p>\n<p class=\"has-text-align-none\">Like the cities in<em> Civilization 7<\/em>, knowledge about the game is built up, paved over, and rebuilt over time. You cannot read the Civilopedia or even our guides to fully grasp the game. You must read <em>and<\/em> play, or otherwise risk overloading yourself with information. The best and biggest advice I can give for coming into <em>Civilization 7<\/em> is to resist that urge to restart your game because it isn\u2019t going well. There are lessons to be learned every turn in Civilization, even ones where you lose entire armies or even cities. And even if you feel like you\u2019re not learning as you play, I promise you are. Every turn, every age, and every match will get you that much closer to that \u201cI think I finally get it,\u201d moment. With enough practice, you might even fully understand it in time for <em>Civilization 8<\/em>.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/civilization-7-guides\/514300\/beginners-advice\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There is a lot going on during every turn of Civilization 7. Each time you hit \u201cnext turn,\u201d the computer is calculating the moves of other civilizations, factoring in your difficulty setting, proposing new wars, collecting new resources, selecting new items off the tech tree, and so on. Basically, math is always happening in Civilization 7. Why else did you think the turns take so damn long to calculate? All of that behind-the-scenes complex machinery is what makes Civilization Civilization, and it\u2019s what veterans come to the series for \u2014 a way to build out what actually feels like an empire from scratch. But all of those moving pieces can make for a very stressful first-time experience. Worse, it can make you feel like you&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/youre-supposed-to-be-confused-in-civilization-7\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1121083,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1121082","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>You\u2019re supposed to be confused in Civilization 7 | Arcader News<\/title>\n<meta name=\"description\" content=\"There is a lot going on during every turn of Civilization 7. 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