{"id":1118034,"date":"2026-01-31T08:09:45","date_gmt":"2026-01-31T08:09:45","guid":{"rendered":"https:\/\/www.polygon.com\/?p=521137"},"modified":"2026-01-31T08:09:45","modified_gmt":"2026-01-31T08:09:45","slug":"riot-explains-fewer-free-skins-in-a-new-league-of-legends-dev-diary","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/riot-explains-fewer-free-skins-in-a-new-league-of-legends-dev-diary\/","title":{"rendered":"Riot explains fewer free skins in a new League of Legends dev diary"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"The splash art for Prestige Masque of the Black Rose Katarina, which shows a lithe assassin with long red hair and a golden mask posing in a black and gold body suit with flowing red silks trailing behind her. She is holding two lethal daggers.\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/02\/riot-explains-fewer-free-skins-in-a-new-league-of-legends-dev-diary.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">On Friday, Riot Games posted a \u201ccheck-in\u201d video regarding the current season and monetization woes in <em>League of Legends<\/em>. The video begins with head of League Studio Andrei Van Roon and executive producer Paul Bellezza discussing the current season format, which recently underwent a big change to be more lore-focused. The pair also discuss Hextech Chests and skins, <a href=\"https:\/\/www.polygon.com\/gaming\/499282\/league-of-legends-gacha-skins-exalted\">a controversial topic in <em>League of Legends<\/em> due to recent expensive gacha mechanics<\/a> and feelings of FOMO.<\/p>\n<p class=\"has-text-align-none\">Hextech Chests were rewards that were distributed to players, and players could unlock them to earn free skins. Riot quietly removed Hextech Chests, which raised an outcry from fans. In this dev update, Van Roon says that \u201cfree chests unintentionally became the primary way to unlock skins, and an increasing amount of players ended up with substantial skin collections for free\u201d. While he acknowledges that this led to a \u201cgreat player experience\u201d, he says it was \u201cnot sustainable in the long term\u201d.<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube\">\n<div class=\"wp-block-embed__wrapper\">\n<div>\n<div><iframe loading=\"lazy\" title=\"Season One Check-in | Dev Update - League of Legends\" src=\"https:\/\/www.youtube.com\/embed\/-h56OC1gqAM?rel=0\" width=\"720\" height=\"405\" allowfullscreen allow=\"accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share;\"><\/iframe><\/div>\n<\/div>\n<\/div>\n<\/figure>\n<p class=\"has-text-align-none\">While Hextech Chests are gone, Riot is aiming to compensate for the loss with Battle Passes. The plan is currently to \u201cadd more distinct visual effects and model changes\u201d to Battle Pass skins, which Riot hopes will make them feel like a more valuable reward. These changes won\u2019t be present in the season 1, act 2 patch, but players can expect to see them in season 2.<\/p>\n<p class=\"has-text-align-none\">Season 1 of <em>League of Legends<\/em> is set in Noxus, the brutal and expansionist empire with a secret magical illuminati behind the scenes. So far, fans have responded well to seeing more lore in-game, and getting a glimpse at events like the ball of the Black Rose. Act 2 will bring more Noxus content, including the <a href=\"https:\/\/www.polygon.com\/gaming\/23862842\/league-of-legends-arena-game-mode-cycles-design\">return of the Arena game mode<\/a>.<\/p>\n<p class=\"has-text-align-none\">A new Arena map will take place in the Reckoning Pits of Noxus, which is where prisoners and gladiators fight for a chance at glory. Players who compete consistently in Arena will earn Fame, a new ranking system, and famous Reckoners will show up to make cameos throughout the matches.<\/p>\n<p class=\"has-text-align-none\">After Noxus, we can expect season 2 to be a \u201cpalate cleanser\u201d with a much more lighthearted theme, which may take us to a region like Bandle City or Bilgewater. We\u2019ll have to wait more for information on the season 2 launch date, and the second half of the current Noxian season. <\/p>\n<p><a href=\"https:\/\/www.polygon.com\/gaming\/521137\/league-dev-diary-hextech-chests-noxian-arena\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>On Friday, Riot Games posted a \u201ccheck-in\u201d video regarding the current season and monetization woes in League of Legends. The video begins with head of League Studio Andrei Van Roon and executive producer Paul Bellezza discussing the current season format, which recently underwent a big change to be more lore-focused. The pair also discuss Hextech Chests and skins, a controversial topic in League of Legends due to recent expensive gacha mechanics and feelings of FOMO. Hextech Chests were rewards that were distributed to players, and players could unlock them to earn free skins. Riot quietly removed Hextech Chests, which raised an outcry from fans. In this dev update, Van Roon says that \u201cfree chests unintentionally became the primary way to unlock skins, and an increasing&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/riot-explains-fewer-free-skins-in-a-new-league-of-legends-dev-diary\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1118035,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1118034","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Riot explains fewer free skins in a new League of Legends dev diary | Arcader News<\/title>\n<meta name=\"description\" content=\"On Friday, Riot Games posted a \u201ccheck-in\u201d video regarding the current season and monetization woes in League of Legends. The video begins with head of\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/riot-explains-fewer-free-skins-in-a-new-league-of-legends-dev-diary\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Riot explains fewer free skins in a new League of Legends dev diary | Arcader News\" \/>\n<meta property=\"og:description\" content=\"On Friday, Riot Games posted a \u201ccheck-in\u201d video regarding the current season and monetization woes in League of Legends. 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