{"id":1111536,"date":"2026-01-29T18:23:26","date_gmt":"2026-01-29T18:23:26","guid":{"rendered":"https:\/\/www.polygon.com\/?p=517956"},"modified":"2026-01-29T18:23:26","modified_gmt":"2026-01-29T18:23:26","slug":"the-ps4-generation-isnt-over-quite-yet-but-its-finally-getting-close","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-ps4-generation-isnt-over-quite-yet-but-its-finally-getting-close\/","title":{"rendered":"The PS4 generation isn\u2019t over quite yet \u2014 but it\u2019s finally getting close"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/the-ps4-generation-isnt-over-quite-yet-but-its-finally-getting-close.png\" \/><figcaption><\/figcaption><\/figure>\n<div class=\"wp-block-vox-media-highlight vox-media-highlight\">\n<h2 class=\"wp-block-heading\"><\/h2>\n<p> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/the-ps4-generation-isnt-over-quite-yet-but-its-finally-getting-close-1.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <\/p>\n<p class=\"has-text-align-none\"><em>Game File is a thrice-weekly newsletter about the culture and business of video games, written by longtime gaming reporter Stephen Totilo (Kotaku, Axios, MTV News, The New York Times). <a href=\"https:\/\/www.gamefile.news\/subscribe\">Subscribe here<\/a> for scoops, interviews and regular updates about gaming with the author&#8217;s nearly 8-year-old twins.<\/em><\/p>\n<\/div>\n<p class=\"has-drop-cap has-text-align-none\">In 2016, Activision made what seemed like a <a href=\"https:\/\/gamerant.com\/call-of-duty-infinite-warfare-ps3-xbox-360\">pretty sensible announcement<\/a>. That year\u2019s Call of Duty, a futuristic off-shoot called <em>Infinite Warfare<\/em>, would only be released for PC and current-gen consoles. That meant the so-called Gen 8 consoles, the PlayStation 4 and Xbox One.&nbsp;<\/p>\n<p class=\"has-text-align-none\">The PS3 and Xbox 360 were getting left behind.<\/p>\n<p class=\"has-text-align-none\">The Gen 8 consoles had been released back in 2013, and there had already been three annual Call of Duty games released since then that had versions made for both the PS3-era devices and the PS4 ones.&nbsp;<\/p>\n<p class=\"has-text-align-none\">By 2015, the Gen 7 version of Call of Duty <a href=\"https:\/\/www.polygon.com\/2015\/9\/25\/9397629\/call-of-duty-black-ops-3-no-campaign-ps3-xbox-360\">didn\u2019t even include the next-gen-only campaign mode<\/a>.<\/p>\n<p class=\"has-text-align-none\">For Activision&#8217;s top franchise, the period of overlapping console generations had run for three years and was drawing to a close. About a year later, it would end for other big annual series, too.<\/p>\n<p class=\"has-text-align-none\">If that seems different from what\u2019s been happening this console generation for the last half-decade, well, it is.<\/p>\n<p class=\"has-text-align-none\">Call of Duty had three years of overlapping generational support last time. For this console transition, it\u2019s had more. Last year\u2019s<em> Call of Duty: Black Ops 6 <\/em>was the fifth consecutive annual Call of Duty game released on current gen consoles (Gen 9: PS5, Xbox Series) and the prior gen.&nbsp;<\/p>\n<p class=\"has-text-align-none\">Other annual series have also extended their prior-gen support longer this time than they did previously.<\/p>\n<ul class=\"wp-block-list\">\n<li><strong>EA\u2019s Madden NFL <\/strong>games were released for the PS3 and Xbox 360 as late as 2016, offering four straight versions that supported the old gen consoles and the new ones. Madden dropped old-gen support in 2017. This time around, Madden games have <a href=\"https:\/\/en.wikipedia.org\/wiki\/Madden_NFL#Games_list\">supported PS4 and Xbox One for five annual editions<\/a> since the launch of the PS5 and Xbox Series \u2014 with no word yet about whether they\u2019ll go to a sixth with their 2025 release.<\/li>\n<li><strong>Take Two\u2019s WWE 2K <\/strong>series offered prior-gen gamers three years of overlapping support during the previous console transition before dropping old-gen support in 2017. This week\u2019s <a href=\"https:\/\/newsroom.2k.com\/news\/roman-reigns-named-wwer-2k25-cover-star-as-franchise-evolves-with-bloodline-showcase-enhanced-gameplay-features-new-match-types-and-new-the-island-experience\">announcement of WWE 2K 25<\/a> included plans for a prior-gen PS4\/Xbox One version, extending the series\u2019 cross-gen support this time around to four years.<\/li>\n<\/ul>\n<ul class=\"wp-block-list\">\n<li><strong>Sony\u2019s MLB The Show <\/strong>included PS3 versions for three releases after the launch of the PS4, before dropping support in 2017. Sony went longer this gen and has released <a href=\"https:\/\/en.wikipedia.org\/wiki\/MLB:_The_Show#Games\">four PS4-level editions of MLB The Show<\/a> since the launch of the PS5. Notably, the final one came out last year. This week, Sony said that this March\u2019s <em>MLB The Show 25<\/em> would <a href=\"https:\/\/www.pushsquare.com\/news\/2025\/01\/mlb-the-show-25-skips-ps4-xbox-game-pass-in-milestone-entry\">finally ditch the prior generation<\/a> and only be released for PS5 and Xbox Series (plus PC and Switch).<\/li>\n<\/ul>\n<p class=\"has-text-align-none\">It\u2019s been a slower, more extended console transition, as many of the industry\u2019s biggest companies have been loath to abandon the previous generation.&nbsp;<\/p>\n<p class=\"has-text-align-none\">It makes sense, to an extent. There were 10s of millions owners of Gen 8 consoles and not all of them have upgraded to newer units.&nbsp;<\/p>\n<h3 class=\"wp-block-heading\">Don\u2019t forget the last gen<\/h3>\n<p class=\"has-text-align-none\">Last spring, Sony president Hiroki Totoki said that there were 118 million monthly active users across PlayStation platforms and that \u201cabout half of the people are playing on PS4.\u201d&nbsp;<\/p>\n<p class=\"has-text-align-none\">This was surprising, if only because of how little older-gen consoles are discussed by game companies and games media once new units launch. People playing PS4 in 2023 and 2024? Sure! It happened a lot. Just didn\u2019t get a lot of press.<\/p>\n<p class=\"has-text-align-none\">The PS5 had sold 59 million units by spring 2024, which was not a small number. But Sony still had an equally massive amount of players \u2014 around 50 million \u2014 happily gaming on the device that preceded it.&nbsp; (Prompted by those stats, last year I collected replies from around 300 people who told me why they had held off on getting a new-gen console. <a href=\"https:\/\/www.gamefile.news\/p\/ps5-xbox-series-upgrade-holdouts\">The most common answer: no must-have games to justify the price.<\/a>)<\/p>\n<p class=\"has-text-align-none\">It certainly made sense that, in 2024, Sony would still sell a baseball video game to them that they could play.<\/p>\n<p class=\"has-text-align-none\">If anything, it\u2019s notable that in 2025, Sony is finally showing a clear desire to cease PS4 support. Its first party games have been moving that way. Insomniac\u2019s Spider-Man franchise ditched PS4 for the <em>Spider-Man 2<\/em> game in 2023. The ill-fated <em>Concord<\/em> last year was PS5-only.&nbsp;<\/p>\n<p class=\"has-text-align-none\">And Sony is now, right on schedule, moving its subscription plan\u2019s benefits away from the prior generation.<\/p>\n<p class=\"has-text-align-none\">This week Sony also said it <a href=\"https:\/\/blog.playstation.com\/2025\/01\/29\/playstation-plus-monthly-games-for-february-payday-3-high-on-life-pac-man-world-re-pac\/\">plans to stop regularly offering monthly PS4 games<\/a> to PlayStation Plus subscribers, starting in January 2026. That means the PS4 benefit for PS Plus will have lasted&nbsp; just over 60 months since the launch of PS5. That\u2019s <a href=\"https:\/\/blog.playstation.com\/2018\/02\/28\/ps-plus-games-for-march-additional-service-changes\/\">almost exactly as long<\/a> as the PS3 benefit for PS Plus lasted into the PS4 era.&nbsp;<\/p>\n<p class=\"has-text-align-none\">Sony\u2019s messaging about the PS Plus change this week noted that \u201cmany of our players are currently playing on PS5 and have shifted toward redeeming and accessing PS5 titles.\u201d<\/p>\n<h3 class=\"wp-block-heading\">The curious case of NBA 2K<\/h3>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/the-ps4-generation-isnt-over-quite-yet-but-its-finally-getting-close.jpg\" alt=\"A Boston Celtic player from NBA 2K 25 dribbling a basketball\" title=\"A Boston Celtic player from NBA 2K 25 dribbling a basketball\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Visual Concepts\/2K\" \/><\/p>\n<p class=\"has-text-align-none\">It\u2019s unclear how successful the extension of support for the prior generation of consoles has been, either for players or game-makers.<\/p>\n<p class=\"has-text-align-none\">No big game publisher breaks down the sales for its cross-gen games by console generation, so it\u2019s hard to know how popular, say, the PS4 version of <em>MLB The Show 24 <\/em>was compared to the PS5 edition.&nbsp;<\/p>\n<p class=\"has-text-align-none\">But there is one game series, NBA 2K, where the bet on longer old-gen support does not seem to have played out as planned. That situation illustrates what a weird console transition this has been.<\/p>\n<p class=\"has-text-align-none\">In August of last year, NBA 2K parent company Take Two reported lower-than-expected revenues from its cross-gen NBA 2K series, and executives wound up fielding a question from a financial analyst who suggested that Gen 8 consoles (PS4, Xbox One) were were proving overly \u201csticky\u201d and that gamers were not buying newer, more expensive versions of the game.<\/p>\n<p class=\"has-text-align-none\">\u201cNo, I don&#8217;t think what consumers are saying is they are good with Gen 8 and don&#8217;t care about Gen 9,\u201d Take Two chairman Strauss Zelnick <a href=\"https:\/\/www.fool.com\/earnings\/call-transcripts\/2024\/08\/08\/take-two-interactive-software-ttwo-q1-2025-earning\/\">said in response<\/a>.<\/p>\n<p class=\"has-text-align-none\">\u201cWe saw the exact contrary with regard to NBA 2K, where Gen 8 actually was not a high performer and performed worse than we expected.\u201d<\/p>\n<p class=\"has-text-align-none\">The cross-gen bet hadn\u2019t paid off, in other words.<\/p>\n<p class=\"has-text-align-none\">Three months later, Take Two president Karl Slatoff fielded an analyst question about seemingly flat sales for September\u2019s NBA 2K25 (released for Gen 8 and Gen 9) compared to the prior year\u2019s editions.&nbsp;<\/p>\n<p class=\"has-text-align-none\">Again, the answer showed that Gen 8 had fallen off, problematically so.&nbsp;<\/p>\n<p class=\"has-text-align-none\">\u201cWe still are dealing with the dynamic of: the Gen 9 console business is certainly growing, but\u2026not at the same rate as the Gen 8 is declining,\u201d <a href=\"https:\/\/www.fool.com\/earnings\/call-transcripts\/2024\/11\/06\/take-two-interactive-software-ttwo-q2-2025-earning\/\">Slatoff said<\/a>.<\/p>\n<p class=\"has-text-align-none\">He added: \u201cWe obviously expect that that&#8217;s going to reverse at one point in the future, as Gen 9 continues to take a foothold and people have more and more reasons to move from Gen 8 to Gen 9.\u201d&nbsp;<\/p>\n<p class=\"has-text-align-none\">(<strong>Note:<\/strong> One of the <a href=\"https:\/\/www.youtube.com\/watch?v=QdBZY2fkU-0\">biggest motivators for Gen 8 gamers to finally buy a Gen 9 console<\/a> is slated to be released by Slatoff\u2019s company later this year. <strong>And another note regarding any muted uptake for Gen 9: <\/strong>Consoles just haven\u2019t dropped their prices this generation. By now, they normally would have.)<\/p>\n<p class=\"has-text-align-none\">So, was all this extended support for Xbox One and PS4 editions of games this far into the current console generation a mistake?&nbsp;<\/p>\n<p class=\"has-text-align-none\">In the U.S., at least, support for games on Gen 8 consoles last year does not appear to have been lucrative. \u201cIt was not unusual for 2024 new releases with PS4 and\/or XBO versions to see less than 10% of overall sales volume of that title coming from those versions, in some cases significantly less,\u201d Mat Piscatella, a Circana analyst who tracks the U.S. gaming market, told me.<\/p>\n<h3 class=\"wp-block-heading\">Who needs new hardware?<\/h3>\n<p class=\"has-text-align-none\">For some gamers, the extended cross-gen support this time around has been a frustrating drag on the technical progress they expect from the medium. Whenever a new PS5 game also had to have a PS4 version, they reasoned, it couldn\u2019t have used the PS5\u2019s capabilities to the fullest.<\/p>\n<p class=\"has-text-align-none\">That may be, but the economics of modern gaming are also showing that games that push console hardware aren\u2019t necessarily worth the cost of development.&nbsp;<\/p>\n<p class=\"has-text-align-none\">The question of whether gamers are moving on to the next hardware these days can easily morph into questions about whether game developers should or, more fundamentally, even whether a new console generation is needed.<\/p>\n<p class=\"has-text-align-none\">\u201cEvery 7 or 8 years the platforms spend billions in R&amp;D,\u201d Matthew Ball, an entrepreneur and occasional analyst who just wrote a provocative <a href=\"https:\/\/www.matthewball.co\/all\/stateofvideogaming2025\">State of Video Gaming in 2025<\/a> report, told me.&nbsp; \u201cThen they spend billions in content development to re-platform otherwise happy customers while giving publishers an opportunity to elevate their game. And it is not leading to more players. It&#8217;s not selling more units and it&#8217;s not selling more consoles and it is becoming brutally expensive.\u201d<\/p>\n<p class=\"has-text-align-none\">Ball doesn\u2019t advocate for an end to new consoles, but we had a blunt discussion about whether it is wise for game makers to still pursue the highest-end graphics people associate with a next-gen upgrade, when gamers are sending so many signals that they don\u2019t prioritize them.&nbsp;<\/p>\n<p class=\"has-text-align-none\">Games that don\u2019t require cutting edge hardware \u2014 such as Fortnite, Roblox and Grand Theft Auto V \u2014 still top console activity charts, Ball noted.<\/p>\n<p class=\"has-text-align-none\">Nintendo just outshined Sony and Microsoft for the past eight years with a console that launched with less horsepower than the PS4 and Xbox One.&nbsp;<\/p>\n<p class=\"has-text-align-none\">Over on Roblox, one of the planet\u2019s most popular gaming platforms, games with advanced graphics are possible and <a href=\"https:\/\/www.roblox.com\/games\/5938036553\/FRONTLINES\">some even do fairly well,<\/a> but the <a href=\"https:\/\/www.roblox.com\/charts#\/sortName\/Most_engaging_V4?country=all\">most popular experiences<\/a> are still visually primitive and don\u2019t exactly tax advanced gaming hardware. Speaking of supporting older hardware, Roblox is compatible back to 2013\u2019s iPhone 5S, though many experiences reportedly <a href=\"https:\/\/roblox.fandom.com\/wiki\/Roblox_on_mobile\">don\u2019t run very well<\/a> on devices older than 2016\u2019s iPhone 7.&nbsp;<\/p>\n<p class=\"has-text-align-none\">The bottom line: Older devices can still run the games people most want to play.\u00a0<\/p>\n<p class=\"has-text-align-none\">So, goodbye PS4 (and Xbox One). But, hey Sony and Microsoft, maybe take your time with PS6 and the next Xbox.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<p class=\"has-text-align-none\"><strong>More from Game File:<\/strong><\/p>\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/www.gamefile.news\/p\/assassins-creed-shadows-preview-details\">200 minutes with Assassin&#8217;s Creed Shadows, including 11 extra-important ones<\/a><\/li>\n<li><a href=\"https:\/\/www.gamefile.news\/p\/doom-the-dark-ages-no-multiplayer\">New Doom dropped multiplayer so developers could make a deeper solo game<\/a><\/li>\n<\/ul>\n<p class=\"has-text-align-none\">\n<p><a href=\"https:\/\/www.polygon.com\/analysis\/517956\/the-ps4-generation-isnt-over-quite-yet-but-its-finally-getting-close\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Game File is a thrice-weekly newsletter about the culture and business of video games, written by longtime gaming reporter Stephen Totilo (Kotaku, Axios, MTV News, The New York Times). Subscribe here for scoops, interviews and regular updates about gaming with the author&#8217;s nearly 8-year-old twins. In 2016, Activision made what seemed like a pretty sensible announcement. That year\u2019s Call of Duty, a futuristic off-shoot called Infinite Warfare, would only be released for PC and current-gen consoles. That meant the so-called Gen 8 consoles, the PlayStation 4 and Xbox One.&nbsp; The PS3 and Xbox 360 were getting left behind. The Gen 8 consoles had been released back in 2013, and there had already been three annual Call of Duty games released since then that had versions&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-ps4-generation-isnt-over-quite-yet-but-its-finally-getting-close\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1111537,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1111536","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The PS4 generation isn\u2019t over quite yet \u2014 but it\u2019s finally getting close | Arcader News<\/title>\n<meta name=\"description\" content=\"Game File is a 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