{"id":1096992,"date":"2026-01-26T06:09:01","date_gmt":"2026-01-26T06:09:01","guid":{"rendered":"http:\/\/m6NLQYc9qeiKqeazmemPKU"},"modified":"2026-01-26T06:09:01","modified_gmt":"2026-01-26T06:09:01","slug":"new-report-says-pc-games-are-outselling-console-games-calling-pc-gaming-a-bright-spot-in-a-troubled-industry","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/new-report-says-pc-games-are-outselling-console-games-calling-pc-gaming-a-bright-spot-in-a-troubled-industry\/","title":{"rendered":"New report says PC games are outselling console games, calling PC gaming a &#8216;bright spot&#8217; in a troubled industry"},"content":{"rendered":"<article>\n<p>Earlier today, Matthew Ball, CEO of investment strategy firm Epyllion, released <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.matthewball.co\/all\/stateofvideogaming2025\">an early version of a presentation<\/a> called &#8220;The State of Video Gaming in 2025.&#8221; The slideshow, which incorporates data from market research firms like IDG, Newzoo, and Circana, summarizes worldwide market trends in the gaming industry. I&#8217;ll be honest: Things aren&#8217;t great. Following a decade-long growth wave between 2011 and 2021, the industry&#8217;s revenue growth has stalled, feeding into an atmosphere of risk aversion and stagnating investment.<\/p>\n<p>The outlook isn&#8217;t <em>entirely<\/em> dire, however. While gaming industry revenue growth has plateaued over the last three years, Epyllion&#8217;s analysis says PC gaming is &#8220;a bright spot&#8221; of continued growth, now accounting for the majority of non-mobile content revenue.<\/p>\n<p>According to Epyllion, both PC and console gaming are\u2014as you may have noticed\u2014considerably bigger concerns than they were at the turn of the 2010s. In 2024, consumers were spending almost $50 billion more on PC and console games than they were in 2011.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2048px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"KfPTVzVPaywCL6oN3BK5EC\" name=\"epyllion_growth\" alt=\"Graph of worldwide consumer spending on video game content, covering 2012-2024\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/new-report-says-pc-games-are-outselling-console-games-calling-pc-gaming-a-bright-spot-in-a-troubled-industry.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"2048\" height=\"1152\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Epyllion)<\/span><\/figcaption><\/figure>\n<p>But beginning in 2021, console gaming growth started to slow, which is particularly clear in worldwide Xbox Series S\/X and PlayStation 5 console sales. Compared to the previous console generation, the current Microsoft and Sony console lines had, after 49 months, sold nearly 7 million fewer systems.<\/p>\n<p>PC gaming, meanwhile, has only continued to grow. &#8220;While console has stagnated since 2021,&#8221; Epyllion says, PC gaming revenue &#8220;has grown 20%.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2048px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"ZtqAuRtriaCstxEQLfrtWa\" name=\"epyllion_marketshare\" alt=\"Graph showing worldwide non-mobile video game revenue, with PC gaming's revenue outpacing console gaming's in recent years.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/new-report-says-pc-games-are-outselling-console-games-calling-pc-gaming-a-bright-spot-in-a-troubled-industry-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"2048\" height=\"1152\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"caption-text\">According to Epyllion, PC games are earning more revenue than console games. The graph does not factor in\u00a0hardware\u00a0sales. <\/span><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Epyllion)<\/span><\/figcaption><\/figure>\n<p>Epyllion attributes PC gaming&#8217;s continued growth to &#8220;many compounding advantages over the console ecosystem,&#8221; like a more extensive release library with greater backwards compatibility, more immediate access to web browsers, social platforms, and livestream software suites, and higher top-end performance.<\/p>\n<p>What&#8217;s more, Epyllion says PC gaming&#8217;s &#8220;momentum is still growing,&#8221; thanks to cross-releases of console exclusives, advancements in portable PC gaming devices like <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/hardware\/handheld-gaming-pcs\/steamos-beta-could-be-available-to-download-to-your-handheld-gaming-pc-of-choice-as-soon-as-april\/\" target=\"_blank\">SteamOS<\/a>, and, well, Roblox. &#8220;Hundreds of millions of children growing up on Roblox are unlikely to ask for a $500 console to play AAA games,&#8221; Epyllion says.<\/p>\n<p>As promising as Epyllion&#8217;s outlook is for PC gaming, it&#8217;s worth noting that there isn&#8217;t a universal consensus on who&#8217;s got a bigger market share between consoles and PC. For example, in August 2023, <a data-analytics-id=\"inline-link\" href=\"https:\/\/newzoo.com\/resources\/blog\/pc-and-console-games-market-comparison-2023\" target=\"_blank\">Newzoo reported<\/a> that console games had attracted $56.1 billion in consumer spending compared to around $40 billion for PC games. For an explanation of what might account for the discrepancy, we reached out to Matthew Ball for comment.<\/p>\n<p>&#8220;IDG is typically considered the source of record for sales tracking in the industry, which is why I primarily deferred to their estimate,&#8221; Ball told PC Gamer via email. &#8220;If you look at Pelham Smithers, a private research agency\/bank in the UK, which is what Financial Times usually uses, and what Bloomberg uses (and actually puts through the Bloomberg Terminal), they actually have PC as 50% larger than console. IDC is relatively close to IDG, but not identical.&#8221;<\/p>\n<p>Ultimately, Ball said, &#8220;there is some disagreement.&#8221; Ball&#8217;s theory is that market researchers might vary in their tracking of game sales in China\u2014which, he says, are &#8220;mostly PC at the AA\/AAA level.&#8221; In Epyllion&#8217;s analysis, Ball said he &#8220;deferred to where publishers told me I should here, and then cross-referenced with a few other sources such as IDC and Bloomberg.&#8221;<\/p>\n<p>As for PC gaming&#8217;s future, Ball said he&#8217;s confident in Epyllion&#8217;s outlining of the PC gaming market&#8217;s &#8220;still intensifying&#8221; growth advantages. &#8220;I believe that deeply,&#8221; Ball said, &#8220;especially if\/as Steam extends to living room and handheld.&#8221;<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/new-report-says-pc-games-are-outselling-console-games-calling-pc-gaming-a-bright-spot-in-a-troubled-industry\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Earlier today, Matthew Ball, CEO of investment strategy firm Epyllion, released an early version of a presentation called &#8220;The State of Video Gaming in 2025.&#8221; The slideshow, which incorporates data from market research firms like IDG, Newzoo, and Circana, summarizes worldwide market trends in the gaming industry. I&#8217;ll be honest: Things aren&#8217;t great. Following a decade-long growth wave between 2011 and 2021, the industry&#8217;s revenue growth has stalled, feeding into an atmosphere of risk aversion and stagnating investment. The outlook isn&#8217;t entirely dire, however. While gaming industry revenue growth has plateaued over the last three years, Epyllion&#8217;s analysis says PC gaming is &#8220;a bright spot&#8221; of continued growth, now accounting for the majority of non-mobile content revenue. According to Epyllion, both PC and console gaming&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/new-report-says-pc-games-are-outselling-console-games-calling-pc-gaming-a-bright-spot-in-a-troubled-industry\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1096993,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[5491],"class_list":["post-1096992","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-gaming-industry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>New report says PC games are outselling console games, calling PC gaming a &#039;bright spot&#039; in a troubled industry | Arcader News<\/title>\n<meta name=\"description\" content=\"Earlier today, Matthew Ball, CEO of investment strategy firm Epyllion, released an early version of a presentation called &quot;The State of Video Gaming in\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/new-report-says-pc-games-are-outselling-console-games-calling-pc-gaming-a-bright-spot-in-a-troubled-industry\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"New report says PC games are outselling console games, calling PC gaming a &#039;bright spot&#039; 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