{"id":1096861,"date":"2026-01-26T05:55:46","date_gmt":"2026-01-26T05:55:46","guid":{"rendered":"https:\/\/www.polygon.com\/?p=509309"},"modified":"2026-01-26T05:55:46","modified_gmt":"2026-01-26T05:55:46","slug":"alan-wake-2-devs-wont-fix-a-bug-used-by-speedrunners","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/alan-wake-2-devs-wont-fix-a-bug-used-by-speedrunners\/","title":{"rendered":"Alan Wake 2 devs won\u2019t fix a bug used by speedrunners"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/alan-wake-2-devs-wont-fix-a-bug-used-by-speedrunners.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">After learning of a pivotal skip in speedruns of <a href=\"https:\/\/www.polygon.com\/game\/alan-wake-2\/40910\"><em>Alan Wake 2<\/em><\/a> expansion <em>The Lake House<\/em> during Awesome Games Done Quick 2025 in early January, developer Remedy Entertainment has promised not to fix the bug that makes the strategy possible.<\/p>\n<p class=\"has-text-align-none\">\u201cThanks to [the AGDQ 2025] run by suavepeanut, the <em>Lake House<\/em> development team found out that you can actually interact with the elevator from the outside&#8230; and immediately decided that\u2019s not something that will be fixed,\u201d the studio said <a href=\"https:\/\/bsky.app\/profile\/remedygames.com\/post\/3lfmydvqjok2h\">through its official Bluesky account<\/a>. \u201cYou\u2019re welcome.\u201d<\/p>\n<p class=\"has-text-align-none\">The skip is basically as Remedy described. At several points during <em>The Lake House<\/em>, players are required to ride an elevator between the various floors of the titular building. But by manipulating the elevator and choosing their desired floor from outside the transport after the doors close, speedrunners are able to teleport between floors rather than sitting through travel cutscenes.<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube\">\n<div class=\"wp-block-embed__wrapper\">\n<div>\n<div><iframe loading=\"lazy\" title=\"Alan Wake II: The Lake House by suavepeanut in 16:34 - Awesome Games Done Quick 2025\" src=\"https:\/\/www.youtube.com\/embed\/d-gVfVC8PEA?rel=0\" width=\"720\" height=\"405\" allowfullscreen allow=\"accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share;\"><\/iframe><\/div>\n<\/div>\n<\/div>\n<\/figure>\n<p class=\"has-text-align-none\">During their AGDQ 2025 performance, <a href=\"https:\/\/www.speedrun.com\/Alan_Wake_2_The_Lake_House\">current world record holder<\/a> for <em>The Lake House<\/em> suavepeanut said that every instance of the skip, which can be \u201ctricky\u201d due to having to press four buttons at the same time, saves 20-30 seconds. Used successfully up to seven times over the course of the game, this can shave relatively huge chunks of time off a speedrun that takes less than 20 minutes to complete.<\/p>\n<p class=\"has-text-align-none\">It\u2019s a rare thing for a major studio to leave its game in a less-than-perfect state just to satisfy a small group of diehard fans. <em>Hollow Knight<\/em> speedrunners, for instance, <a href=\"https:\/\/hollow-knight-speedrunning.fandom.com\/wiki\/Current_Patch\">play a much older version of the game<\/a> because developer Team Cherry infamously patched out a lot of the bugs they used to beat the game as fast as possible.<\/p>\n<p class=\"has-text-align-none\">Remedy Entertainment did not respond immediately to Polygon\u2019s request for comment. <\/p>\n<p class=\"has-text-align-none\">\n<p><a href=\"https:\/\/www.polygon.com\/news\/509309\/alan-wake-2-lake-house-speedrun-bug-elevator-skip-remedy\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>After learning of a pivotal skip in speedruns of Alan Wake 2 expansion The Lake House during Awesome Games Done Quick 2025 in early January, developer Remedy Entertainment has promised not to fix the bug that makes the strategy possible. \u201cThanks to [the AGDQ 2025] run by suavepeanut, the Lake House development team found out that you can actually interact with the elevator from the outside&#8230; and immediately decided that\u2019s not something that will be fixed,\u201d the studio said through its official Bluesky account. \u201cYou\u2019re welcome.\u201d The skip is basically as Remedy described. At several points during The Lake House, players are required to ride an elevator between the various floors of the titular building. But by manipulating the elevator and choosing their desired floor&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/alan-wake-2-devs-wont-fix-a-bug-used-by-speedrunners\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1096862,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1096861","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Alan Wake 2 devs won\u2019t fix a bug used by speedrunners | Arcader News<\/title>\n<meta name=\"description\" content=\"After learning of a pivotal skip in speedruns of Alan Wake 2 expansion The Lake House during Awesome Games Done Quick 2025 in early January, 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