{"id":1087260,"date":"2026-01-23T22:41:04","date_gmt":"2026-01-23T22:41:04","guid":{"rendered":"http:\/\/1851732250"},"modified":"2026-01-23T22:41:04","modified_gmt":"2026-01-23T22:41:04","slug":"bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/","title":{"rendered":"BioShock Creator Laments It Was Just A &#8216;Corridor,&#8217; But Corridors Have Given Us Some Of The Best Games Ever"},"content":{"rendered":"<p><img decoding=\"async\" class=\"type:primaryImage\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever.jpg\"\/><\/p>\n<p>In <a class=\"sc-1out364-0 dPMosf sc-145m8ut-0 lcFFec js_link\" href=\"https:\/\/www.gamesindustry.biz\/the-future-of-storytelling-with-ken-levine\" target=\"_blank\" rel=\"noopener noreferrer\">a recent interview with Games Industry.biz<\/a>, Ken Levine disparaged his most famous and popular game, <a class=\"sc-1out364-0 dPMosf sc-145m8ut-0 lcFFec js_link\" href=\"https:\/\/humblebundleinc.sjv.io\/c\/379647\/2059850\/25796?subId1=KT-&#038;u=https%3A%2F%2Fwww.humblebundle.com%2Fstore%2Fbioshock%3Fhmb_source%3Dsearch_bar\" target=\"_blank\" rel=\"noopener noreferrer\">BioShock<\/a>, as \u201ca very, very long corridor.\u201d He uses this description pejoratively to distinguish the 2007 first-person mystery game from his current project, science fiction FPS Judas, a game he says is being made\u2026<\/p>\n<p><a href=\"https:\/\/kotaku.com\/ken-levine-bioshock-corridor-games-design-1851732250\">Read more&#8230;<\/a><\/p>\n<p><a href=\"https:\/\/kotaku.com\/ken-levine-bioshock-corridor-games-design-1851732250\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In a recent interview with Games Industry.biz, Ken Levine disparaged his most famous and popular game, BioShock, as \u201ca very, very long corridor.\u201d He uses this description pejoratively to distinguish the 2007 first-person mystery game from his current project, science fiction FPS Judas, a game he says is being made\u2026 Read more&#8230; Source<\/p>\n","protected":false},"author":1,"featured_media":1087261,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[338],"tags":[1154,7623,13815,6616,9539,11072,9338,1157,15951,34,15952,6639,273,6578],"class_list":["post-1087260","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-kotaku","tag-bioshock","tag-bioshock-2","tag-fe","tag-first-person-shooters","tag-immersive-sim","tag-irrational-games","tag-judas","tag-ken-levine","tag-rapture","tag-rpg","tag-sandbox-game","tag-single-player-video-games","tag-ubisoft","tag-windows-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>BioShock Creator Laments It Was Just A &#039;Corridor,&#039; But Corridors Have Given Us Some Of The Best Games Ever | Arcader News<\/title>\n<meta name=\"description\" content=\"In a recent interview with Games Industry.biz, Ken Levine disparaged his most famous and popular game, BioShock, as \u201ca very, very long corridor.\u201d He uses\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"BioShock Creator Laments It Was Just A &#039;Corridor,&#039; But Corridors Have Given Us Some Of The Best Games Ever | Arcader News\" \/>\n<meta property=\"og:description\" content=\"In a recent interview with Games Industry.biz, Ken Levine disparaged his most famous and popular game, BioShock, as \u201ca very, very long corridor.\u201d He uses\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-01-23T22:41:04+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"BioShock Creator Laments It Was Just A &#8216;Corridor,&#8217; But Corridors Have Given Us Some Of The Best Games Ever\",\"datePublished\":\"2026-01-23T22:41:04+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/\"},\"wordCount\":72,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/01\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever.jpg\",\"keywords\":[\"BioShock\",\"BioShock 2\",\"fe\",\"first person shooters\",\"immersive sim\",\"Irrational Games\",\"Judas\",\"ken levine\",\"rapture\",\"RPG\",\"sandbox game\",\"single player video games\",\"Ubisoft\",\"windows games\"],\"articleSection\":[\"Kotaku\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/\",\"name\":\"BioShock Creator Laments It Was Just A 'Corridor,' But Corridors Have Given Us Some Of The Best Games Ever | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/01\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever.jpg\",\"datePublished\":\"2026-01-23T22:41:04+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"In a recent interview with Games Industry.biz, Ken Levine disparaged his most famous and popular game, BioShock, as \u201ca very, very long corridor.\u201d He uses\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/01\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2025\\\/01\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever.jpg\",\"width\":480,\"height\":270,\"caption\":\"BioShock Creator Laments It Was Just A \u2018Corridor,\u2019 But Corridors Have Given Us Some Of The Best Games Ever\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"BioShock Creator Laments It Was Just A &#8216;Corridor,&#8217; But Corridors Have Given Us Some Of The Best Games Ever\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"BioShock Creator Laments It Was Just A 'Corridor,' But Corridors Have Given Us Some Of The Best Games Ever | Arcader News","description":"In a recent interview with Games Industry.biz, Ken Levine disparaged his most famous and popular game, BioShock, as \u201ca very, very long corridor.\u201d He uses","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/","og_locale":"en_US","og_type":"article","og_title":"BioShock Creator Laments It Was Just A 'Corridor,' But Corridors Have Given Us Some Of The Best Games Ever | Arcader News","og_description":"In a recent interview with Games Industry.biz, Ken Levine disparaged his most famous and popular game, BioShock, as \u201ca very, very long corridor.\u201d He uses","og_url":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/","og_site_name":"Arcade News","article_published_time":"2026-01-23T22:41:04+00:00","og_image":[{"width":480,"height":270,"url":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever.jpg","type":"image\/jpeg"}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"BioShock Creator Laments It Was Just A &#8216;Corridor,&#8217; But Corridors Have Given Us Some Of The Best Games Ever","datePublished":"2026-01-23T22:41:04+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/"},"wordCount":72,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever.jpg","keywords":["BioShock","BioShock 2","fe","first person shooters","immersive sim","Irrational Games","Judas","ken levine","rapture","RPG","sandbox game","single player video games","Ubisoft","windows games"],"articleSection":["Kotaku"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/","url":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/","name":"BioShock Creator Laments It Was Just A 'Corridor,' But Corridors Have Given Us Some Of The Best Games Ever | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever.jpg","datePublished":"2026-01-23T22:41:04+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"In a recent interview with Games Industry.biz, Ken Levine disparaged his most famous and popular game, BioShock, as \u201ca very, very long corridor.\u201d He uses","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2025\/01\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever.jpg","width":480,"height":270,"caption":"BioShock Creator Laments It Was Just A \u2018Corridor,\u2019 But Corridors Have Given Us Some Of The Best Games Ever"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/bioshock-creator-laments-it-was-just-a-corridor-but-corridors-have-given-us-some-of-the-best-games-ever\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"BioShock Creator Laments It Was Just A &#8216;Corridor,&#8217; But Corridors Have Given Us Some Of The Best Games Ever"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1087260","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=1087260"}],"version-history":[{"count":1,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1087260\/revisions"}],"predecessor-version":[{"id":1472631,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/1087260\/revisions\/1472631"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/1087261"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=1087260"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=1087260"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=1087260"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}