{"id":1069565,"date":"2026-01-21T20:18:54","date_gmt":"2026-01-21T20:18:54","guid":{"rendered":"https:\/\/www.polygon.com\/?p=498387"},"modified":"2026-01-21T20:18:54","modified_gmt":"2026-01-21T20:18:54","slug":"digital-de-aging-has-been-a-shortcut-for-bad-movies-but-a-star-trek-short-proves-it-can-make-for-great-art-too","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/digital-de-aging-has-been-a-shortcut-for-bad-movies-but-a-star-trek-short-proves-it-can-make-for-great-art-too\/","title":{"rendered":"Digital de-aging has been a shortcut for bad movies, but a Star Trek short proves it can make for great art too"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"a de-aged Kirk and Spock looking out at a sunset in the Star Trek 765874: Unification short\" data-caption=\"\" data-portal-copyright=\"Image: OTOY\/The Roddenberry Archive via YouTube\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/digital-de-aging-has-been-a-shortcut-for-bad-movies-but-a-star-trek-short-proves-it-can-make-for-great-art-too.png\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-drop-cap has-text-align-none\">If you want to make a cinephile cringe, \u201cdigital face replacement\u201d is the phrase that pays. \u201cDigital de-aging\u201d and \u201cdeepfake\u201d will do the trick, too. While theoretically just the latest addition to the filmmaker\u2019s toolkit, it\u2019s proven to enable some of Hollywood\u2019s ugliest and most cowardly instincts. In an industry already averse to risk and change, digital de-aging and the more dehumanizing practice of outright replacing an unknown actor\u2019s face with a familiar one allows media corporations to lean more than ever on the cheap high of nostalgia.<\/p>\n<p class=\"has-text-align-none\">Of course, any illusion \u2014 cinematic or otherwise \u2014 is only as good as the magicians creating it. If their intent is merely to dazzle you for a hot second, then it\u2019s just a magic trick. With loftier goals and an artistic hand, a visual effect can be profoundly moving.<\/p>\n<p class=\"has-text-align-none\">Improbably, this year\u2019s best argument for the value of digital face replacement in cinema came from a big-budget <a href=\"https:\/\/www.polygon.com\/23345284\/star-trek-tv-show-best-start\">Star Trek<\/a> fan film. <a href=\"https:\/\/www.youtube.com\/watch?v=mgOZFny7F50\"><em>765874: Unification<\/em><\/a> is a 10-minute short produced by effects studio OTOY and The Roddenberry Archive, an online museum founded by <a href=\"https:\/\/www.polygon.com\/star-trek\">Star Trek<\/a> creator Gene Roddenberry\u2019s son Rod. It follows Captain James T. Kirk after his death in 1994\u2019s <em>Star Trek: Generations<\/em>, navigating an abstract afterlife and crossing barriers of time and reality to comfort his dying friend, an aged Spock in the image of the late Leonard Nimoy.<\/p>\n<p class=\"has-text-align-none\">The role of James T. Kirk is portrayed by William Shatner \u2014 but also, it isn\u2019t. It\u2019s actually actor Sam Witwer, wearing a digital prosthetic of Shatner\u2019s face circa 1994. This latest generation of digital mask renders in real time, allowing the actor to rehearse in front of a monitor and perfect his performance as he would with a physical makeup effect.<\/p>\n<p class=\"has-text-align-none\">Witwer\u2019s work absolutely pays off. On first viewing, practically any viewer would reasonably assume that the actor on screen is a de-aged William Shatner.<\/p>\n<p class=\"has-text-align-none\">Without seeing it for yourself, you could be forgiven for dismissing <em>Unification<\/em> as easily as the late Harold Ramis\u2019 <a href=\"https:\/\/youtu.be\/2QFgV-WdRHY?si=Cs0STqY8EuF1uhS6&amp;t=262\">cheap, ghostly cameo in <em>Ghostbusters: Afterlife<\/em><\/a>. The difference, however, is in the execution of this story as well as in its purpose. The climax of <em><a href=\"https:\/\/www.polygon.com\/reviews\/22728147\/ghostbusters-afterlife-review\">Ghostbusters: Afterlife<\/a><\/em> sees a digitally resurrected Ramis effectively passing the Proton Pack to a new generation, offering a tacit endorsement of a commercial product that the actor never saw. It\u2019s a mechanically engineered tearjerking moment amid a hollow exercise in nostalgia, a sweaty effort to invest <a href=\"https:\/\/www.polygon.com\/24106832\/ghostbusters-frozen-empire-review-paul-rudd-bill-murray\">a new generation in Ghostbusters<\/a> \u2014 not the raunchy snobs-versus-slobs comedy, mind you, but the toy line it inspired.<\/p>\n<p class=\"has-text-align-none\">By contrast, <em>Unification<\/em> is a noncommercial work about putting the past to rest, and saying goodbye to two beloved figures: not Kirk and Spock, but Shatner and Nimoy.<\/p>\n<p class=\"has-text-align-none\">Kirk and Spock, after all, live on, recast twice already on film and television. But this film wouldn\u2019t work if the roles were played by <a href=\"https:\/\/www.polygon.com\/2016\/7\/21\/12246076\/star-trek-beyond-review\">Chris Pine and Zachary Quinto<\/a>, or <a href=\"https:\/\/www.polygon.com\/23799328\/star-trek-kirk-spock-snw-strange-new-worlds\">Paul Wesley and Ethan Peck<\/a>, because it\u2019s not really about Kirk visiting Spock on his deathbed. It\u2019s about the 93-year-old Shatner \u2014 who also produced the short along with Nimoy\u2019s widow, Susan Bay Nimoy \u2014 facing his own death through the lens of his most famous character and finding comfort in the notion that he may be reuniting with the man he once called \u201cbrother.\u201d It helps that this is a noncommercial work, but what really makes <em>Unification<\/em> outstanding is Sam Witwer\u2019s performance. Director Carlos Baena composes something that is somehow both art film and tech demo, hiding the weaknesses of the VFX while trusting Witwer\/Shatner\u2019s face and Michael Giacchino\u2019s original score to tell the story.\u00a0<\/p>\n<p class=\"has-text-align-none\">Like most new technologies, digital makeup hit the market well before the kinks were worked out. Mass audiences got their first obvious look at the process in 2006, when the eerily smoothed-out faces of Sirs <a href=\"https:\/\/www.polygon.com\/23894578\/picard-star-trek-movie-patrick-stewart-show-ending\">Patrick Stewart<\/a> and <a href=\"https:\/\/www.polygon.com\/2020\/1\/20\/21069233\/lord-of-the-rings-ian-mckellen-gandalf-diaries\">Ian McKellen<\/a> stepped into frame in <a href=\"https:\/\/www.youtube.com\/watch?v=p-p3I9P1bWo\">the prologue of <em>X-Men: The Last Stand<\/em><\/a>. In order to make the two actors, then in their 60s, appear 20 years younger, the production enlisted the VFX house Lola to apply a process that they\u2019d previously employed to \u201cperfect\u201d the skin of pop stars in music videos. The results on the screen were infamously uncanny, but Lola co-founder Greg Strause nevertheless predicted that this work would cause a \u201cfundamental shift\u201d in cinema.<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube\">\n<div class=\"wp-block-embed__wrapper\">\n<div>\n<div><iframe loading=\"lazy\" title=\"Charles Xavier &amp; Magneto Meet Young Jean Grey - Stan Lee Cameo Scene | X-Men The Last Stand (2006)\" src=\"https:\/\/www.youtube.com\/embed\/p-p3I9P1bWo?rel=0\" width=\"720\" height=\"405\" allowfullscreen allow=\"accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share;\"><\/iframe><\/div>\n<\/div>\n<\/div>\n<\/figure>\n<p class=\"has-text-align-none\">\u201cWriters have stayed away from flashbacks because directors don\u2019t like casting other people,\u201d <a href=\"https:\/\/www.cgw.com\/Publications\/CGW\/2006\/Volume-29-Issue-6-June-2006-\/Face-Off.aspx\">Strause told Computer Graphics World<\/a> at the time. \u201cThis could break open a fresh wave of ideas that had been off-limits.\u201d<\/p>\n<p class=\"has-text-align-none\">On the one hand, Strause was correct in that digital de-aging enabled storytellers \u2014 particularly those working in genres with a higher threshold for suspended disbelief like science fiction or comedy \u2014 to expand the utility of certain actors in flashback.\u00a0<\/p>\n<p class=\"has-text-align-none\">This became one of Marvel Studios\u2019 favorite moves, letting Baby Boomer actors like <a href=\"https:\/\/www.youtube.com\/watch?v=tUYinqNWKr8\">Michael Douglas<\/a> or <a href=\"https:\/\/www.youtube.com\/watch?v=D8jM16k61fg\">Kurt Russell<\/a> play 30 or 40 years younger for a few scenes, or <a href=\"https:\/\/www.youtube.com\/watch?v=23uw0xDcI7Q\">Samuel L. Jackson<\/a> for an entire film. The practice escaped the confines of genre cinema, adopted by Martin Scorsese for a few shots in 2006\u2019s <em>The Departed<\/em> before the auteur went all in with <a href=\"https:\/\/www.polygon.com\/2019\/9\/27\/20887645\/the-irishman-review-netflix-martin-scorsese-robert-de-niro-al-pacino-joe-pesci\">2019\u2019s <em>The Irishman<\/em><\/a>, which used a new effects methodology innovated by Pablo Helman and ILM. No longer the specialty of one effects house, digital de-aging has become an industry in itself, with different studios offering different methods on a variety of scales and budgets. It\u2019s everywhere now, from <em>Avatar<\/em> to <em>The Righteous Gemstones<\/em>.\u00a0<\/p>\n<p class=\"has-text-align-none\">In theory, there\u2019s nothing evil about a digital prosthetic. It\u2019s simply another storytelling tool, like practical makeup. Like any visual effect, it works best when you don\u2019t notice it. (If you\u2019d never seen Willem Dafoe before <a href=\"https:\/\/www.polygon.com\/22840068\/spider-man-no-way-home-spoilers-review\"><em>Spider-Man: No Way Home<\/em>,<\/a> you\u2019d have no idea <a href=\"https:\/\/www.polygon.com\/22841570\/spider-man-no-way-home-green-goblin-villains\">he\u2019d been de-aged 19 years<\/a>; the same can\u2019t be said for Alfred Molina.) However, digital de-aging and face replacement are used more often as features to be appreciated than as effects to be disguised. At the moment, it\u2019s a gimmick, a generous sprinkle of movie magic that makes something impossible \u2014 like <a href=\"https:\/\/www.youtube.com\/watch?v=cerGkJbGXkw\">58-year-old Nicolas Cage getting a sloppy kiss from 28-year-old Nicolas Cage<\/a> \u2014 possible.<\/p>\n<figure class=\"wp-block-gallery has-nested-images columns-2 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/digital-de-aging-has-been-a-shortcut-for-bad-movies-but-a-star-trek-short-proves-it-can-make-for-great-art-too.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/digital-de-aging-has-been-a-shortcut-for-bad-movies-but-a-star-trek-short-proves-it-can-make-for-great-art-too-1.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/figure>\n<p class=\"has-text-align-none\">Digital face or head replacement can be used to a unique and interesting effect that preserves the integrity of an actor\u2019s performance, allowing for stories that, as Strause predicted, might not have worked otherwise. <a href=\"https:\/\/www.youtube.com\/watch?v=o_8e5wfIBLk\">The family drama in <em>Tron: Legacy<\/em><\/a> between Jeff Bridges\u2019 aged Kevin Flynn, his estranged biological son Sam (Garrett Hedlund), and <a href=\"https:\/\/www.polygon.com\/2020\/12\/17\/22179890\/tron-legacy-deaging-effect-disney\">his \u201cperfect\u201d digital clone Clu<\/a> is uniquely compelling in a way that probably would not click if Bridges was not also playing Clu via a process that digitally scanned his performance and rendered a virtual younger Bridges over the on-set performance of John Reardon, who in turn repeated all of Bridges\u2019 takes to complete the illusion.<\/p>\n<p class=\"has-text-align-none\">What makes this sticky is this may be the first time you\u2019ve heard of John Reardon, a working actor in Canada who figures heavily in a big-budget Disney feature but whose face never appears and whose voice is never heard and whose name is way down at the bottom of the acting credits. He\u2019s listed as the \u201cperformance double\u201d for Clu and Young Kevin Flynn. In this particular case, Reardon\u2019s obscured role in the film is somewhat justified, as his performance mimicked Bridges\u2019 takes as closely as possible and it\u2019s Bridges who\u2019s wearing a rig on his head and driving Clu\u2019s CGI face. Stunt actors and stand-ins don\u2019t share billing with the principals they\u2019re doubling, and it could be argued that Reardon\u2019s job on <em>Tron: Legacy<\/em> was not so different.<\/p>\n<p class=\"has-text-align-none\">But as studios \u2014 particularly Disney \u2014 double down on making each of their intellectual properties a living, everlasting document with an unbroken continuity, the use of digital masks represents a deeply troubling future where the person who\u2019s performing a role is <em>never<\/em> the star. This industry villain wears the face of one of <a href=\"https:\/\/www.polygon.com\/star-wars\/23178636\/respeecher-star-wars-ceo-interview-luke-vader\">Hollywood\u2019s most beloved heroes, Luke Skywalker<\/a>.<\/p>\n<p class=\"has-text-align-none\">In 2020, when a young Luke made a <a href=\"https:\/\/www.polygon.com\/star-wars\/2020\/12\/18\/22188476\/the-mandalorian-season-2-e8-finale-skywalker-saga\">surprise cameo appearance in the second season finale of <em>The Mandalorian<\/em><\/a>, one could easily imagine a media frenzy over Lucasfilm casting <a href=\"https:\/\/www.polygon.com\/22641121\/mandalorian-luke-skywalker-cameo-leaks-plo-koon\">a new live-action Luke Skywalker for the first time<\/a>. Instead, actor Max Lloyd-Jones was buried in the credits as \u201cdouble for Jedi,\u201d while Mark Hamill, whose face was superimposed onto his but who does not actually appear, received his own title card. When <a href=\"https:\/\/www.polygon.com\/22902664\/book-of-boba-fett-episode-5-mandalorian-star-wars\">Luke reappeared in <em>The Book of Boba Fett<\/em><\/a> the following year, this time with a full speaking role, a different actor, Graham Hamilton, served as his \u201cdouble.\u201d In addition to replacing Hamilton\u2019s face \u2014 a dead ringer for young Hamill \u2014 Luke\u2019s dialogue was created using machine learning to mimic Hamill\u2019s voice circa 1982. Next time Luke appears in a live-action Star Wars work as a digital phantom, he will no doubt be played by another disposable actor whose career will barely benefit, while the Disney-owned intellectual property that is Luke Skywalker remains a household name.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/digital-de-aging-has-been-a-shortcut-for-bad-movies-but-a-star-trek-short-proves-it-can-make-for-great-art-too-1.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Lucasfilm\" \/><\/p>\n<p class=\"has-text-align-none\">Of course, we\u2019ll also never know whether or not Max Lloyd-Jones or Graham Hamilton have the chops to succeed Mark Hamill as Luke Skywalker because, in both of Young Luke\u2019s television appearances, he does as little as possible, since the digital mask looks less convincing the more \u201cLuke\u201d speaks or emotes. Neither actor got the chance to do anything with the character to demonstrate either their own spin or even the perfect mimicry that Star Wars obsessives would no doubt prefer. The irony here is that, as is the case with practical makeup effects or full-body performance capture, the only thing that can really sell digital de-aging or full face replacement is great acting.<\/p>\n<p class=\"has-text-align-none\">2024 saw Robert Zemeckis, a filmmaker who is constantly pushing the limits of technology to indulge his bizarre storytelling whims, <a href=\"https:\/\/www.youtube.com\/watch?v=hPN54_OSSwE\">hinge an entire film on digital de-aging<\/a>, casting Tom Hanks and Robin Wright to play high school sweethearts all the way through to old age in <a href=\"https:\/\/www.polygon.com\/23579566\/tom-hanks-ai-movie-de-aged-robert-zemeckis\">his new feature <em>Here<\/em><\/a>. Beyond the novelty of the gimmick, avoiding recasting characters at different ages helps to keep <em>Here<\/em>\u2019s unconventional narrative legible as it bounces back and forth between decades and centuries. <em>Here<\/em> is a hokey and heavy-handed affair, but the digital effects never feel as if they\u2019re a hindrance to their performances. Their digital masks, created using deepfakes from the hundreds of hours of footage available from their long careers, are among the best the big screen has seen so far. But the actors are also physically selling their characters\u2019 different ages the way that stage and film actors have been doing for generations. It\u2019s imperfect, but it\u2019s sincere and informed by all the tiny decisions that actors make about their characters and their off-screen lives while preparing for a role.<\/p>\n<p class=\"has-text-align-none\">It\u2019s that same element that made <a href=\"https:\/\/www.polygon.com\/lord-of-the-rings\/22811800\/gollum-lord-of-the-rings-actor-andy-serkis-weta-digital\">Andy Serkis\u2019 performance as Gollum in The Lord of the Rings<\/a> a watershed moment in cinema, and that continues to make the rebooted Planet of the Apes franchise exciting even after his departure. This year\u2019s <em><a href=\"https:\/\/www.polygon.com\/reviews\/24152022\/kingdom-of-the-planet-of-the-apes-review\">Kingdom of the Planet of the Apes<\/a><\/em>, like its Serkis-led predecessors, shines not for its incredibly rendered sentient ape effects but for the way those effects disappear into the characters they represent. Peter Macon may not get recognized on the street for his voice and mo-cap performance as the endearing orangutan philosopher Raka, but there\u2019s no debating whose performance it is.<\/p>\n<p class=\"has-text-align-none\">Contrast this against one of the year\u2019s most widely criticized special effects: the late <a href=\"https:\/\/www.youtube.com\/watch?v=5EdMzcm3UY4\">Ian Holm\u2019s ill-advised cameo<\/a> as the decapitated android Rook in <em><a href=\"https:\/\/www.polygon.com\/review\/440146\/alien-romulus-is-an-imperfect-organism-spliced-together-from-the-franchises-best\">Alien: Romulus<\/a><\/em>. Director Fede \u00c1lvarez made an effort to avoid the digital uncanny valley by commissioning an animatronic Rook made from a cast of Ian Holm\u2019s head (with the permission of Holm\u2019s family), but a layer of VFX was added overtop of it that actually compounded the problem.<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube\">\n<div class=\"wp-block-embed__wrapper\">\n<div>\n<div><iframe loading=\"lazy\" title=\"Alien Romulus: Big Chap Found Dead \u2013 Suspenseful Hanging Scene in HD\" src=\"https:\/\/www.youtube.com\/embed\/tQ0MyqcSCXs?rel=0\" width=\"720\" height=\"405\" allowfullscreen allow=\"accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share;\"><\/iframe><\/div>\n<\/div>\n<\/div>\n<\/figure>\n<p class=\"has-text-align-none\">It\u2019s hard to say which was more distracting \u2014 the effect, or the mere presence of the Holmunculus itself. The narrative doesn\u2019t require Rook to resemble an established character; <a href=\"https:\/\/www.polygon.com\/entertainment\/441159\/alien-romulus-ready-player-ash-rain-ian-holm\">it was simply an Easter egg turned rotten<\/a>, an expensive effect that failed where an actor would have done just fine.<\/p>\n<p class=\"has-text-align-none\">Like so many filmmakers before who\u2019ve whiffed on ambitious special effects, \u00c1lvarez and company may simply have succumbed to the temptation to use a cool new filmmaking toy. This impulse, if indulged, ends up hurting not only their respective films but the reputation of the technology as a whole.<\/p>\n<p class=\"has-text-align-none\">In <a href=\"https:\/\/www.youtube.com\/watch?v=9rstnSMTrVA\">an interview with TrekCulture<\/a> about <em>765874: Unification<\/em>, Sam Witwer was quick to push back against the notion that the short\u2019s transformative digital makeup process would spread like wildfire \u2014 not despite his involvement in its development, but because of it. \u201cIt will grow so long as it\u2019s done well. You\u2019ll recall that when <a href=\"https:\/\/www.polygon.com\/23055621\/jurassic-park-movies-best-dinosaur-kills\"><em>Jurassic Park<\/em><\/a> came out, people were pretty high on CGI, because it was impeccably done. Then it got into the hands of people who didn\u2019t do it as well, and \u2018CGI\u2019 was a bad word for a while. It\u2019s all about the artists. In the case of OTOY, they trusted that an actor was an integral part of that team.\u201d<\/p>\n<p class=\"has-text-align-none\">There is a great deal of well-justified anxiety in the art world over the general public\u2019s apparent indifference about whether a piece of \u201ccontent\u201d is created by people or by artificial intelligence. The ability to enter a prompt into a piece of software and have it generate infinite variations on something you already like has widespread appeal, but it\u2019s also incredibly shallow. <em>765874: Unification<\/em> is, superficially, the kind of story a Trekkie might try to generate via AI, a \u201cfix-it fic\u201d starring two actors who no longer exist as we remember them. But there\u2019s nothing you can type into a machine that is ever going to result in a film like this.<\/p>\n<p class=\"has-text-align-none\">For as much as <em>Unification<\/em> is a weird, lyrical jumble of deeply obscure Star Trek lore, it\u2019s also a minor cinematic miracle. If something like this can exist and bring a tear to the eye of the most jaded, critical viewer, then the technology behind it doesn\u2019t have to represent a creative doomsday. Employed with purpose and human emotion and performance behind it, it can create something unique and beautiful.&nbsp;<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/opinion\/498387\/star-trek-unification-deepfake-de-aging-history-culture\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you want to make a cinephile cringe, \u201cdigital face replacement\u201d is the phrase that pays. \u201cDigital de-aging\u201d and \u201cdeepfake\u201d will do the trick, too. While theoretically just the latest addition to the filmmaker\u2019s toolkit, it\u2019s proven to enable some of Hollywood\u2019s ugliest and most cowardly instincts. In an industry already averse to risk and change, digital de-aging and the more dehumanizing practice of outright replacing an unknown actor\u2019s face with a familiar one allows media corporations to lean more than ever on the cheap high of nostalgia. Of course, any illusion \u2014 cinematic or otherwise \u2014 is only as good as the magicians creating it. If their intent is merely to dazzle you for a hot second, then it\u2019s just a magic trick. With&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/digital-de-aging-has-been-a-shortcut-for-bad-movies-but-a-star-trek-short-proves-it-can-make-for-great-art-too\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1069566,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1069565","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Digital de-aging has been a shortcut for bad movies, but a Star Trek short proves it can make for great art too | Arcader News<\/title>\n<meta name=\"description\" content=\"If you want to make a cinephile cringe, \u201cdigital face replacement\u201d is the phrase 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