{"id":1063798,"date":"2026-01-20T21:45:51","date_gmt":"2026-01-20T21:45:51","guid":{"rendered":"http:\/\/3bENZKxtTqE6xrWiNdmFjn"},"modified":"2026-01-20T21:45:51","modified_gmt":"2026-01-20T21:45:51","slug":"ive-played-the-new-co-op-game-josef-fares-revealed-at-the-game-awards-and-the-level-of-variety-is-unreal","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/ive-played-the-new-co-op-game-josef-fares-revealed-at-the-game-awards-and-the-level-of-variety-is-unreal\/","title":{"rendered":"I&#8217;ve played the new co-op game Josef Fares revealed at The Game Awards and the level of variety is unreal"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/fcwngWPXQtg\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>Josef Fares and Hazelight Studios aren&#8217;t normal, and I&#8217;m not just talking about the energetic charisma that makes Fares a highlight whenever he&#8217;s given a mic at The Game Awards. No one does it quite like the Swedish studio: Its games have online support but are designed around split-screen co-op\u2014arguably a relic of videogames past\u2014and are stuffed beyond belief with one-off systems, environments, and minigames, some of which only last minutes.<\/p>\n<p>The studio&#8217;s next co-op adventure is Split Fiction: Fares just revealed it at The Game Awards, and earlier this week he showed me around a dozen of its levels. I leapt between flying cars, transformed into an otter, became a pig who farts rainbows (when I walked into mud, I was given the option to &#8220;wallow&#8221;), rolled through a level as a Samus morph ball, competed with Fares to perform downhill hoverboard tricks, got turned into a notebook drawing, piloted a sandworm, and rode a dragon\u2014and that&#8217;s just the stuff I can talk about.<\/p>\n<p>The basic platforming skills remain constant throughout: low-risk double-jumping, air dashing, wall running, and zipping between grappling targets, where failure doesn&#8217;t sting much because you just respawn nearby if you fall to your death. I also saw some light combat. Otherwise, though, Split Fiction is full of one-off platforming and puzzle ideas that require two-player solutions, and its premise easily accommodates that variety.<\/p>\n<p>Split Fiction is about a pair of aspiring novelists who are trapped together in a simulation of their fictional sci-fi and fantasy worlds. In one bit, I was switching up gravity&#8217;s direction as the sci-fi author, but only for her, meaning I could reach places Fares couldn&#8217;t as the fantasy writer.<\/p>\n<p>We often praise &#8220;systems-driven&#8221; games for the astonishing variety that can emerge from the clever application of math (to be as reductive as possible), but Hazelight&#8217;s brute force approach to surprise and delight commands a different kind of respect. There&#8217;s no magic formula here: You get the sense that the studio just rolls up its sleeves and makes fun stuff without fussing over today&#8217;s big game development trends.<\/p>\n<p>&#8220;One of the big dragons, just that probably took eight months to do,&#8221; Fares told me, &#8220;and you play for 10 minutes.&#8221;<\/p>\n<div class=\"inlinegallery inline-layout\">\n<div class=\"inlinegallery-wrap\" style=\"display:flex; flex-flow:row nowrap;\">\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 1 of 7<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"ZFBuNG3PW9a4VGbcb6HhTc\" name=\"SPLIT - 1\" alt=\"Split Fiction screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/ive-played-the-new-co-op-game-josef-fares-revealed-at-the-game-awards-and-the-level-of-variety-is-unreal.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hazelight Studios)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 2 of 7<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"rvFVyTXv2A4eFJt82LfAYc\" name=\"SPLIT - 7\" alt=\"Split Fiction screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/ive-played-the-new-co-op-game-josef-fares-revealed-at-the-game-awards-and-the-level-of-variety-is-unreal-1.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hazelight Studios)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 3 of 7<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"tbMzpHzbSr6VANP8MFd5Wc\" name=\"SPLIT - 4\" alt=\"Split Fiction screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/ive-played-the-new-co-op-game-josef-fares-revealed-at-the-game-awards-and-the-level-of-variety-is-unreal-2.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hazelight Studios)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 4 of 7<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"dH42QMc2PnsxztTqnPujTc\" name=\"SPLIT - 6\" alt=\"Split Fiction screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/ive-played-the-new-co-op-game-josef-fares-revealed-at-the-game-awards-and-the-level-of-variety-is-unreal-3.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hazelight Studios)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 5 of 7<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Yb6z2utxGuTRrNe6HDEdTc\" name=\"SPLIT - 5\" alt=\"Split Fiction screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/ive-played-the-new-co-op-game-josef-fares-revealed-at-the-game-awards-and-the-level-of-variety-is-unreal-4.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hazelight Studios)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 6 of 7<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"YXMtXWFivRNhdp3crh23Sc\" name=\"SPLIT - 3\" alt=\"Split Fiction screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/ive-played-the-new-co-op-game-josef-fares-revealed-at-the-game-awards-and-the-level-of-variety-is-unreal-5.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hazelight Studios)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 7 of 7<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"5cD7sXSPBpyDHELPwHD8Rc\" name=\"SPLIT - 2\" alt=\"Split Fiction screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/ive-played-the-new-co-op-game-josef-fares-revealed-at-the-game-awards-and-the-level-of-variety-is-unreal-6.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Hazelight Studios)<\/span><\/figcaption><\/figure>\n<\/div>\n<\/div>\n<\/div>\n<p>Hazelight&#8217;s peculiar dedication to co-op-only puzzle platforming might limit its audience, but finding <em>any <\/em>audience for a game is hard, and <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/it-takes-two-review\/\">It Takes Two<\/a> sold 20 million copies. With results like that, there&#8217;s no reason to change course now, but Fares says they aren&#8217;t getting complacent.<\/p>\n<p>&#8220;We want to push the boundaries of what&#8217;s possible,&#8221; the director told me. &#8220;We want to push what we can do. We fuck shit up without fucking up. Dogs without leashes, going crazy, every idea out there, it doesn&#8217;t matter who or what, as long as it fits the game, let&#8217;s go. So it&#8217;s an extremely creative environment, but we&#8217;re also very focused, because we did all this in a matter of three-and-a-half years.&#8221;<\/p>\n<p>Split Fiction is set to release March 6, 2025 on PS5, Xbox Series X\/S, and PC via Steam, and will be priced at $50. Hazelight&#8217;s Friend&#8217;s Pass system is returning, which allows two people to play together online even if only one owns the game\u2014it essentially brings the economics of local co-op gaming to online gaming.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/action\/ive-played-the-new-co-op-game-josef-fares-revealed-at-the-game-awards-and-the-level-of-variety-is-unreal\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Josef Fares and Hazelight Studios aren&#8217;t normal, and I&#8217;m not just talking about the energetic charisma that makes Fares a highlight whenever he&#8217;s given a mic at The Game Awards. No one does it quite like the Swedish studio: Its games have online support but are designed around split-screen co-op\u2014arguably a relic of videogames past\u2014and are stuffed beyond belief with one-off systems, environments, and minigames, some of which only last minutes. The studio&#8217;s next co-op adventure is Split Fiction: Fares just revealed it at The Game Awards, and earlier this week he showed me around a dozen of its levels. I leapt between flying cars, transformed into an otter, became a pig who farts rainbows (when I walked into mud, I was given the option&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/ive-played-the-new-co-op-game-josef-fares-revealed-at-the-game-awards-and-the-level-of-variety-is-unreal\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1063799,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[23,748],"class_list":["post-1063798","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-action","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>I&#039;ve played the new co-op game Josef Fares revealed at The Game Awards and the level of variety is 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