{"id":1062485,"date":"2026-01-20T14:22:52","date_gmt":"2026-01-20T14:22:52","guid":{"rendered":"http:\/\/B2rUxwMrshDGsfymLAbFwa"},"modified":"2026-01-20T14:22:52","modified_gmt":"2026-01-20T14:22:52","slug":"cyberpunk-2077-update-promises-up-to-33-higher-frame-rates-on-arrow-lake-and-at-the-very-least-we-gained-8-in-the-benchmark","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/cyberpunk-2077-update-promises-up-to-33-higher-frame-rates-on-arrow-lake-and-at-the-very-least-we-gained-8-in-the-benchmark\/","title":{"rendered":"Cyberpunk 2077 update promises &#8216;up to 33%&#8217; higher frame rates on Arrow Lake and at the very least we gained 8% in the benchmark"},"content":{"rendered":"<article>\n<p>Cyberpunk 2077&#8217;s 2.2 update could be fantastic for anyone with a machine packing an Intel Arrow Lake chip\u2014all five of you\u2014thanks to announced CPU-threading optimisations for the game. The changes would reportedly put CPUs like the Core Ultra 9 285K up to the same performance figures of Ryzen 7 7800X3D, albeit in one game, but our own tests don&#8217;t quite show that level of improvement.<\/p>\n<p>In the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.cyberpunk.net\/en\/news\/51028\/update-2-2-is-live\" target=\"_blank\">Cyberpunk 2077 patch notes<\/a>, the devs promise &#8220;Optimized threading system to improve performance by up to 33% on Intel Arrow Lake based CPUs.&#8221;\u00a0<\/p>\n<p>Not likely, our Nick reckons. According to our tests of the Cyberpunk 2.2 patch, we&#8217;re looking at closer to 6-8% increases on average. Where previously we were getting 103 fps averages and 76 fps 1% lows with the Core Ultra 9 285K, the 2.2 patch only hits 110 fps averages, and 77 fps 1% low. That&#8217;s closer to 8% than the projected 33%.<\/p>\n<p>That&#8217;s running at 1080p, which puts the most stress on the CPU, and using DLSS Balanced. Our test system uses an RTX 4070. It&#8217;s possible that other configurations or presets will return better results, and we stuck with the in-game benchmark for our brief testing. There may be other spots in the game with greater CPU utilisation and a larger subsequent improvement.<\/p>\n<p>It&#8217;s also worth noting that our ARL test rig has had a couple of BIOS updates since those first results were taken. Without reverting back to the original BIOS used in the review (which wasn&#8217;t very stable), we can&#8217;t be sure the performance uplift is even down to the patch itself. Either way, we&#8217;re not entirely sure where those apparent 33% projections came from, but there&#8217;s maybe some niche case where you&#8217;ll see such an uplift.<\/p>\n<p>When we first got our hands on Intel&#8217;s <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/hardware\/processors\/intel-core-ultra-9-285k-review\/\" target=\"_blank\">Core Ultra 9 285K<\/a>, we noted that while its E-cores were smashing, it was notably slower than 14th Gen chips like the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/intel-core-i9-14900k-review-performance-benchmarks\/\" target=\"_blank\">Core i9 14900K<\/a>, particularly where Cyberpunk 2077 benchmarks were concerned. On the whole, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/hardware\/processors\/intel-admits-the-arrow-lake-launch-missed-the-mark-and-promises-performance-fixes-by-december-but-my-testing-suggests-you-shouldnt-get-your-hopes-up\/\" target=\"_blank\">Arrow Lake was a little lacking<\/a> against the competition.<\/p>\n<p>In our testing we found that <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/hardware\/processors\/intels-arrow-lake-chips-arent-winning-any-awards-for-gaming-performance-but-i-think-its-new-e-cores-deserve-a-gold-star\/\" target=\"_blank\">limiting the chip to its P-cores at least wasn&#8217;t that much of a detriment in Cyberpunk 2077<\/a>. This is down to CD Projekt&#8217;s engine for the game (REDengine 4) being primarily designed around an eight-core CPU that will make use of more cores if available. When running on mostly E-cores, however, it suffers a 14% drop in performance compared to the full sweep of E- and P-cores available, and an even more dire 22% deficit in the 1% lows. Basically, Cyberpunk 2077 had issues with the chip&#8217;s P-cores.\u00a0<\/p>\n<p>We reckoned that 22% could be pulled back by upping the E-core&#8217;s clocks, though.\u00a0<\/p>\n<p>Either way, we thought maybe the CD Project devs had executed some E-core improving threading magic that would make Arrow Lake look a lot better in Cyberpunk 2077 benchmarks, even pushing it past the kind of performance we&#8217;ve seen from the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/intel-core-i9-14900k-review-performance-benchmarks\/\" target=\"_blank\">Core i9 14900K<\/a>, but the numbers are a little less impressive on our end.<\/p>\n<p>That said, even without a massive increase in performance, we did note the game now feels at the very least smoother to play on Core Ultra post-patch. That&#8217;s still a win.<\/p>\n<div class=\"product\"><a data-dimension112=\"353c86bf-ae12-407f-befc-96914c15c233\" data-action=\"Deal Block\" data-label=\"Best CPU for gaming\" data-dimension48=\"Best CPU for gaming\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"6YnzywGGRfcnNjLz2FRjx9\" name=\"1646306533.jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/cyberpunk-2077-update-promises-up-to-33-higher-frame-rates-on-arrow-lake-and-at-the-very-least-we-gained-8-in-the-benchmark.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1920\" height=\"1920\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong><br \/><\/strong><a href=\"https:\/\/www.pcgamer.com\/best-cpu-for-gaming\/\" target=\"_blank\" data-dimension112=\"353c86bf-ae12-407f-befc-96914c15c233\" data-action=\"Deal Block\" data-label=\"Best CPU for gaming\" data-dimension48=\"Best CPU for gaming\" data-dimension25=\"\"><strong>Best CPU for gaming<\/strong><\/a>: Top chips from Intel and AMD.<br \/><a href=\"https:\/\/www.pcgamer.com\/best-gaming-motherboards\/\" target=\"_blank\"><strong>Best gaming motherboard<\/strong><\/a>: The right boards.<br \/><a href=\"https:\/\/www.pcgamer.com\/the-best-graphics-cards\/\" target=\"_blank\"><strong>Best graphics card<\/strong><\/a>: Your perfect pixel-pusher awaits.<br \/><a href=\"https:\/\/www.pcgamer.com\/best-ssd-for-gaming\/\" target=\"_blank\"><strong>Best SSD for gaming<\/strong><\/a>: Get into the game first.<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/hardware\/cyberpunk-2077-update-promises-up-to-33-percent-higher-frame-rates-on-arrow-lake-and-at-the-very-least-we-gained-8-percent-in-the-benchmark\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Cyberpunk 2077&#8217;s 2.2 update could be fantastic for anyone with a machine packing an Intel Arrow Lake chip\u2014all five of you\u2014thanks to announced CPU-threading optimisations for the game. The changes would reportedly put CPUs like the Core Ultra 9 285K up to the same performance figures of Ryzen 7 7800X3D, albeit in one game, but our own tests don&#8217;t quite show that level of improvement. In the Cyberpunk 2077 patch notes, the devs promise &#8220;Optimized threading system to improve performance by up to 33% on Intel Arrow Lake based CPUs.&#8221;\u00a0 Not likely, our Nick reckons. According to our tests of the Cyberpunk 2.2 patch, we&#8217;re looking at closer to 6-8% increases on average. Where previously we were getting 103 fps averages and 76 fps 1%&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/cyberpunk-2077-update-promises-up-to-33-higher-frame-rates-on-arrow-lake-and-at-the-very-least-we-gained-8-in-the-benchmark\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1062486,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[66],"class_list":["post-1062485","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-hardware"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Cyberpunk 2077 update promises &#039;up to 33%&#039; higher frame rates on Arrow Lake and at the very least we gained 8% in the benchmark | Arcader News<\/title>\n<meta name=\"description\" content=\"Cyberpunk 2077&#039;s 2.2 update could be fantastic for anyone with a machine packing an Intel Arrow Lake chip\u2014all five of you\u2014thanks to announced\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/cyberpunk-2077-update-promises-up-to-33-higher-frame-rates-on-arrow-lake-and-at-the-very-least-we-gained-8-in-the-benchmark\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Cyberpunk 2077 update promises &#039;up to 33%&#039; 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