{"id":1062311,"date":"2026-01-20T11:50:54","date_gmt":"2026-01-20T11:50:54","guid":{"rendered":"http:\/\/sGDtUzt8zzvRWZu2vfsAxc"},"modified":"2026-01-20T11:50:54","modified_gmt":"2026-01-20T11:50:54","slug":"prisma-an-upcoming-persona-like-indie-jrpg-goes-all-multiverse-theory-by-filling-out-your-party-with-alternate-versions-of-its-camera-wielding-protagonist","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/prisma-an-upcoming-persona-like-indie-jrpg-goes-all-multiverse-theory-by-filling-out-your-party-with-alternate-versions-of-its-camera-wielding-protagonist\/","title":{"rendered":"Prisma, an upcoming Persona-like indie JRPG, goes all multiverse theory by filling out your party with alternate versions of its camera-wielding protagonist"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/suapDDhPmLg\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>I recently had the pleasure of an early look at Prisma, an upcoming Persona-style RPG from the creators of <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/cris-tales-review\/\">Crisis Tales<\/a>, which was an ambitious indie project with a big emphasis on time travel. While it didn&#8217;t quite hit with our reviewer Alistair Jones at the time, I&#8217;m glad to see developer Dreams Uncorporated&#8217;s back for another swing, because it&#8217;s got something really interesting cooking.<\/p>\n<p>Prisma is an upcoming JRPG with a shorter planned runtime than its inspirations, mercifully\u2014I&#8217;m still recovering from my Metaphor: ReFantazio playthrough. It&#8217;s got a multiversal bent on the concept: Instead of collecting Archetypes or Personas, you&#8217;ll be gathering alternate versions of the protagonist, Alma. I&#8217;m told by CEO Carlos Rocha and CCO Jeff Cardenas that the idea was inspired by the classic JRPG pastiche of job systems:<\/p>\n<p>&#8220;In RPGs, you can change those job classes, [so] we started thinking: If you change your clothes, it suddenly means that you can do black magic. That was always weird to us. So we thought: What if we actually make this into a feature of the game, where the other characters are other versions of you, with their own backstory, their own decisions made in their circumstances.&#8221;<\/p>\n<p>Alma&#8217;s a journalist living in Colombia\u2014a country with, let&#8217;s call it, a <a data-analytics-id=\"inline-link\" href=\"https:\/\/reutersinstitute.politics.ox.ac.uk\/digital-news-report\/2023\/colombia\" target=\"_blank\">complicated relationship with journalism<\/a>\u2014who gets hucked into Domacon, a strange world filled with other versions of herself. Some ally with her, some fill the shoes of antagonists, and some just vibe out and run a shop. Hey, somebody&#8217;s gotta do it.<\/p>\n<p>The main Crisis Tales-style spin here has more to do with Alma&#8217;s profession than it does her crew of what-ifs. Players will be able to make use of different camera lenses in its turn-based combat, which also uses a positional grid system. For example, a fish-eye lens will curve your party&#8217;s attacks, allowing you to ignore the frontline of an enemy encounter\u2014conversely, a cracked lens will fracture your attack into a bunch of different beams, acting as an on-demand AoE. These lenses work both ways, mind\u2014though that&#8217;s something you can work to your advantage, too, redirecting enemy attacks into a reflective shield.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:692px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.07%;\"><img loading=\"lazy\" decoding=\"async\" id=\"xDVGQQMXkxwpfagiHVs3qW\" name=\"Prisma_GIF4\" alt=\"A GIF showing a line attack split up by a cracked lens in Prisma.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/prisma-an-upcoming-persona-like-indie-jrpg-goes-all-multiverse-theory-by-filling-out-your-party-with-alternate-versions-of-its-camera-wielding-protagonist.gif\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"692\" height=\"388\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Dreams Uncorporated)<\/span><\/figcaption><\/figure>\n<p>When compared to Crisis Tales&#8217; ambitious swing at time travel, the lens system strikes me as a more manageable mechanic from a development standpoint. It&#8217;s just high-concept enough to be interesting, without breaking the genre&#8217;s systems too hard over its own knee.<\/p>\n<p>Visually speaking, while I&#8217;m still looking at a work in progress, Prisma already looks really charming. The alternate versions of Alma do a really solid job of differentiating themselves despite using the same base character design, and the enemies\u2014inspired by Latin American folklore\u2014are all stylishly animated.<\/p>\n<p>The juice, so to speak, will likely lie in how well it executes on the JRPG genre&#8217;s cornerstone: Story. While the game&#8217;s planned to be a shorter experience, at around 20 hours (due to the devs not wanting to &#8220;put too much water in the soup&#8221;), it&#8217;s already playing around with some super interesting narrative concepts.<\/p>\n<p>Your alter-Almas, of which there&#8217;s planned to be seven, will align your Alma with their worldview as you bond with them, giving you the usual Persona-style suite of abilities, side quests, and conversations. I&#8217;m told you&#8217;ll be able to max out about four on any given playthrough\u2014which makes sense for the game&#8217;s shorter runtime.<\/p>\n<p>It&#8217;s all early days at the moment, though, Dreams Uncorporated has plans to release a Kickstarter in 2025\u2014and I genuinely wish them all the best. Prisma is just as ambitious as the studio&#8217;s past game when it turns to high concept, but it&#8217;s playing around with a lot of really cool ideas and clearly has some excellent art talent on-board. Now all that&#8217;s left is to get everything in-frame.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/prisma-an-upcoming-persona-like-indie-jrpg-goes-all-multiverse-theory-by-filling-out-your-party-with-alternate-versions-of-its-camera-wielding-protagonist\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I recently had the pleasure of an early look at Prisma, an upcoming Persona-style RPG from the creators of Crisis Tales, which was an ambitious indie project with a big emphasis on time travel. While it didn&#8217;t quite hit with our reviewer Alistair Jones at the time, I&#8217;m glad to see developer Dreams Uncorporated&#8217;s back for another swing, because it&#8217;s got something really interesting cooking. Prisma is an upcoming JRPG with a shorter planned runtime than its inspirations, mercifully\u2014I&#8217;m still recovering from my Metaphor: ReFantazio playthrough. It&#8217;s got a multiversal bent on the concept: Instead of collecting Archetypes or Personas, you&#8217;ll be gathering alternate versions of the protagonist, Alma. I&#8217;m told by CEO Carlos Rocha and CCO Jeff Cardenas that the idea was inspired by&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/prisma-an-upcoming-persona-like-indie-jrpg-goes-all-multiverse-theory-by-filling-out-your-party-with-alternate-versions-of-its-camera-wielding-protagonist\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1062312,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-1062311","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Prisma, an upcoming Persona-like indie JRPG, goes all multiverse theory by filling out your party with 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