{"id":1061839,"date":"2026-01-20T10:39:54","date_gmt":"2026-01-20T10:39:54","guid":{"rendered":"https:\/\/www.polygon.com\/?p=494100"},"modified":"2026-01-20T10:39:54","modified_gmt":"2026-01-20T10:39:54","slug":"whatll-it-take-to-get-board-gamers-into-this-1920s-tabletop-role-playing-game","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/whatll-it-take-to-get-board-gamers-into-this-1920s-tabletop-role-playing-game\/","title":{"rendered":"What&#8217;ll it take to get board gamers into this 1920s tabletop role-playing game?"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"Image: Edge Studio\/Asmodee\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/whatll-it-take-to-get-board-gamers-into-this-1920s-tabletop-role-playing-game.png\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">Among the swirling masses of <a href=\"https:\/\/www.polygon.com\/2017\/1\/27\/14412730\/pax-unplugged-tickets-philadelphia-tabletop\">Pax Unplugged<\/a>, frantically running through the convention\u2019s labyrinthine passages, I desperately search for Room 103. I am late to meet Micha\u00ebl Croitoriu, the head of Edge Studios, to discuss the new <em>Arkham Horror: The Roleplaying Game Starter Set<\/em>\u2014 a <a href=\"https:\/\/www.polygon.com\/2018\/8\/23\/17762378\/hp-lovecraft-books-cthulhu-necronomicon-stories\">Lovecraftian pulp-horror<\/a> game that\u2019s meant to bridge the gap between <a href=\"https:\/\/www.polygon.com\/tabletop-games\">role-players<\/a> and <a href=\"https:\/\/www.polygon.com\/search?q=board%20games\">board gamers<\/a>. Earlier that week, a review copy had landed on my front door. While the box intrigued me, its wealth of components (which include character portfolios, an assortment of punchboards, handouts, maps, decks of cards, and 24 dice) were as intimidating to this RPG reporter <a href=\"https:\/\/www.polygon.com\/tabletop-games\/23036437\/cohors-cthulhu-tabletop-rpg-wargame-modiphius-announcement-release-date-price\">as any eldritch horror<\/a>. Ten minutes past the hour, weaving past a frenzy of con-goers holding their latest gains, I find Croitoriu waiting for me. As he explains the game, my anxieties slowly fade, replaced by a curiosity about this earnest effort to convert board game purists through the expansive world of <em>Arkham<\/em>.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/whatll-it-take-to-get-board-gamers-into-this-1920s-tabletop-role-playing-game-1.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">While at first it seems overwhelming, when broken down, each part of the game is relatively easy to understand. \u201cSo easy a 10-year-old could learn it,\u201d was a phrase the <em>Arkham<\/em> team kept repeating when people walked up to the room for demo play, though they also stated the content of the game was more suitable for ages 14 and up. Leah Hawthorne, one of the game&#8217;s lead designers, said she \u201cdoesn\u2019t like to use the word simple because then people think it doesn&#8217;t have strategic depth.\u201d While the system is easy to learn, there\u2019s an element of resource management built into it that adds the crunchy tactical elements board-gamers are used to.<\/p>\n<p class=\"has-text-align-none\">The base mechanic of the system uses a replenishing d6 dice pool, with stats that require a corresponding target number to be met, which are different for each character\u2019s strengths and weaknesses. In combat, damage depletes your dice pool, limiting the number of actions you can take per round until they are replenished. There is no initiative during conflict-oriented scenes, which allows players to strategize with each other and lean into one another\u2019s strengths, rather than place all the focus on a single overpowered character. The set up of the game is also intentionally designed to be game master friendly, adding in more narrative focused elements of the game that ask players to worldbuild alongside the GM in a \u201cbubble of benevolence\u201d a phrase Croitoriu repeated multiple times in our interview. This shared responsibility of play at the table is built into the games\u2019 components, like a GM screen that lies flat on the table, rather than hiding secrets (and rolls) behind it.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/whatll-it-take-to-get-board-gamers-into-this-1920s-tabletop-role-playing-game-2.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">\u201cThe person I am now is the result of the games I played at the table,&#8221; Croitoriu said. While the Arkham franchise has previously been known for <a href=\"https:\/\/www.polygon.com\/tabletop-games\/22648496\/best-cooperative-board-games\">other tabletop iterations<\/a> like the original 1987 board game by Richard Lanius, that personal relationship to TTRPGs is why the Arkham Horror RPG \u201ctries to address different preconceptions of RPGs and onboard people into role-playing games.\u201d <\/p>\n<p class=\"has-text-align-none\">Among those preconceptions are barriers to entry for people unfamiliar to tabletop gaming \u2014 which is why the starter set is broken down into one-hour sessions. Croitoriu believes a lot of pre-game prep is also a barrier, which is why the starter set includes a 48-page tutorial style booklet that teaches players as they go. The RPG core rulebook sits at a reasonable 256 pages, a \u201cthreshold [EDGE] will never cross,\u201d Croitoriu said, referencing a line of connected materials that would follow the starter set release in 2025: an adventure collection in March, a free RPG day supplement, a box set at Gen Con, and another sourcebook at Halloween.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/tabletop-games\/494100\/arkham-horror-rpg-starter-set-interview\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Among the swirling masses of Pax Unplugged, frantically running through the convention\u2019s labyrinthine passages, I desperately search for Room 103. I am late to meet Micha\u00ebl Croitoriu, the head of Edge Studios, to discuss the new Arkham Horror: The Roleplaying Game Starter Set\u2014 a Lovecraftian pulp-horror game that\u2019s meant to bridge the gap between role-players and board gamers. Earlier that week, a review copy had landed on my front door. While the box intrigued me, its wealth of components (which include character portfolios, an assortment of punchboards, handouts, maps, decks of cards, and 24 dice) were as intimidating to this RPG reporter as any eldritch horror. Ten minutes past the hour, weaving past a frenzy of con-goers holding their latest gains, I find Croitoriu waiting&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/whatll-it-take-to-get-board-gamers-into-this-1920s-tabletop-role-playing-game\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1061840,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1061839","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>What&#8217;ll it take to get board gamers into this 1920s tabletop role-playing game? | Arcader News<\/title>\n<meta name=\"description\" content=\"Among the swirling masses of Pax Unplugged, frantically running through the convention\u2019s labyrinthine passages, I desperately search for Room 103. I am\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/whatll-it-take-to-get-board-gamers-into-this-1920s-tabletop-role-playing-game\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"What&#8217;ll it take to get board gamers into this 1920s tabletop role-playing game? | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Among the swirling masses of Pax Unplugged, frantically running through the convention\u2019s labyrinthine passages, I desperately search for Room 103. 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