{"id":106124,"date":"2025-09-13T16:50:46","date_gmt":"2025-09-13T16:50:46","guid":{"rendered":"https:\/\/arcader.org\/super-mario-64-now-has-ray-tracing-thanks-to-mods\/"},"modified":"2025-09-13T16:50:46","modified_gmt":"2025-09-13T16:50:46","slug":"super-mario-64-now-has-ray-tracing-thanks-to-mods","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/super-mario-64-now-has-ray-tracing-thanks-to-mods\/","title":{"rendered":"Super Mario 64 Now Has Ray Tracing Thanks To Mods"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/02\/super-mario-64-now-has-ray-tracing-thanks-to-mods.jpg\" width=\"800\" height=\"483\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>Modders are back once more to make Super Mario 64 <a href=\"https:\/\/www.gameinformer.com\/b\/features\/archive\/2011\/10\/15\/replay-mario-64.aspx\">even better than we remember<\/a>, this time adding ray tracing into the mix. The 1996 classic just got another modernized makeover, this time with the inclusion of a new visual flourish.\u00a0<\/p>\n<p>As part of <a href=\"https:\/\/www.gameinformer.com\/mod-corner\/2020\/09\/21\/mod-corner-top-most-hilarious-fallout-mods\">Mod Corner<\/a>, I love sharing new ways that fans put their personal touches on some of our favorite games. Super Mario 64 itself is no stranger to being a fertile ground for growing mod ideas, but when a friend dropped the below video in Discord with the caption &#8220;I bought a $1500 GPU to play Super Mario 64 with RTX,&#8221; I couldn&#8217;t help but to laugh and share:\u00a0<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/mod-corner\/2021\/02\/09\/super-mario-64-now-has-ray-tracing-thanks-to-mods\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>The mod itself for the unofficial PC port of the Nintendo classic is still a work in progress, but it&#8217;s pretty impressive. Necessary? Not really, but it is nifty when looking at what a difference ray tracing can make, especially with older graphics and when looking at those glorious water animations.<\/p>\n<p>\u00a0When Super Mario 64 released back in 1996, the 3D Nintendo game shifted how we looked at video games in an entirely different way. <a href=\"https:\/\/www.gameinformer.com\/b\/news\/archive\/2014\/03\/16\/fan-shows-work-in-progress-super-mario-64-remake.aspx\">It was revolutionary for its time <\/a>and to this day is a treasured experience that Nintendo fans love to revisit time and time again. Mods like this allow players to revisit beloved games like this, just with a little newness thrown in there for those that want it.<\/p>\n<p>Want more mods? The above YouTuber has a plethora of videos on their <a href=\"https:\/\/www.youtube.com\/c\/Dar%C3%ADoSamo\/videos\" target=\"_blank\" rel=\"noopener\">channel <\/a>centering around mods for Nintendo, Sega, and other big-name companies and the games they deliver.\u00a0<\/p>\n<hr \/>\n<p>What do you think of Super Mario 64 ala ray tracing? A cool tweak or does the idea of modding classics put you off? Sound off with your thoughts in the comment section below! Also! If you&#8217;re looking for more Mod Corner goodness, feel free to hit me up in the comment section with a request of your own!<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/mod-corner\/2021\/02\/09\/super-mario-64-now-has-ray-tracing-thanks-to-mods\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Modders are back once more to make Super Mario 64 even better than we remember, this time adding ray tracing into the mix. The 1996 classic just got another modernized makeover, this time with the inclusion of a new visual flourish.\u00a0 As part of Mod Corner, I love sharing new ways that fans put their personal touches on some of our favorite games. Super Mario 64 itself is no stranger to being a fertile ground for growing mod ideas, but when a friend dropped the below video in Discord with the caption &#8220;I bought a $1500 GPU to play Super Mario 64 with RTX,&#8221; I couldn&#8217;t help but to laugh and share:\u00a0 Click here to watch embedded media The mod itself for the unofficial PC&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/super-mario-64-now-has-ray-tracing-thanks-to-mods\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":106125,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-106124","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Super Mario 64 Now Has Ray Tracing Thanks To Mods | Arcader News<\/title>\n<meta name=\"description\" content=\"Modders are back once more to make Super Mario 64 even better than we remember, this time adding ray tracing into the mix. 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