{"id":1060189,"date":"2026-01-20T00:14:53","date_gmt":"2026-01-20T00:14:53","guid":{"rendered":"https:\/\/www.eurogamer.net\/monument-valley-3-review"},"modified":"2026-01-20T00:14:53","modified_gmt":"2026-01-20T00:14:53","slug":"monument-valley-3-review-poise-beauty-and-just-a-little-sense-of-progression","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/monument-valley-3-review-poise-beauty-and-just-a-little-sense-of-progression\/","title":{"rendered":"Monument Valley 3 review &#8211; poise, beauty and just a little sense of progression"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/monument-valley-3-review-poise-beauty-and-just-a-little-sense-of-progression.jpg\" \/> <\/p>\n<p>I&#8217;ve always found the <a data-keyword=\"true\" href=\"https:\/\/www.eurogamer.net\/games\/monument-valley\">Monument Valley<\/a> games slightly frustrating, because they&#8217;re beautiful, creative things that don&#8217;t seem to have that much room for the player. They&#8217;re quietly misleading in this regard. With their fixed viewpoints, Persian influence and love of Escher-like geometry, they look like perfect brain-teasy puzzle games. In reality they&#8217;re more akin to the likes of Uncharted than they are something along the lines of <a data-keyword=\"true\" href=\"https:\/\/www.eurogamer.net\/games\/echochrome\">Echochrome<\/a> or Crush. The plan is all laid out for you and you can&#8217;t really deviate from it. Hit your marks, know your place, and save your sense of wonder for all the visual tricks the developers are playing on you.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/monument-valley-3-review\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/monument-valley-3-review\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve always found the Monument Valley games slightly frustrating, because they&#8217;re beautiful, creative things that don&#8217;t seem to have that much room for the player. They&#8217;re quietly misleading in this regard. With their fixed viewpoints, Persian influence and love of Escher-like geometry, they look like perfect brain-teasy puzzle games. In reality they&#8217;re more akin to the likes of Uncharted than they are something along the lines of Echochrome or Crush. The plan is all laid out for you and you can&#8217;t really deviate from it. Hit your marks, know your place, and save your sense of wonder for all the visual tricks the developers are playing on you. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":1060190,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[157,159,15569,974,1928,15570],"class_list":["post-1060189","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-android","tag-ios","tag-monument-valley-3","tag-netflix","tag-puzzle","tag-ustwo"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Monument Valley 3 review - poise, beauty and just a little sense of progression | Arcader News<\/title>\n<meta name=\"description\" content=\"I&#039;ve always found the Monument Valley games slightly frustrating, because they&#039;re beautiful, creative things that don&#039;t seem to have that much room for\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/monument-valley-3-review-poise-beauty-and-just-a-little-sense-of-progression\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Monument Valley 3 review - poise, beauty and just a little sense of progression | Arcader News\" \/>\n<meta property=\"og:description\" content=\"I&#039;ve always found the Monument Valley games slightly frustrating, because they&#039;re beautiful, creative things that don&#039;t seem to have that much room for\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/monument-valley-3-review-poise-beauty-and-just-a-little-sense-of-progression\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-01-20T00:14:53+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/monument-valley-3-review-poise-beauty-and-just-a-little-sense-of-progression.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/monument-valley-3-review-poise-beauty-and-just-a-little-sense-of-progression\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/monument-valley-3-review-poise-beauty-and-just-a-little-sense-of-progression\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Monument Valley 3 review &#8211; 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