{"id":1057277,"date":"2026-01-19T15:36:47","date_gmt":"2026-01-19T15:36:47","guid":{"rendered":"http:\/\/uWNGiHVbek5aiMVVvfXJVk"},"modified":"2026-01-19T15:36:47","modified_gmt":"2026-01-19T15:36:47","slug":"google-is-back-at-it-with-ai-this-time-generating-interactive-3d-game-worlds-but-you-wont-catch-me-playing-ball","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/google-is-back-at-it-with-ai-this-time-generating-interactive-3d-game-worlds-but-you-wont-catch-me-playing-ball\/","title":{"rendered":"Google is back at it with AI, this time generating interactive 3D game worlds\u2014but you won&#8217;t catch me playing ball"},"content":{"rendered":"<article>\n<p>AI is a genie that refuses to go back in the bottle\u2014no matter how much I plead, &#8220;Put that thing back where it came from, or so help me!&#8221; Enter Google&#8217;s Genie 2, another generative model. However, rather than merely guessing which word might come next a la an LLM, or proffering a kind of sludgey-looking still image, this AI instead outputs 3D interactive environments.<\/p>\n<p>Well, at least it&#8217;s not calling me <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/software\/ai\/googles-gemini-ai-tells-user-trying-to-get-help-with-their-homework-theyre-a-stain-on-the-universe-and-please-die\/\" target=\"_blank\">&#8216;a stain on the universe&#8217;<\/a> like Gemini AI allegedly told one user recently. Whereas Genie 1, <a data-analytics-id=\"inline-link\" href=\"https:\/\/arxiv.org\/html\/2402.15391v1\" target=\"_blank\">revealed back in February<\/a>, could only cobble together 2D scenes, <a data-analytics-id=\"inline-link\" href=\"https:\/\/deepmind.google\/discover\/blog\/genie-2-a-large-scale-foundation-world-model\/\" target=\"_blank\">the just announced Genie 2<\/a> is a step up, offering somewhat explorable 3D game environments (via <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcworld.com\/article\/2545516\/google-can-generate-playable-3d-game-worlds-from-ai-prompts.html\" target=\"_blank\">PC World<\/a>). I say &#8216;somewhat&#8217; because it isn&#8217;t long before the wheels come off.<\/p>\n<div class=\"see-more see-more--clipped\">\n<blockquote class=\"twitter-tweet hawk-ignore\" data-lang=\"en\">\n<p lang=\"en\" dir=\"ltr\">Introducing \ud83e\udddeGenie 2 \ud83e\uddde &#8211; our most capable large-scale foundation world model, which can generate a diverse array of consistent worlds, playable for up to a minute. We believe Genie 2 could unlock the next wave of capabilities for embodied agents \ud83e\udde0. pic.twitter.com\/AfL3EbOMeB<a href=\"https:\/\/twitter.com\/cantworkitout\/status\/1864314826891079787\">December 4, 2024<\/a><\/p>\n<\/blockquote>\n<div class=\"see-more__filter\"><\/div>\n<\/div>\n<p>For one thing, the player character model struggles to look consistent throughout movement. For another, playable worlds generated by Genie 2 don&#8217;t last long; Google&#8217;s writes, &#8220;Genie 2 can generate consistent worlds for up to a minute,&#8221; though admits that most of the examples they show lasted between 10 and 20 seconds. So, no, you won&#8217;t feed Genie 2 a prompt regarding that long awaited sequel and be satisfied by the results.<\/p>\n<p>Google&#8217;s prompting process is also not as straightforward as typing, &#8220;One Cyberpunk game, please,&#8221; and diving into a Night City knockoff either. Genie 2 generates its game worlds in response to still images that were themselves generated by <a data-analytics-id=\"inline-link\" href=\"https:\/\/deepmind.google\/technologies\/imagen-3\/?_gl=1*184bik5*_up*MQ..*_ga*MTEwMjYwMjgyOS4xNzMzNDgzNjY3*_ga_LS8HVHCNQ0*MTczMzQ4MzY2Ni4xLjAuMTczMzQ4MzY2Ni4wLjAuMA..\" target=\"_blank\">Imagen 3, a text-to-image model also from Google<\/a>. That&#8217;s a whole lot of snakes eating their own tail.<\/p>\n<p>Genie 2 itself is a &#8220;an autoregressive latent diffusion model&#8221; that draws from &#8220;a large-scale video dataset&#8221; that Google doesn&#8217;t really detail the content or source thereof otherwise. Google has also experimented with feeding photos of the real world to Genie 2, highlighting responses that &#8220;model grass blowing in the wind or water flowing in a river.&#8221; The Gifs they share of these responses are about as muddy looking as you&#8217;d expect, though.<\/p>\n<div class=\"fancy-box\">\n<div class=\"fancy_box-title\">AI, explained<\/div>\n<div class=\"fancy_box_body\">\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' >\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img decoding=\"async\" id=\"eQ4QvnT5n24R9f4nQNq5MP\" name=\"GettyImages-1245391728.jpg\" caption=\"\" alt=\"OpenAI logo displayed on a phone screen and ChatGPT website displayed on a laptop screen are seen in this illustration photo taken in Krakow, Poland on December 5, 2022.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/google-is-back-at-it-with-ai-this-time-generating-interactive-3d-game-worlds-but-you-wont-catch-me-playing-ball.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"\" height=\"\" attribution=\"\" endorsement=\"\" class=\"pinterest-pin-exclude\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Jakub Porzycki\/NurPhoto via Getty Images)<\/span><\/figcaption><\/figure>\n<p class=\"fancy-box__body-text\"><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/software\/ai\/general-intelligence-explained\/\" target=\"_blank\"><strong>What is artificial general intelligence?<\/strong><\/a><strong>:<\/strong> We dive into the lingo of AI and what the terms actually mean.<\/p>\n<\/div>\n<\/div>\n<p>Credit where some credit may be due though, Genie 2 does make strides in a number of things generative models often struggle with. While the player character model warps and blurs like a water damaged printout, the environments one can trundle through remain surprisingly consistent\u2014definitely bland and generic, but consistently so.<\/p>\n<p>For instance, Genie 2&#8217;s &#8220;Long Horizon Memory&#8221; remembers aspects of the environment after they disappear from view. Say you&#8217;re running between pyramids\u2014when you look back, the pyramids will stand in the same spot you last saw them, rather than teleporting around behind you like it&#8217;s a game of &#8216;What&#8217;s the time, Mr. Wolf?&#8217; Similarly, Google touts Genie 2&#8217;s &#8216;counterfactual&#8217; capabilities, which is really just a fancy way of saying that multiple players can play the same generated level and have a consistent experience.<\/p>\n<p>Google has shared a mix of examples controlled by humans and <a data-analytics-id=\"inline-link\" href=\"https:\/\/deepmind.google\/discover\/blog\/sima-generalist-ai-agent-for-3d-virtual-environments\/?_gl=1*1piqn63*_up*MQ..*_ga*MTEwMjYwMjgyOS4xNzMzNDgzNjY3*_ga_LS8HVHCNQ0*MTczMzQ4MzY2Ni4xLjAuMTczMzQ4MzY2Ni4wLjAuMA..\" target=\"_blank\">SIMA<\/a>, their own AI player &#8220;designed to complete tasks in a range of 3D game worlds by following natural-language instructions.&#8221; Many of the shared excerpts show digital avatars controlled with typical WASD keyboard controls. Google writes, &#8220;Genie 2 responds intelligently to actions taken by pressing keys on a keyboard, identifying the character and moving it correctly. For example, our model has to figure out that arrow keys should move the robot and not the trees or clouds.&#8221; Good for you, Genie 2.<\/p>\n<p>But besides walking around these occasionally wonky looking levels, Genie 2 can also generate object interactions and even NPCs. Naturally, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/gaming-industry\/i-tried-two-demos-of-machine-learning-ai-npcs-and-they-didnt-convince-me-the-ai-will-lead-to-anything-that-immersive-sims-like-deus-ex-havent-already-done-better\/\" target=\"_blank\">the NPCs have nothing of note to say<\/a>, but Genie 2 can generate balloons to burst and barrels to explode\u2014though that&#8217;s hardly the most compelling gameplay loop.<\/p>\n<p>While no one outside of Google can yet play around with Genie 2&#8217;s output, the company is eager to tout its potential use cases, such as rapid prototyping based off of concept art. This may sound appealing\u2014right up until you ask what happens when a developer wants to slightly adjust absolutely anything about their AI generated prototype.<\/p>\n<p>While Genie 2&#8217;s snatches of game may spark the imagination of AI-defenders, I&#8217;m far from convinced\u2014and honestly, I&#8217;m just a wee bit concerned about its potential labour implications for game development. Earlier this year, Take-Two CEO Strauss Zelnick dismissed the claim that AI would take away jobs, arguing, &#8220;It&#8217;s not going to make people irrelevant. It&#8217;s going to change the nature of certain forms of employment. And that&#8217;s a good thing.&#8221; <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/software\/ai\/take-two-ceo-the-idea-that-ai-will-make-everyone-unemployed-is-the-stupidest-thing-ive-ever-heard\/\" target=\"_blank\">But as Andy Chalk points out in his news piece<\/a>, industry transitioning to large scale automation is not always a painless process. It&#8217;s my sincere hope that Google&#8217;s little experiment doesn&#8217;t end up motivating <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/gaming-industry\/december-gets-even-worse-as-friday-the-13th-developer-illfonic-lays-off-employees\/\" target=\"_blank\">even<\/a> <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/gaming-industry\/fresh-from-a-layoff-bloodbath-that-cost-over-2-500-jobs-microsoft-is-already-thinking-about-dropping-the-big-bucks-on-more-acquisitions\/\" target=\"_blank\">more<\/a> <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/gaming-industry\/more-embracer-group-layoffs-star-trek-online-developer-cryptic-studios-is-cutting-jobs-for-the-second-time-in-a-year\/\" target=\"_blank\">layoffs<\/a>.<\/p>\n<div class=\"product\"><a data-dimension112=\"45ecded1-65ce-4033-9aed-42ed5da158be\" data-action=\"Deal Block\" data-label=\"Best gaming PC\" data-dimension48=\"Best gaming PC\" target=\"_blank\" rel=\"nofollow\"><\/p>\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1500px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"cLHXUVfQ97mAGcMCS5uym6\" name=\"gaming-pc-pink.jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/google-is-back-at-it-with-ai-this-time-generating-interactive-3d-game-worlds-but-you-wont-catch-me-playing-ball-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"1500\" height=\"1500\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><\/a><\/p>\n<p><strong><br \/><\/strong><a href=\"https:\/\/www.pcgamer.com\/best-gaming-pc\/\" target=\"_blank\" data-dimension112=\"45ecded1-65ce-4033-9aed-42ed5da158be\" data-action=\"Deal Block\" data-label=\"Best gaming PC\" data-dimension48=\"Best gaming PC\" data-dimension25=\"\"><strong>Best gaming PC<\/strong><\/a>: The top pre-built machines.<br \/><a href=\"https:\/\/www.pcgamer.com\/best-gaming-laptop\/\" target=\"_blank\"><strong>Best gaming laptop<\/strong><\/a>: Great devices for mobile gaming.<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/hardware\/google-generative-game-worlds-genie-2\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>AI is a genie that refuses to go back in the bottle\u2014no matter how much I plead, &#8220;Put that thing back where it came from, or so help me!&#8221; Enter Google&#8217;s Genie 2, another generative model. However, rather than merely guessing which word might come next a la an LLM, or proffering a kind of sludgey-looking still image, this AI instead outputs 3D interactive environments. Well, at least it&#8217;s not calling me &#8216;a stain on the universe&#8217; like Gemini AI allegedly told one user recently. Whereas Genie 1, revealed back in February, could only cobble together 2D scenes, the just announced Genie 2 is a step up, offering somewhat explorable 3D game environments (via PC World). I say &#8216;somewhat&#8217; because it isn&#8217;t long before the&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/google-is-back-at-it-with-ai-this-time-generating-interactive-3d-game-worlds-but-you-wont-catch-me-playing-ball\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1057278,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[1997,1622],"class_list":["post-1057277","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-ai","tag-software"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Google is back at it with AI, this time generating interactive 3D game worlds\u2014but you won&#039;t catch me playing ball | Arcader News<\/title>\n<meta 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