{"id":1055831,"date":"2026-01-19T06:30:44","date_gmt":"2026-01-19T06:30:44","guid":{"rendered":"https:\/\/www.polygon.com\/?p=490852"},"modified":"2026-01-19T06:30:44","modified_gmt":"2026-01-19T06:30:44","slug":"stalker-2-dev-has-earnest-answer-for-why-game-shipped-with-bugs","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/stalker-2-dev-has-earnest-answer-for-why-game-shipped-with-bugs\/","title":{"rendered":"STALKER 2 dev has earnest answer for why game shipped with bugs"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/12\/stalker-2-dev-has-earnest-answer-for-why-game-shipped-with-bugs.png\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\"><em><a href=\"https:\/\/www.polygon.com\/game\/stalker-2-heart-of-chernobyl\/40777\">STALKER 2: Heart of Chornobyl<\/a><\/em> creative director Mariia Grygorovych <a href=\"https:\/\/www.pcgamer.com\/games\/fps\/gsc-says-it-couldnt-delay-stalker-2-to-fix-bugs-because-one-more-marathon-might-have-destroyed-the-devs-it-has-some-problems-but-its-a-game-its-a-game-with-soul\">recently addressed<\/a> the game\u2019s rough launch with a heartfelt appeal to its overall quality.<\/p>\n<p class=\"has-text-align-none\">\u201cIt\u2019s not perfect, we need to fix everything, it has some problems,\u201d she told <a href=\"https:\/\/www.eurogamer.net\/delaying-stalker-2-again-not-an-option-studio-says-team-worked-until-it-was-broken-by-marathon-development\">Eurogamer<\/a>. \u201cBut it\u2019s a game! It\u2019s a game with soul, with feelings there, with love there. Even the problems, you can\u2019t fix them if you don\u2019t have a game.\u201d<\/p>\n<p class=\"has-text-align-none\">The long-awaited <em>STALKER 2<\/em> arrived on Nov. 20 <a href=\"https:\/\/www.polygon.com\/review\/481607\/stalker-2-review-pc\">to both acclaim for its immersive gameplay and criticism over its many bugs<\/a>. Despite this, the game <a href=\"https:\/\/x.com\/stalker_thegame\/status\/1859930792564285907\">sold over a million copies<\/a> in just two days, which doesn\u2019t even factor in the scores of players who no doubt jumped into the Zone with their Xbox Game Pass subscriptions. Ukrainian developer GSC Game World has also followed the <em>STALKER 2<\/em> launch with <a href=\"https:\/\/www.polygon.com\/news\/490340\/stalker-2-patch-103-every-two-days\">three sizable updates<\/a> focused on fixing some of the worst issues, removing some of the barriers to entry so more players can see the special foundation underneath.<\/p>\n<p class=\"has-text-align-none\">GSC Game World CEO Ievgen Grygorovych told Eurogamer in the same interview that he and his team decided to do as much as they could before last month\u2019s release and then work to fix what was left post-launch, comparing another delay to running a footrace on zero energy.<\/p>\n<p class=\"has-text-align-none\">\u201cIt\u2019s very hard to explain your state when you\u2019re in a very intensive work process for many months until release, and you\u2019re working over, over, over what you usually can do and in the highest possible stress and overwhelming period,\u201d he said. \u201cYou have no energy at all and you decide, \u2018Should we take one more marathon?\u2019 And you just can\u2019t say yes, let\u2019s make one more marathon, because you&#8217;re already broken.\u201d<\/p>\n<p class=\"has-text-align-none\">If it feels like folks are giving <em>STALKER 2<\/em> grace not typically reserved for bad launches, it\u2019s probably because of the environment in which it was developed. Ukraine, the country GSC Game World called home before having to relocate, is still locked in <a href=\"https:\/\/www.polygon.com\/impressions\/484442\/stalker-2-war-game-documentary-review\">a brutal conflict<\/a> with Russia, which invaded the smaller nation in Feb. 2022. Many employees left Ukraine to continue developing <em>STALKER 2<\/em> elsewhere, while others stayed behind to work on the game through the constant blare of air raid sirens or, in some cases, to take up arms to fight for their country.<\/p>\n<p class=\"has-text-align-none\">Then, when <em>STALKER 2<\/em> finally launched, the sheer amount of simultaneous downloads choked a Ukrainian broadband infrastructure beleaguered by warfare. The developers just couldn\u2019t win, but they\u2019re finally starting to see the light at the end of the tunnel.<\/p>\n<p class=\"has-text-align-none\">\u201cIt touched everyone in the country, but after releasing this it slightly justified that, yes we left our country and decided not to stay there, but we still made something that could help Ukraine in some way,\u201d Ievgen said. \u201cWe are artists, we are creative people, but it was our way to bring value to our country.\u201d <\/p>\n<p><a href=\"https:\/\/www.polygon.com\/news\/490852\/stalker-2-devs-bugs-not-perfect-but-has-soul\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>STALKER 2: Heart of Chornobyl creative director Mariia Grygorovych recently addressed the game\u2019s rough launch with a heartfelt appeal to its overall quality. \u201cIt\u2019s not perfect, we need to fix everything, it has some problems,\u201d she told Eurogamer. \u201cBut it\u2019s a game! It\u2019s a game with soul, with feelings there, with love there. Even the problems, you can\u2019t fix them if you don\u2019t have a game.\u201d The long-awaited STALKER 2 arrived on Nov. 20 to both acclaim for its immersive gameplay and criticism over its many bugs. Despite this, the game sold over a million copies in just two days, which doesn\u2019t even factor in the scores of players who no doubt jumped into the Zone with their Xbox Game Pass subscriptions. Ukrainian developer GSC&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/stalker-2-dev-has-earnest-answer-for-why-game-shipped-with-bugs\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1055832,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1055831","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>STALKER 2 dev has earnest answer for why game shipped with bugs | Arcader News<\/title>\n<meta name=\"description\" content=\"STALKER 2: Heart of Chornobyl creative director Mariia Grygorovych recently addressed the game\u2019s rough launch with a heartfelt appeal to its overall\" \/>\n<meta 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