{"id":1033243,"date":"2026-01-15T14:36:21","date_gmt":"2026-01-15T14:36:21","guid":{"rendered":"http:\/\/9FdiL9irM2jorMEomrEvt9"},"modified":"2026-01-15T14:36:21","modified_gmt":"2026-01-15T14:36:21","slug":"former-borderlands-3-creative-director-is-working-on-a-secret-multiplayer-shooter-at-a-new-studio-founded-by-developers-tired-of-huge-budgets-and-recycled-mechanics","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/former-borderlands-3-creative-director-is-working-on-a-secret-multiplayer-shooter-at-a-new-studio-founded-by-developers-tired-of-huge-budgets-and-recycled-mechanics\/","title":{"rendered":"Former Borderlands 3 creative director is working on a &#8216;secret&#8217; multiplayer shooter at a new studio founded by developers tired of &#8216;huge budgets and recycled mechanics&#8217;"},"content":{"rendered":"<article>\n<p>Former Borderlands 3 and Elder Scrolls Online creative director Paul Sage is heading up a new studio called Ruckus Games, which is now working on a &#8220;secret multiplayer title&#8221; in which players will &#8220;smash, grab, and grow&#8221; as they fight back against a mysterious attack on their heartland America hometown.<\/p>\n<p>Ruckus is made up of former members of Gearbox, Riot Games, Blizzard, Epic Games, and Monolith, among them Scott Kester, who Ruckus said &#8220;played a pivotal role in transforming Borderlands&#8217; pre-release gritty aesthetic into the iconic, colorful graphic novel style that came to define the series.&#8221;<\/p>\n<p>The new game, which doesn&#8217;t yet have a title, will feature &#8220;a large roster of playable characters and thousands of unique make-shift weapon combinations,&#8221; like a toaster that can shoot sawblades or a power washer modded into a flamethrower.<\/p>\n<p>&#8220;Take to the streets, destroy whatever you want, find cool new weapons and resources, and rescue NPCs to take back to your Hometown, a living centralized hub,&#8221; Ruckus said in today&#8217;s announcement. &#8220;Here you can customize, build, and upgrade over time allowing you to enhance your weapons and abilities to head out even stronger for another round of chaotic fun.&#8221;<\/p>\n<p>&#8220;We want games where people have fun from the get-go,&#8221; Sage said. &#8220;Games that are physical, joyous, and just a damn good time to be shared with others.&#8221;<\/p>\n<div class=\"inlinegallery inline-layout\">\n<div class=\"inlinegallery-wrap\" style=\"display:flex; flex-flow:row nowrap;\">\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 1 of 4<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"JfDdoLCRghRzhepFRJLJDQ\" name=\"ruck4\" alt=\"Ruckus Games unannounced co-op shooter promo image\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/former-borderlands-3-creative-director-is-working-on-a-secret-multiplayer-shooter-at-a-new-studio-founded-by-developers-tired-of-huge-budgets-and-recycled-mechanics.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Ruckus Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 2 of 4<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"3ReSaeb2ZFTHUb9g9cJJDQ\" name=\"ruck1\" alt=\"Ruckus Games unannounced co-op shooter promo image\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/former-borderlands-3-creative-director-is-working-on-a-secret-multiplayer-shooter-at-a-new-studio-founded-by-developers-tired-of-huge-budgets-and-recycled-mechanics-1.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Ruckus Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 3 of 4<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.30%;\"><img loading=\"lazy\" decoding=\"async\" id=\"iegHCVHL69wXdRY7pKr3CQ\" name=\"ruck3\" alt=\"Ruckus Games unannounced co-op shooter promo image\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/former-borderlands-3-creative-director-is-working-on-a-secret-multiplayer-shooter-at-a-new-studio-founded-by-developers-tired-of-huge-budgets-and-recycled-mechanics-2.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1081\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Ruckus Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 4 of 4<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.35%;\"><img loading=\"lazy\" decoding=\"async\" id=\"bWVMSSAVTbjPQCX4toKt6Q\" name=\"ruck2\" alt=\"Ruckus Games unannounced co-op shooter promo image\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/former-borderlands-3-creative-director-is-working-on-a-secret-multiplayer-shooter-at-a-new-studio-founded-by-developers-tired-of-huge-budgets-and-recycled-mechanics-3.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1082\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Ruckus Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<\/div>\n<\/div>\n<p>Ruckus said it wants to utilize &#8220;a community-centric development process that focuses on getting direct feedback from players from the very start.&#8221; I&#8217;m not a player but, since they sort-of asked, I have to say that based on what little we can see of it at this point, it sure looks (and sounds) a lot like <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/redfall\/\"><u>Redfall<\/u><\/a>, Arkane&#8217;s sent-out-to-die vampire shooter. The studio also said it&#8217;s secured $19 million in funding, noting that &#8220;investors were sold on Ruckus\u2019 premiere project after playing a mere 20 minutes of its vertical slice demo,&#8221; and that gives me immediate flashbacks to Sony&#8217;s <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/sony-likes-this-studios-unannounced-service-game-so-much-it-bought-it\/\"><u>big buy-in on Firewalk Studios<\/u><\/a> in 2023, which <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/is-concord-the-biggest-live-service-failure-of-all-time-heres-how-it-stacks-up-next-to-other-major-flops\/\"><u>did not end especially well<\/u><\/a>.<\/p>\n<p>Those may not be the most auspicious first impressions possible, but it&#8217;s way too early to judge anything\u2014as I said, this game doesn&#8217;t even have a title yet, much less any gameplay to show off. The studio announcement says Ruckus was founded by &#8220;seven developers [who] saw an industry willing to take risks on huge budgets and recycled mechanics but unwilling to take risks on new gameplay and experiences for players,&#8221; and that&#8217;s a very big, bold statement, but who knows? Maybe there&#8217;s something genuinely new and interesting going on over there. I certainly hope so.<\/p>\n<p>We will hopefully get a closer look at what the team has cooking fairly soon: A release target hasn&#8217;t been announced but Ruckus is inviting those with interest to sign up for updates and playtest invitations at <a data-analytics-id=\"inline-link\" href=\"http:\/\/ruckus-games.com\" target=\"_blank\"><u>ruckus-games.com<\/u><\/a>.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/fps\/former-borderlands-3-creative-director-is-working-on-a-secret-multiplayer-shooter-at-a-new-studio-founded-by-developers-tired-of-huge-budgets-and-recycled-mechanics\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Former Borderlands 3 and Elder Scrolls Online creative director Paul Sage is heading up a new studio called Ruckus Games, which is now working on a &#8220;secret multiplayer title&#8221; in which players will &#8220;smash, grab, and grow&#8221; as they fight back against a mysterious attack on their heartland America hometown. Ruckus is made up of former members of Gearbox, Riot Games, Blizzard, Epic Games, and Monolith, among them Scott Kester, who Ruckus said &#8220;played a pivotal role in transforming Borderlands&#8217; pre-release gritty aesthetic into the iconic, colorful graphic novel style that came to define the series.&#8221; The new game, which doesn&#8217;t yet have a title, will feature &#8220;a large roster of playable characters and thousands of unique make-shift weapon combinations,&#8221; like a toaster that can&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/former-borderlands-3-creative-director-is-working-on-a-secret-multiplayer-shooter-at-a-new-studio-founded-by-developers-tired-of-huge-budgets-and-recycled-mechanics\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1033244,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[91,748],"class_list":["post-1033243","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-fps","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Former Borderlands 3 creative director is working on a &#039;secret&#039; multiplayer shooter at a new studio founded by developers tired of &#039;huge budgets and recycled mechanics&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"Former Borderlands 3 and Elder Scrolls Online creative director Paul Sage is heading up a new studio called Ruckus Games, which is now working on a\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, 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