{"id":1032695,"date":"2026-01-15T13:29:22","date_gmt":"2026-01-15T13:29:22","guid":{"rendered":"http:\/\/siaHTMUWk6XiPtghjzEwHU"},"modified":"2026-01-15T13:29:22","modified_gmt":"2026-01-15T13:29:22","slug":"the-first-descendant-announces-important-news-its-getting-official-jiggle-physics-which-it-somehow-didnt-already-have","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-first-descendant-announces-important-news-its-getting-official-jiggle-physics-which-it-somehow-didnt-already-have\/","title":{"rendered":"The First Descendant announces &#8216;important news&#8217;: it&#8217;s getting official &#8216;jiggle physics,&#8217; which it somehow didn&#8217;t already have"},"content":{"rendered":"<article>\n<p>Somehow, it turns out that <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/the-first-descendant\/\">The First Descendant<\/a>, the game PC Gamer&#8217;s Morgan Park called &#8220;<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/the-first-descendent-is-dollar-store-destiny-starring-exclusively-hot-people\/\">dollar store Destiny starring exclusively hot people<\/a>,&#8221; does not have jiggle physics. I know this because, as noticed by <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.gamesradar.com\/games\/third-person-shooter\/the-first-descendant-devs-have-important-news-for-fans-of-the-rpg-shooter-a-decision-has-been-made-to-add-the-much-requested-jiggle-physics\/\" target=\"_blank\">GamesRadar<\/a>, a developer has announced on Discord the &#8220;important news&#8221; that The First Descendant is getting jiggle physics.<\/p>\n<p>&#8220;I wanted to share some important news, so I decided to come online late tonight,&#8221; TFD_PD_Lee said in a translated message. &#8220;After a lengthy discussion with the AD today, a decision has been made to add the much-requested &#8216;Jiggle Physics.&#8217; This was decided only a short while ago, so the details of when and how it will be implemented in the game are yet to be finalized and will be shared in future updates.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1280px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:121.95%;\"><img loading=\"lazy\" decoding=\"async\" id=\"vQyrKPx66rwethxzSFtLyj\" name=\"jiggle\" alt=\"Hello, it's already past midnight in Korean time. I had a busy day, so I'm just now checking into the Q&#038;A channel. I may not be able to check in frequently tomorrow either, as I have a packed schedule starting early in the morning. However, I wanted to share some important news, so I decided to come online late tonight. After a lengthy discussion with the AD today, a decision has been made to add the much-requested 'Jiggle Physics.' This was decided only a short while ago, so the details of when and how it will be implemented in the game are yet to be finalized and will be shared in future updates. I hope this will be a pleasant surprise for our dear successors who have been waiting for it.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/the-first-descendant-announces-important-news-its-getting-official-jiggle-physics-which-it-somehow-didnt-already-have.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1280\" height=\"1561\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: TFD_PD_Lee)<\/span><\/figcaption><\/figure>\n<p>For those not in the know, jiggle physics is a catch-all term for systems that adds unmissably exaggerated oscillations to certain specific body parts. Wikipedia, which has a whole section dedicated to it, says jiggle physics (which it describes more prosaically as &#8220;<a data-analytics-id=\"inline-link\" href=\"https:\/\/en.wikipedia.org\/wiki\/Breast_physics\" target=\"_blank\">breast physics<\/a>&#8220;) dates back to 1992, in the fighting game Fatal Fury 2.<\/p>\n<p>It&#8217;s grown into near-ubiquity in the decades since, although it&#8217;s not everyone&#8217;s cup of tea. In 2018, for instance, Epic added and then quickly removed jiggle physics to Fortnite, calling it &#8220;<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/fortnites-boob-physics-are-an-embarrassing-and-unintended-mistake-will-be-fixed\/\">embarrassing and unintended<\/a>.&#8221; How does a game studio unintentionally add jiggle physics to its characters? This I do not know.<\/p>\n<p>Larian, on the other hand, seemingly opted to expand that particular field of technology by adding &#8220;<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/i-think-larian-really-did-sneak-schlong-physics-into-baldurs-gate-3-without-telling-anybody\/\">schlong physics<\/a>&#8221; to Baldur&#8217;s Gate 3 in 2023.<\/p>\n<p>The most surprising thing about all of this, as I alluded to earlier, is that The First Descendant didn&#8217;t have jiggle physics in the first place. It&#8217;s a perfectly serviceable Destiny 2 knockoff, but what it&#8217;s probably most notable first is, as Morgan put it, &#8220;its cast of exclusively and comically beautiful supermodels.&#8221; The aesthetic is really not subtle.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"UYfX6kseFBpaofA8v6KfFG\" name=\"GZiA4SHaAAUldmc\" alt=\"The First Descendant season 1 new content guide\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/the-first-descendant-announces-important-news-its-getting-official-jiggle-physics-which-it-somehow-didnt-already-have-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"caption-text\"><em>Nope, really not subtle at all.<\/em> <\/span><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Nexon)<\/span><\/figcaption><\/figure>\n<p>Based on the entirely celebratory reaction on <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/TheFirstDescendant\/comments\/1gqf9xl\/ladies_and_gents_were_officially_getting_jiggle\/\" target=\"_blank\">Reddit<\/a>, TFD_PD_Lee definitely wasn&#8217;t wrong about this being &#8220;important news.&#8221; But then, this isn&#8217;t the first jiggle-related update Nexon has brought to The First Descendant: In October it removed the &#8220;tails&#8221; from the game&#8217;s Twisted Worship skin so players could see more, uh, tail.<\/p>\n<div class=\"see-more see-more--clipped\">\n<blockquote class=\"twitter-tweet hawk-ignore\" data-lang=\"en\">\n<p lang=\"en\" dir=\"ltr\">We have removed the tail from the original &#8220;Twisted Worship&#8221; skin, and this update will go live on Wednesday, October 30.Descendants who have already purchased the original set will receive the SE version soon via their in-game mailbox as an additional item, while those\u2026<a href=\"https:\/\/twitter.com\/cantworkitout\/status\/1850833436317262197\">October 28, 2024<\/a><\/p>\n<\/blockquote>\n<div class=\"see-more__filter\"><\/div>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/the-first-descendant-announces-important-news-its-getting-official-jiggle-physics-which-it-somehow-didnt-already-have\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Somehow, it turns out that The First Descendant, the game PC Gamer&#8217;s Morgan Park called &#8220;dollar store Destiny starring exclusively hot people,&#8221; does not have jiggle physics. I know this because, as noticed by GamesRadar, a developer has announced on Discord the &#8220;important news&#8221; that The First Descendant is getting jiggle physics. &#8220;I wanted to share some important news, so I decided to come online late tonight,&#8221; TFD_PD_Lee said in a translated message. &#8220;After a lengthy discussion with the AD today, a decision has been made to add the much-requested &#8216;Jiggle Physics.&#8217; This was decided only a short while ago, so the details of when and how it will be implemented in the game are yet to be finalized and will be shared in future&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-first-descendant-announces-important-news-its-getting-official-jiggle-physics-which-it-somehow-didnt-already-have\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1032696,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,787],"class_list":["post-1032695","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-third-person-shooter"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The First Descendant announces &#039;important news&#039;: it&#039;s getting official &#039;jiggle physics,&#039; 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