{"id":1025310,"date":"2026-01-13T21:29:24","date_gmt":"2026-01-13T21:29:24","guid":{"rendered":"https:\/\/www.polygon.com\/?p=474382"},"modified":"2026-01-13T21:29:24","modified_gmt":"2026-01-13T21:29:24","slug":"ps5-pro-review-2025s-games-will-make-or-break-it","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/ps5-pro-review-2025s-games-will-make-or-break-it\/","title":{"rendered":"PS5 Pro review: 2025\u2019s games will make or break it"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"A photo of the PlayStation 5 Pro console resting on a glass table, set against a peach-colored wall. The DualSense controller is leaning against the console.\" data-caption=\"\" data-portal-copyright=\"Photo: Cameron Faulkner\/Polygon\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">The <a href=\"https:\/\/www.polygon.com\/reviews\/21549230\/ps5-review-playstation-5-sony-next-gen\">PlayStation 5<\/a> may be getting older, but don\u2019t count it out just yet. At 4 years old, it\u2019s in <em>much <\/em>better shape than the PS4 was in when the <a href=\"https:\/\/www.polygon.com\/2016\/11\/7\/13547616\/ps4-pro-pre-review-4k-hdr\">PS4 Pro<\/a> stepped in. Notably, 2024 games like <em><a href=\"https:\/\/www.polygon.com\/review\/447564\/astro-bot-review\">Astro Bot<\/a><\/em> and <em><a href=\"https:\/\/www.polygon.com\/24036476\/the-last-of-us-part-2s-roguelike-mode\">The Last of Us Part 2 Remastered<\/a><\/em> prove how good it still is at delivering graphical spectacles. Plus, the perks that wowed us when it launched are still impressive today \u2014 like the fact that its games look more like their graphically superior PC counterparts than ever before, and that its fast SSD greatly reduces (or totally eliminates) loading screens in games.<\/p>\n<p class=\"has-text-align-none\">If there\u2019s a bone to pick with the PS5, it\u2019s this: Many of its games ask players to decide between better graphics or faster gameplay. Gamers want both, but the PS5 can\u2019t do both. In <a href=\"https:\/\/www.polygon.com\/news\/449338\/sony-ps5-pro-reveal-announcement-livestream\">an announcement video for Sony\u2019s new hardware<\/a>, PS5 (and PS5 Pro) lead system architect Mark Cerny shared that most people choose performance mode over fidelity when given the choice. It\u2019s easy to see why; while quality mode looks better with increased detail and ray tracing, it\u2019s usually accompanied by sluggish-feeling 30-frames-per-second gameplay.<\/p>\n<p class=\"has-text-align-none\">Sony\u2019s $699.99 PS5 Pro promises better frame rates and enhanced graphics in supported games, and it comes with the peace of mind that future games will continue to look and run great as the base PS5 slowly but surely ages out. As for how the PS5 Pro fares on launch day, it removes most (but not all) of the sting of having to choose between graphical modes. Thanks to its added power, there are fewer glaring differences overall across modes. However, some of its graphical improvements are easier to notice than others. And I\u2019d argue that some just aren\u2019t noticeable at all if you sit more than a few feet away from your TV.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it-1.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/><\/p>\n<p class=\"has-text-align-none\">The list of <a href=\"https:\/\/www.polygon.com\/guides\/449724\/ps5-pro-games-list\">PS5 Pro-enhanced games available to play on launch day<\/a> (Nov. 7) is 50 strong, but not totally comprehensive of the system\u2019s back catalog. Most of Sony\u2019s PlayStation Studios games are supported, along with a fleet of third-party games that include <em>Final Fantasy 7: Rebirth<\/em>, <em>Dragon Age: The Veilguard<\/em>, <em>Star Wars Jedi: Survivor<\/em>, EA Sports\u2019 <em>F1 24<\/em>, <em>Hogwarts Legacy<\/em>, <em>Alan Wake 2<\/em>, and more. I didn\u2019t test every compatible title, but instead spent my time playing titles that touted some of the biggest improvements.<\/p>\n<div class=\"c-image-compare alignnone wp-block-vox-media-image-compare\">\n<div class=\"c-image-compare__images\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it-1.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <\/div>\n<div class=\"c-image-compare__caption\"> The PS5 Pro\u2019s <a href=\"https:\/\/platform.polygon.com\/wp-content\/uploads\/sites\/2\/2024\/11\/ps5proquality.png?&amp;target=_blank\">quality mode<\/a> (left) compared to the base PS5\u2019s <a href=\"https:\/\/platform.polygon.com\/wp-content\/uploads\/sites\/2\/2024\/11\/AW2PS5quality.png?&amp;target=_blank\">quality mode<\/a> (right)\t<\/div>\n<\/div>\n<p class=\"has-text-align-none\">The PS5 Pro-enhanced game I tested that best illustrates what the system is capable of is <em>Alan Wake 2<\/em>\u2019s new 30 fps \u201cquality\u201d mode, which offered some noticeable upgrades over the regular PS5\u2019s mode of the same name. Windows and shiny floors feature realistic ray-traced reflections that make rooms feel more lived-in, since I can see people and neon signs reflected in them. What\u2019s more, the enhanced shadows and lighting add a level of atmosphere and detail I didn\u2019t realize was missing.&nbsp;<\/p>\n<div class=\"c-image-compare alignnone wp-block-vox-media-image-compare\">\n<div class=\"c-image-compare__images\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it-2.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it-3.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <\/div>\n<div class=\"c-image-compare__caption\"> The PS5 Pro\u2019s <a href=\"https:\/\/platform.polygon.com\/wp-content\/uploads\/sites\/2\/2024\/11\/ps5proqualitywindow.png?&amp;target=_blank\">quality mode<\/a> (left) compared to the PS5 Pro\u2019s <a href=\"https:\/\/platform.polygon.com\/wp-content\/uploads\/sites\/2\/2024\/11\/ps5properformancewindow.png?&amp;target=_blank\">performance mode<\/a> (right)\t<\/div>\n<\/div>\n<p class=\"has-text-align-none\">In the game\u2019s <em>Night Springs<\/em> DLC, Rose Marigold\u2019s pink dress reflects realistically on stainless steel fixtures and appliances in the diner. On top of that, the anti-aliasing in this mode was noticeably improved over the base PS5, keeping crispy-looking jaggies out of her cool hairstyle. In terms of the performance mode in <em>Alan Wake 2<\/em> on PS5 Pro, it looks nearly as good as the base PS5\u2019s quality mode and runs even better. Notably, the game didn\u2019t feel sluggish to play, either.<\/p>\n<div class=\"c-image-compare alignnone wp-block-vox-media-image-compare\">\n<div class=\"c-image-compare__images\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it-4.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it-5.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <\/div>\n<div class=\"c-image-compare__caption\"> The PS5 Pro\u2019s <a href=\"https:\/\/platform.polygon.com\/wp-content\/uploads\/sites\/2\/2024\/11\/ps5proqualityintro.png?&amp;target=_blank\">quality mode<\/a> (left) compared to the PS5\u2019s <a href=\"https:\/\/platform.polygon.com\/wp-content\/uploads\/sites\/2\/2024\/11\/ps5qualityintro.png?&amp;target=_blank\">quality mode<\/a> (right)\t<\/div>\n<\/div>\n<p class=\"has-text-align-none\">These gains, as well as more I\u2019ll mention later, come as a result of the PS5 Pro\u2019s larger GPU, which has 67% more compute units and 28% faster memory onboard, leading to its ability to render games 45% faster than the PS5. The enhanced anti-aliasing that makes for a cleaner-looking image comes courtesy of a new AI feature called PlayStation Spectral Super Resolution (PSSR). It\u2019s an image upscaling method that works to make supported games look better than they do without it via machine learning (as in, PSSR is taught on a per-game basis exactly what it needs to touch up an image).&nbsp;<\/p>\n<p class=\"has-text-align-none\">While this kind of tech is new to consoles, PSSR joins the ranks of Nvidia&#8217;s DLSS and AMD FSR upscaling techniques on PC that have steadily grown in adoption by PC game developers, and it matters more to the PlayStation\u2019s future than you might think. Here\u2019s the skinny: Most games need to run at a render resolution that\u2019s lower than 4K to maintain a steady frame rate, especially if effects like ray tracing are involved. In titles that are patched to take advantage of PSSR, the feature can enhance the picture quality and anti-aliasing so that, ideally, you won\u2019t even notice that it\u2019s running at that lower resolution. If there\u2019s no patch, this feature appears to be dormant (we\u2019ve asked Sony for confirmation on this point but have yet to hear back).&nbsp;<\/p>\n<p class=\"has-text-align-none\">PSSR is a clever workaround to a common problem that plagues modern consoles and gaming PCs alike, making it a very nice thing to have in the console that\u2019s designed to run the latest games until the PS6 arrives. That said, this is a PS5 Pro feature that you\u2019re asked to trust is working; there\u2019s no indication in the UI that it\u2019s on, and no comparison tools built into supported games to show you what the benefits are, much as I wish there were.&nbsp;<\/p>\n<p class=\"has-text-align-none\">PSSR is also being used to enhance the visuals in PS4 games played through backward compatibility. The Game Boost feature, which needs to be manually turned on in the system settings, allows PSSR to boost the picture quality of PS4 games. That said, the difference between running <em>Bloodborne<\/em><strong> <\/strong>on a PS5 Pro and a PS5 was negligible; the new AI feature doesn\u2019t perform miracles, like allowing a higher frame rate.<\/p>\n<p class=\"has-text-align-none\">How developers for the launch day enhanced titles have utilized the added GPU power and PSSR varies quite a bit. For <a href=\"https:\/\/www.polygon.com\/reviews\/24122319\/dragons-dogma-2-review\"><em>Dragon\u2019s Dogma 2<\/em><\/a>, Capcom\u2019s enhancements are limited to a higher frame rate (no disrespect, we love a fast frame rate). In <a href=\"https:\/\/www.polygon.com\/review\/470712\/review-dragon-age-the-veilguard-ps5-xbox-pc\"><em>Dragon Age: The Veilguard<\/em><\/a>, EA says that a ray-tracing feature once limited to the PS5\u2019s 30 fps quality mode is now available in a 60 fps mode on the Pro. In the <a href=\"https:\/\/www.polygon.com\/reviews\/2020\/11\/13\/21564203\/demons-souls-ps5-review-remake-bluepoint-games-playstation-5\"><em>Demon\u2019s Souls<\/em> remake<\/a> that debuted at the PS5\u2019s launch, there are more particle effects present in front of fog-covered boss arenas (I couldn\u2019t spot a single difference otherwise, as the game already runs flawlessly on the base PS5). The intro sequence in <em>Star Wars Jedi: Survivor<\/em> had some noticeable improvements to the way light bounces off of other objects in the game world. Note the green neon sign\u2019s reflection on the duct in the image slider below.<\/p>\n<div class=\"c-image-compare alignnone wp-block-vox-media-image-compare\">\n<div class=\"c-image-compare__images\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it-6.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it-7.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <\/div>\n<div class=\"c-image-compare__caption\"> The PS5 Pro\u2019s <a href=\"https:\/\/platform.polygon.com\/wp-content\/uploads\/sites\/2\/2024\/11\/qualityPS5ProSWJS.png?&amp;target=_blank\">fidelity mode<\/a> (left) compared to the PS5 Pro\u2019s <a href=\"https:\/\/platform.polygon.com\/wp-content\/uploads\/sites\/2\/2024\/11\/perfPS5ProSWJS.png?&amp;target=_blank\">performance mode<\/a> (right)\t<\/div>\n<\/div>\n<p class=\"has-text-align-none\">As I expected, some of the fastest and prettiest PS5 games are now even more so on the Pro. <a href=\"https:\/\/www.polygon.com\/2018\/9\/4\/17814774\/spider-man-review-ps4-marvel\"><em>Marvel\u2019s Spider-Man<\/em><\/a>, <a href=\"https:\/\/www.polygon.com\/reviews\/23910756\/spider-man-2-review-insomniac-release-date-ps5\"><em>Spider-Man 2<\/em><\/a>, and <a href=\"https:\/\/www.polygon.com\/reviews\/22522726\/ratchet-clank-rift-apart-rivet-review-impressions-ps5-exclusive-controller\"><em>Ratchet &amp; Clank: Rift Apart<\/em><\/a> have been patched with two new visual options that deliver a high-resolution image, fast frame rates, and realistic ray tracing on surfaces all at once. Performance Pro is essentially the old fidelity mode, but with 60 fps gameplay and ray tracing set to medium. Fidelity Pro is now the high-end option for those games, with 4K output and the option to turn on more demanding ray-tracing effects that impact the frame rate. I won\u2019t turn away further improvements, even though those games already had remarkably smooth, speedy performance on the base PS5. They\u2019re just a bit more beautiful now. Insomniac Games says it\u2019ll go even further with its next game, <a href=\"https:\/\/www.polygon.com\/22665398\/wolverine-marvel-insomniac-games-playstation\"><em>Marvel\u2019s Wolverine<\/em><\/a>, which currently doesn\u2019t have a release date.<\/p>\n<div class=\"wp-block-vox-media-highlight vox-media-highlight\">\n<h2 class=\"wp-block-heading\">Have a 120 Hz TV with VRR?<\/h2>\n<p class=\"has-text-align-none\">On the topic of frame rate with the likes of <em>The Last of Us <\/em>remasters as well as the aforementioned Insomniac Games titles, if you have a TV or monitor that supports variable refresh rate and a 120 Hz refresh rate, you might not notice the speedier frame rates that the Pro allows, simply because these games already offered the ability to uncap the frame rate on the base PS5. However, I imagine the Pro versions are better on the whole at maintaining stable frame rates, especially during hectic parts of their respective campaigns.<\/p>\n<\/div>\n<p class=\"has-text-align-none\">Naughty Dog games utilize the extra power of the PS5 Pro differently. For <em>The Last of Us Part 1<\/em> and <em>Part 2<\/em>, the new PS5 Pro-specific mode renders the game at a locked 1440p resolution, then adds extra detail and upscales the game with the help of PSSR to 4K at 60 frames per second (neither game features ray tracing). I didn\u2019t notice differences in either game with the PS5 Pro, nor could I see from my couch that the base PS5 delivered markedly worse performance by comparison. That\u2019s not to say the differences <em>aren\u2019t <\/em>there. But these especially are incremental improvements to games that already looked incredible. <\/p>\n<p class=\"has-text-align-none\">The same can be said for <em>Final Fantasy 7 Rebirth<\/em>. The PS5 Pro patch adds a new versatility graphics mode that allows the game\u2019s 4K quality mode, which ran at 30 frames per second, to now be enjoyed at a smooth 60 frames per second (that said, there\u2019s a surprising amount of pop-in with detail and shadow). The extra detail is obvious when comparing versatility mode to the performance (smooth) mode. However, I\u2019d be hard-pressed to notice the extra sharpness during gameplay \u2014 especially during the heat of battle.<\/p>\n<div class=\"c-image-compare alignnone wp-block-vox-media-image-compare\">\n<div class=\"c-image-compare__images\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it-2.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it-3.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <\/div>\n<div class=\"c-image-compare__caption\"> The PS5 Pro\u2019s <a href=\"https:\/\/platform.polygon.com\/wp-content\/uploads\/sites\/2\/2024\/11\/FINAL-FANTASY-VII-REBIRTH_20241105100150vers.jpg?&amp;target=_blank\">versatility mode<\/a> (left) compared to the PS5 Pro\u2019s <a href=\"https:\/\/platform.polygon.com\/wp-content\/uploads\/sites\/2\/2024\/11\/FINAL-FANTASY-VII-REBIRTH_20241105100324perfsmooth.jpg?&amp;target=_blank\">performance (smooth) mode<\/a> (right)\t<\/div>\n<\/div>\n<p class=\"has-text-align-none\">As I mentioned earlier, I didn\u2019t try each of the 50 games that have gotten a PS5 Pro patch. But what I did try delivered a mixed bag of improvements that I\u2019m not sure I\u2019d be totally happy with if I spent $699.99 on launch day. That said, there will be many games in 2025 that put the PS5 Pro\u2019s more powerful specs to the test. And as is usually the case with new console hardware, giving developers more time to play with it will lead to more impressive games. Of course, the upcoming game that matters most is <em><a href=\"https:\/\/www.polygon.com\/23952805\/gta-6-grand-theft-auto-leaks-release-date-trailer\">Grand Theft Auto 6<\/a><\/em>. You don\u2019t need me to tell you that it\u2019s poised to be a monumental hit when it comes out in 2025. Assuming that Rockstar Games takes full advantage of this console\u2019s bigger GPU and PSSR with its next open-world game, <em>GTA6<\/em>\u2019s launch could also be the PS5 Pro\u2019s big moment.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/11\/ps5-pro-review-2025s-games-will-make-or-break-it-4.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Photo: Cameron Faulkner\/Polygon\" \/><\/p>\n<p class=\"has-text-align-none\">The PS5 Pro has its work cut out for it in a more existential way, too. The PC now plays a large role in Sony\u2019s software strategy, selling its greatest hits to new players who may flat-out refuse to buy a console. On PC, people can play these games with newfound fidelity not possible on a PS5, and in the case of multiplayer games like <em>Helldivers 2<\/em> on Steam, without Sony\u2019s PS Plus paid subscription, too. Given these perks, it\u2019s possible that some console players have been switching from PlayStation to PC. So in a way, the PS5 Pro is a stopgap console, costing $699.99 with power comparable to a PC that would cost hundreds more to purchase or build.<\/p>\n<p class=\"has-text-align-none\">Considering that the PS5 Pro costs $250 more than the most affordable PS5 slim model (and $300 more than a Sony-refurbished PS5), this isn\u2019t an upgrade to be taken lightly for current owners and newcomers alike. It\u2019s also not an upgrade that will scream \u201cnew\u201d to PS5 owners in any way. The UI is exactly the same throughout, and the Pro is too subtle at times with communicating its benefits.<\/p>\n<p class=\"has-text-align-none\">As time goes on, how much better the PS5 Pro is compared to the base PS5 will eventually fade into the background. Instead, how the PS5 Pro stacks up to the always-evolving state of PC graphics in 2025 and beyond will be a much more interesting \u2014 and telling \u2014 sign of whether it\u2019s worth your money.<\/p>\n<p class=\"has-text-align-none\"><em>Photography by Cameron Faulkner\/Polygon<\/em><\/p>\n<p><a href=\"https:\/\/www.polygon.com\/review\/474382\/ps5-pro-review-sony-playstation-pssr-gpu-games\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The PlayStation 5 may be getting older, but don\u2019t count it out just yet. At 4 years old, it\u2019s in much better shape than the PS4 was in when the PS4 Pro stepped in. Notably, 2024 games like Astro Bot and The Last of Us Part 2 Remastered prove how good it still is at delivering graphical spectacles. Plus, the perks that wowed us when it launched are still impressive today \u2014 like the fact that its games look more like their graphically superior PC counterparts than ever before, and that its fast SSD greatly reduces (or totally eliminates) loading screens in games. If there\u2019s a bone to pick with the PS5, it\u2019s this: Many of its games ask players to decide between better graphics&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/ps5-pro-review-2025s-games-will-make-or-break-it\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1025311,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1025310","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>PS5 Pro review: 2025\u2019s games will make or break it | Arcader News<\/title>\n<meta name=\"description\" content=\"The PlayStation 5 may be getting older, but don\u2019t count it out just yet. 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