{"id":101045,"date":"2025-09-13T02:57:46","date_gmt":"2025-09-13T02:57:46","guid":{"rendered":"https:\/\/arcader.org\/olija-review-cast-away-any-doubt\/"},"modified":"2025-09-13T02:57:46","modified_gmt":"2025-09-13T02:57:46","slug":"olija-review-cast-away-any-doubt","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/olija-review-cast-away-any-doubt\/","title":{"rendered":"Olija Review \u2013 Cast Away Any Doubt"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/02\/olija-review-cast-away-any-doubt.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<div class=\"game-details\">\n<div class=\"game-details-publisher\"> <b>Publisher:<\/b> Devolver Digital <\/div>\n<div class=\"game-details-developer\"> <b>Developer:<\/b> Skeleton Crew <\/div>\n<div class=\"game-details-release\"> <b>Release:<\/b> <time datetime=\"00Z\" class=\"datetime\">January 28, 2021<\/time> <\/div>\n<div class=\"game-details-reviewedon\"> <b>Reviewed on:<\/b> PlayStation 4 <\/div>\n<div class=\"game-details-platform\"> <b>Also on:<\/b> Xbox One, Switch, PC <\/div>\n<\/p><\/div>\n<\/p>\n<p>Olija stars Lord Faraday, leader of a struggling fishing village who gets shipwrecked during an expedition. He awakens alone in Terraphage, a collection of islands corrupted by an ancient evil and home to a foreign civilization governed by the mysterious Lady Olija. Who is Olija, what is this malevolent force, and how does Faraday rescue his crew and return home? Answering those tantalizing questions is a blast, because Olija looks good and plays better, making it one of the year\u2019s first pleasant surprises.\u00a0\u00a0\u00a0<\/p>\n<p>Static images of Olija (pronounced \u201cooo-lee-ah\u201d) don\u2019t do the presentation any favors. It has a simple, pixelated look, but it\u2019s backed by smooth animation that evokes classics like Prince of Persia and Another World. The game also has style for days thanks to its dramatic cutscenes (expect frequent cuts to black), foreboding soundtrack, and surprising gore. The unfamiliar, subtitled language adds to that cinematic quality, though my favorite moments are communicated nonverbally. One great scene involves delivering a rose to a maiden without her knowing, leading to a cute interaction that doesn\u2019t need a single word to be uttered.\u00a0<\/p>\n<p><i>Click image thumbnails to view larger version<\/i><\/p>\n<p><a target=\"_blank\" href=\"https\/sites\/default\/files\/styles\/body_default\/public\/2021\/01\/29\/9e747fb0\/olija_cutscene.jpg \/sites\/default\/files\/styles\/body_default\/public\/2021\/02\/05\/9dcadbcf\/olija_harpoon_combat.jpg \/sites\/default\/files\/styles\/body_default\/public\/2021\/02\/05\/36fd0ae9\/olija_running_in_tunnel.jpg \/sites\/default\/files\/styles\/body_default\/public\/2021\/02\/05\/b4bd0fce\/olija_sailing.jpg \/sites\/default\/files\/styles\/body_default\/public\/2021\/02\/05\/cc0278f8\/olija_oaktide.jpg \/sites\/default\/files\/styles\/body_default\/public\/2021\/01\/29\/cdef118b\/olija_jump.jpg\" rel=\"noopener\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https\/sites\/default\/files\/styles\/entity_browser_thumbnail\/public\/2021\/01\/29\/9e747fb0\/olija_cutscene.jpg \/sites\/default\/files\/styles\/entity_browser_thumbnail\/public\/2021\/02\/05\/9dcadbcf\/olija_harpoon_combat.jpg \/sites\/default\/files\/styles\/entity_browser_thumbnail\/public\/2021\/02\/05\/36fd0ae9\/olija_running_in_tunnel.jpg \/sites\/default\/files\/styles\/entity_browser_thumbnail\/public\/2021\/02\/05\/b4bd0fce\/olija_sailing.jpg \/sites\/default\/files\/styles\/entity_browser_thumbnail\/public\/2021\/02\/05\/cc0278f8\/olija_oaktide.jpg \/sites\/default\/files\/styles\/entity_browser_thumbnail\/public\/2021\/01\/29\/cdef118b\/olija_jump.jpg\" \/><\/a> <\/p>\n<p>\u00a0<\/p>\n<p>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 <\/p>\n<p>Beneath its simple-looking appearance, Olija is a satisfying action game. Players can unleash multi-hit combos, launch enemies airborne, juggle them a bit, and send them flying into walls \u2013 and it feels good. A magic harpoon acts as your primary weapon, and can impale enemies from afar, allowing you to then warp toward them. Teleporting in the face of airborne threats feels slick, as does recalling the harpoon to strike enemies on the return trip. You also have a collection of subweapons, such as the fast and combo-focused rapier or the powerful shotgun. Best of all, subweapons can be swapped on the fly, meaning you can combine attacks and adjust strategies.\u00a0<\/p>\n<p>Special hats serve as your sole form of equipment. You craft these items yourself, and each hat bestows a unique perk, such as firing dagger-like feathers while dodging, siphoning health on kills (my favorite), or the ability to spin the harpoon like a buzzsaw. These abilities are largely enjoyable and can definitely help, but they&#8217;re also not make-or-break assists. You\u2019re bound to one hat per mission, but I rarely felt as though specific headwear was required for any task. While that allows flexibility, it also makes hats feel somewhat inconsequential. They do make Faraday look pretty snazzy, though.\u00a0<\/p>\n<p>Levels feature multiple paths and, somewhat strangely, no dungeon maps. Though I didn\u2019t get turned around often, there are larger, tougher-to-track areas where a map would ease exploration. I had a great time exploring Olija\u2019s world. Platforming feels good, and the environmental puzzles are clever. For example, correctly navigating giant mouths that warp (read: spit) Faraday around the map. Unique segments, such as an entirely stealth-focused area and a thrilling escape sequence, keep exploration fresh. Also, I never got tired of throwing the harpoon off-screen, latching onto something, then warping to find a secret collectible or captive crewmate. Generally, you\u2019re looking for keys to open a big, end-of-level door, which usually leads to an entertaining boss fight. While some battles feature large-scale fights against grotesque monstrosities, one-on-one duels with human foes change things up with a more intimate, strategic focus that requires reading behavior instead of just attacking full force.\u00a0<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/review\/olija\/olija-review-cast-away-any-doubts\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>Between islands you build up Oaktide, a derelict port that serves as your home base. Rescued crewmates return here, and the more you find, the livelier and more jubilant the port becomes, which in itself is a reward. Players can unlock a potion shop to permanently increase the health bar, dine at a soup kitchen to restore vitality, and pay a sea captain to search for additional treasures. I\u2019m a fan of this sort of base-building feature, and while Olija\u2019s version is far from the deepest example of it, it is still gratifying. The only downside is that once you fully upgrade your health and get every hat (which isn\u2019t hard to do) the money and trinkets you continue to collect effectively become useless.\u00a0<\/p>\n<p>Olija isn\u2019t a long game; it took me a little over four hours to finish even after gathering most of its collectibles. But it packs a lot of good stuff in that timeframe and never wears out its welcome. With tight gameplay, fun exploration, and an alluring atmosphere, Faraday\u2019s disastrous voyage turns into a\u00a0rewarding expedition.\u00a0<\/p>\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/02\/olija-review-cast-away-any-doubt-1.jpg\" width=\"300\" height=\"360\" alt=\"\" typeof=\"Image\" class=\"image-style-product-box-art\" \/> <\/p>\n<h2>Score: 8.5<\/h2>\n<p><b>Summary: <\/b>Tight gameplay, fun exploration, and an alluring atmosphere turn a disastrous voyage into a rewarding expedition. <\/p>\n<p><b>Concept: <\/b>After getting shipwrecked in a mysterious land, you recover your missing crewmates and battle an ancient menace to return home <\/p>\n<p><b>Graphics: <\/b>Olija makes the most of its pixelated art direction with fluid animations and cinematic cutscenes <\/p>\n<p><b>Sound: <\/b>A foreboding soundtrack maintains an atmosphere of eerie unfamiliarity and alluring mystery <\/p>\n<p><b>Playability: <\/b>The fast-paced combat feels great and teleporting with your magic harpoon acts as a fun tool in battle and exploration <\/p>\n<p><b>Entertainment: <\/b>It may be brief, but Olija confidently blends satisfying action and engaging exploration for a treat that shouldn\u2019t be overlooked. <\/p>\n<p><b>Replay: <\/b>Moderately High <\/p>\n<p><a href=\"https:\/\/www.gameinformer.com\/node\/110510?purchasefromrss\">Click to Purchase<\/a><\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/review\/olija\/olija-review-cast-away-any-doubts\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Publisher: Devolver Digital Developer: Skeleton Crew Release: January 28, 2021 Reviewed on: PlayStation 4 Also on: Xbox One, Switch, PC Olija stars Lord Faraday, leader of a struggling fishing village who gets shipwrecked during an expedition. He awakens alone in Terraphage, a collection of islands corrupted by an ancient evil and home to a foreign civilization governed by the mysterious Lady Olija. Who is Olija, what is this malevolent force, and how does Faraday rescue his crew and return home? Answering those tantalizing questions is a blast, because Olija looks good and plays better, making it one of the year\u2019s first pleasant surprises.\u00a0\u00a0\u00a0 Static images of Olija (pronounced \u201cooo-lee-ah\u201d) don\u2019t do the presentation any favors. It has a simple, pixelated look, but it\u2019s backed by&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/olija-review-cast-away-any-doubt\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":101046,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-101045","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Olija Review \u2013 Cast Away Any Doubt | Arcader News<\/title>\n<meta name=\"description\" content=\"Publisher: Devolver Digital Developer: Skeleton Crew Release: January 28, 2021 Reviewed on: PlayStation 4 Also on: Xbox One, Switch, PC Olija stars Lord\" \/>\n<meta name=\"robots\" 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