{"id":1010249,"date":"2026-01-11T02:18:35","date_gmt":"2026-01-11T02:18:35","guid":{"rendered":"https:\/\/www.polygon.com\/?p=468527"},"modified":"2026-01-11T02:18:35","modified_gmt":"2026-01-11T02:18:35","slug":"smash-bros-creator-has-been-working-on-his-next-game-for-2-years","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/smash-bros-creator-has-been-working-on-his-next-game-for-2-years\/","title":{"rendered":"Smash Bros. creator has been working on his next game for 2 years"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/smash-bros-creator-has-been-working-on-his-next-game-for-2-years.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">Game designer <a href=\"https:\/\/www.polygon.com\/23319998\/smash-bros-creator-masahiro-sakurai-youtube-channel-teaching-game-design\">Masahiro Sakurai\u2019s two-and-a-half-year YouTube journey<\/a> is now complete. The Super Smash Bros. and Kirby creator uploaded his final video \u2014 and his 260th \u2014\u00a0to his channel <a href=\"https:\/\/www.youtube.com\/@sora_sakurai_en\">Masahiro Sakurai on Creating Games<\/a>. The series finale sends the series off with a look back at its creation. While it\u2019s bittersweet and a little inside-baseball, Sakurai used the send-off to also confirm that he\u2019s been working on a new, unannounced game since 2022.<\/p>\n<p class=\"has-text-align-none\">Some viewers may have thought that Sakurai\u2019s been taking it easy for the past two-plus years, focusing primarily on his YouTube channel. But he says that in addition to pumping out two or three videos about game development each week, he\u2019s also been working full-time on a new game at his company Sora Ltd.<\/p>\n<p class=\"has-text-align-none\">Sakurai said that once he completed his work on <em><a href=\"https:\/\/www.polygon.com\/reviews\/2018\/12\/6\/18128504\/super-smash-bros-ultimate-review-nintendo-switch\">Super Smash Bros. Ultimate<\/a><\/em>, which culminated in the October 2021 release of <a href=\"https:\/\/www.polygon.com\/22710459\/super-smash-bros-ultimate-character-final-dlc-sora-kingdom-hearts-release-date\">the game\u2019s final DLC character Sora<\/a>, he started working on a new game proposal. He noted that work on his next game wouldn\u2019t get underway until April 2022, when he was able to assemble a team of developers. Sakurai used that six-month downtime to prep for his YouTube channel, writing hundreds of scripts and recording video for a pilot.<\/p>\n<p class=\"has-text-align-none\">Over the next couple years, as his videos were translated, animated, edited, and uploaded, Sakurai says he was often working from 8 a.m. to 2 a.m. He was managing game development during regular working hours and overseeing videos for his Creating Games channel after hours. Sakurai <a href=\"https:\/\/www.polygon.com\/2013\/11\/20\/5127488\/a-day-in-the-extremely-busy-life-of-masahiro-sakurai\">famously works extremely long hours<\/a>.<\/p>\n<p class=\"has-text-align-none\">Sakurai didn\u2019t offer any hints about what his next game will be, who\u2019s working on it, or who\u2019s publishing it. \u201cAssuming we\u2019re able to get it made, it should be announced sooner or later,\u201d Sakurai said, unhelpfully.<\/p>\n<p class=\"has-text-align-none\">One project that Sakurai could be working on is the next Super Smash Bros. game for <a href=\"https:\/\/www.polygon.com\/nintendo\/23899504\/nintendo-switch-2-release-date-power-name-games\">Nintendo Switch 2<\/a>. He\u2019s discussed working on a follow-up to <em>Super Smash Bros. Ultimate<\/em> in the past, acknowledging that it would likely be a sequel of smaller scope.<\/p>\n<p class=\"has-text-align-none\">Sakurai told <a href=\"https:\/\/www.theverge.com\/22823897\/masahiro-sakurai-interview-super-smash-bros-ultimate-nintendo-switch\">The Verge<\/a> in a 2021 interview that he thinks <em>Ultimate<\/em> has \u201creached the limit, at least in terms of volume of content and fighters.\u201d<\/p>\n<p class=\"has-text-align-none\">\u201cIf I were to have the opportunity to work on another Super Smash Bros. game, that means we would have to shrink the roster, but we need to think about whether fans would be pleased about that,\u201d Sakurai said at the time. He also admitted that he\u2019s been doing too much of the work himself. \u201cThe current Super Smash Bros. has too much of my personality poured into it. In order for a long-time series to continue thriving today, we need to think about eliminating the series\u2019 dependence on just one person\u2019s vision.\u201d<\/p>\n<p class=\"has-text-align-none\">Sakurai has also floated the idea of bringing <em><a href=\"https:\/\/www.polygon.com\/2012\/11\/14\/3559950\/kid-icarus-uprising-review-on-the-wings-of-love\">Kid Icarus: Uprising<\/a><\/em>, his 2012 action-adventure game for Nintendo 3DS, <a href=\"https:\/\/www.polygon.com\/23475069\/kid-icarus-uprising-nintendo-switch-port-3ds-masahiro-sakurai\">to new platforms<\/a>. In November 2022, Sakurai teased in one of his YouTube videos, \u201cIt sure would be nice to play\u00a0<em>Kid Icarus: Uprising<\/em>\u00a0on a home console. I wonder if someone out there will ever port it?\u201d<\/p>\n<p class=\"has-text-align-none\">Whatever Sakurai\u2019s working on, it could be one of his last games. The developer said in his final Masahiro Sakurai on Creating Games video that he\u2019s \u201cgetting old enough to consider retirement at some point.\u201d <em>Super Smash Bros. Ultimate<\/em> required about six years of development from initial planning to final DLC, so Sakurai may want to finally rest after completing his next game. Stay tuned, Sakurai says.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/news\/468527\/super-smash-bros-creator-new-game-masahiro-sakurai\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Game designer Masahiro Sakurai\u2019s two-and-a-half-year YouTube journey is now complete. The Super Smash Bros. and Kirby creator uploaded his final video \u2014 and his 260th \u2014\u00a0to his channel Masahiro Sakurai on Creating Games. The series finale sends the series off with a look back at its creation. While it\u2019s bittersweet and a little inside-baseball, Sakurai used the send-off to also confirm that he\u2019s been working on a new, unannounced game since 2022. Some viewers may have thought that Sakurai\u2019s been taking it easy for the past two-plus years, focusing primarily on his YouTube channel. But he says that in addition to pumping out two or three videos about game development each week, he\u2019s also been working full-time on a new game at his company Sora&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/smash-bros-creator-has-been-working-on-his-next-game-for-2-years\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1010250,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-1010249","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Smash Bros. creator has been working on his next game for 2 years | Arcader News<\/title>\n<meta name=\"description\" content=\"Game designer Masahiro Sakurai\u2019s two-and-a-half-year YouTube journey is now complete. 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