{"id":1003792,"date":"2026-01-09T20:14:22","date_gmt":"2026-01-09T20:14:22","guid":{"rendered":"https:\/\/www.eurogamer.net\/bethesda-could-have-a-higher-degree-of-polish-but-bug-free-games-impossible-says-skyrim-lead-designer"},"modified":"2026-01-09T20:14:22","modified_gmt":"2026-01-09T20:14:22","slug":"bethesda-could-have-a-higher-degree-of-polish-but-bug-free-games-impossible-says-skyrim-lead-designer","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/bethesda-could-have-a-higher-degree-of-polish-but-bug-free-games-impossible-says-skyrim-lead-designer\/","title":{"rendered":"Bethesda could &#8220;have a higher degree of polish&#8221;, but bug-free games &#8220;impossible&#8221;, says Skyrim lead designer"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/bethesda-could-have-a-higher-degree-of-polish-but-bug-free-games-impossible-says-skyrim-lead-designer.jpg\" \/> <\/p>\n<p>Bruce Nesmith, Skyrim lead designer and <a data-keyword=\"true\" href=\"https:\/\/www.eurogamer.net\/games\/fallout\">Fallout<\/a> quest designer, has discussed the issue of bugs in Bethesda games, admitting the publisher &#8220;could have a higher degree of polish&#8221;.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/bethesda-could-have-a-higher-degree-of-polish-but-bug-free-games-impossible-says-skyrim-lead-designer\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/bethesda-could-have-a-higher-degree-of-polish-but-bug-free-games-impossible-says-skyrim-lead-designer\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bruce Nesmith, Skyrim lead designer and Fallout quest designer, has discussed the issue of bugs in Bethesda games, admitting the publisher &#8220;could have a higher degree of polish&#8221;. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":1003793,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,2879,317,2746,773,14539,59,844,34,676,137,54,5465,3987,534],"class_list":["post-1003792","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-bethesda-game-studios","tag-bethesda-softworks","tag-exploration","tag-first-person","tag-hawthorn","tag-pc","tag-ps3","tag-rpg","tag-sandbox","tag-simulation","tag-single-player","tag-the-elder-scrolls-v-skyrim","tag-third-person","tag-xbox-360"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Bethesda could &quot;have a higher degree of polish&quot;, but bug-free games &quot;impossible&quot;, says Skyrim lead designer | Arcader News<\/title>\n<meta name=\"description\" content=\"Bruce Nesmith, Skyrim lead designer and Fallout quest designer, has discussed the issue of bugs in Bethesda games, admitting the publisher &quot;could have a\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/bethesda-could-have-a-higher-degree-of-polish-but-bug-free-games-impossible-says-skyrim-lead-designer\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Bethesda could &quot;have a higher degree of polish&quot;, but bug-free games &quot;impossible&quot;, says Skyrim lead designer | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Bruce Nesmith, Skyrim lead designer and Fallout quest designer, has discussed the issue of bugs in Bethesda games, admitting the publisher &quot;could have a\" \/>\n<meta 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