Microsoft will cut in half the amount of money it takes from PC game sales via the Microsoft Store, as of 1st August.
The reduction – from 30 percent down to 12 – means more money in the developer’s pocket, and less in Microsoft’s.
This 12/88 revenue split brings the Microsoft Store in-line with the Epic Games Store. Steam, the PC game marketplace leader, still takes 30 percent (which shrinks to 25 and then 20 percent for more profitable games).
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