We’re back with another exciting episode of The Game Informer Show! This week, we’re discussing our hands-on time with Marvel’s Guardians of the Galaxy and the official review for Kena: Bridge of Spirits! Today’s episode is also a special one as we bring on the one and only Liana Ruppert for her last episode before she sails off to work at a little studio called Bungie. Thought we were done? We also bring on the illustrious Ben Hanson to talk MinnMax, Age of Empires IV, and so much more!
The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join hosts Alex Stadnik and Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from all around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app.
Check out the timestamps below to jump to a particular point in the discussion:
00:00:00 – Introduction
00:02:00 – Liana Is Going to Bungie
00:07:55 – Marvel’s Guardians of the Galaxy
00:36:21 – Kena: Bridge of Spirits
00:52:22 – Life is Strange: True Colors
01:01:20 – Age of Empires IV
00:08:58 – Deathloop
01:18:13 – Housekeeping
01:23:09 – Heat Map
01:48:40 – Community Emails
Topic Of The Show:
We don’t mean to brag, but Brian Shea got to play Marvel’s Guardians of the Galaxy ahead of its October 26 release! In today’s show, we discuss how the character interactions felt and whether the game’s writing fits the series’ iconic characters. Shea also breaks down how the game involves Rocket, Gamora, Drax, and Groot while players only have complete control over Star-Lord.
Check out our Marvel’s Guardians of the Galaxy preview here.
It’s another massive week in the world of video games. We kick The Playlist off with Alex Van Aken and Ben Hanson breaking down their time playing Kena: Bridge of Spirits, developer Ember Lab’s introductory title that has us impressed with its gorgeous visuals and adorable characters. Next up Liana regales us with her time playing Life is Strange: True Colors and tells us why it’s her current game of the year. Finally, Stadnik wraps up the segment with him gushing about Deathloop and how the game empowers players and makes them feel smart through its open structure.
Read our Kena: Bridge of Spirits review here.
Get ready for some flaming hot takes in the return of Heat Map, our community section where you can send in your own audio and we’ll play your spicy opinion on air (if it’s appropriate that is). This week, we’re hearing from Jonah, Tommy, and Joel about EA and the Star Wars license, Marvel’s Avengers Vs. Spider-Man: Miles Morales, and Breath of the Wild! We also round out the show with a few good ole fashion write-in questions featuring talks about getting into the video game industry and what happened to the PlayStation Vita!
So, with the switch now getting Bluetooth audio support, and an upcoming OLED screen. Nintendo is finally catching up to the Vita. That said, why do you think the Vita failed so spectacularly when compared to the switch given how advanced it was at the time? Was it because it can’t play Nintendo games? The rejection of standardized data storage? Some combination? Why is the switch so much more successful when it’s technologically only catching up with 2012? – Crayter (Discord)