Insomniac’s latest Spider-Man: Miles Morales update adds ray tracing at 60fps

Spider-Man: Miles Morales players on PS5 will no longer face the tricky choice between 60fps fluidity and the aesthetic delights of ray tracing, thanks to a new patch from developer Insomniac that finally allows both together, albeit with some caveats.

Insomniac’s latest update – formally known as patch 1.007 – is available now and introduces a third PS5 graphics mode option to complement the existing (30fps with ray tracing enabled) Fidelity Mode and (no ray tracing at 60fps) Performance Mode; now, players can select Performance RT Mode, which ushers in the coveted blend of ray tracing at 60fps.

For those wondering about the magic behind Insomniac’s new Miles Morales update, Performance RT Mode’s in-game description offers some clues, explaining that it delivers 60fps and ray tracing “by adjusting the scene resolution, reflection quality, and pedestrian density.”

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